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README
AGPL-3.0

StygianCore

An AzerothCore 3.3.5a Solo/LAN repack by StygianTheBest | GitHub | Website

NEWS

StygianCore v2019.03.10 has been released!

The StygianCore repack and sources have been completely upgraded to the latest revision of AzerothCore. I did not want to delay the initial v2019.03.01 release of the StygianCore repack, so it did not include the recently revised database structures or important commits that greatly improve the core. If you are running a previous version, I highly recommend moving to this one ASAP.

The StygianCore repack will now be released quarterly and will incorporate the latest AzerothCore changes as well as any updated or additional StygianCore custom content. The project sources will be continually updated as I make changes and pull from the AzerothCore repository.

DOWNLOAD

GREETINGS

Welcome to StygianCore. This repack is powered by AzerothCore and would not be possible without the players, developers, and communities of the MMO emulator and private server scene. A big thanks to everyone for any and all contributions absorbed to make this repack possible. Your hard work is much appreciated!

This project is, and will always be, FREE! I designed it with lots of comments and templates to make life easier for new developers and creators to get started. My hope is that all of the hard work I put into this will inspire others to get involved and create more cool and interesting projects for the WoW Emulation community.

This repack is dedicated to the late Michel Martin Koiter (May 4, 1984 – March 18, 2004). His shrine in World of Warcraft served as a place of solace for myself, my guildmates, and countless others in the classic days of World of Warcraft and beyond.

TRIBUTE TO MICHEL KOITER

Michel Koiter was one of Blizzard Entertainment's premium artists and a member of Sons of the Storm. He went by the moniker "Twincruiser", an artistic collaboration with his twin brother René Koiter. Just a few months before World of Warcraft's release, he died of unexpected heart failure. He was 19 years old. The cause of his death was never really understood and remains shrouded in mystery.

  • I recreated Michel Koiter's orc warrior, located at the Shrine of the Fallen Warrior in The Barrens, as closely as possible. It is said that the gear his orc has equipped is exactly as it was when he last logged out of the World of Warcraft Beta.
  • A custom NPC is available in normal and ghost form.
  • The Guildmaster character for the Horde is Koiter's orc warrior complete with armor and sword.
    • This specific armor he wore was unused, marked for use by NPCs, and not accessible to players.
    • I located each item in the data files (quite the chore!) and updated the entries in the Item.dbc and ItemDisplayInfo.dbc to make them useable as item id 701005 thru 7010012.
    • The correct shoulders were found, but not the one-shoulder variant that Koiter's orc is wearing on the shrine. After looking at the shrine again, my theory is they removed the left shoulder of the model because it would have stuck into the shrine wall.

It is said that his ghost still wanders the Barrens looking for a good brawl.

Rest In Peace.. See you on the other side brother.

INTRODUCTION

StygianCore is a custom build of the AzerothCore v3.3.5a MMO server emulator. Last fall I promised to release a repack of this server for friends to host at home. Additionally, I wanted to share a fun levelling server for solo or 4-10 player groups and help others who want to exprience the nostalgia of the past and get started with development, scripting, and building their own server experience.

Included are custom tools and docs for maintaining the game database and automating archive, save, and restore operations for sandboxing, testing, and development.

A bit of history...

In addition to new content, this repack includes updated versions of my C++ modules, SQL templates, custom tools, and client modifications from my AzerothCore Content release in summer 2017 which included 11 new modules and a lot of ported C++ and SQL from TrinityCore.

StygianCore

TL;DR

You should read the rest of this document thoroughly before submitting any questions or bug reports. From here you can continue reading - probably a good idea - or skip to the Getting Started section.

DOCUMENTATION & SUPPORT

This repack is released with no official support. All questions, requests, and bug reports should be directed through the StygianCore GitHub repo(s). Be sure to follow the repos to see when I put out an update or bugfix. I will respond to all questions as time permits.

Documentation for the this repack and its contents can be found throughout the documents, code, SQL, and scripts. For more information you can visit my website or peruse the GIT repos. I've tried to be as detailed as possible to diminish the learning curve and get new users up and running quickly.

READ THE FOLLOWING FILES BEFORE ATTEMPTING TO RESTORE, EDIT, OR DELETE ANY SQL OR CONFIG FILES IN THE REPACK

  • TOOLS\README.MD
  • TOOLS\WORK\README.MD

The Support folder also contains documentation and other support files. You can view many these files by by starting the included Apache Web server and visiting the Account Registration Portal at http://127.0.0.1/.

Support Folder Contents

CORE

  • AzerothCore rev. 500c04+ 2019-02-27 11:04:10 -0500 (Master, Win64, Release) Modified
  • Apache 2.2.17 Web Server with working SOAP Account Registration page
  • MySQL 5.6.42
  • PHP 5.3.5
  • Core Modifications:
    • Beastmaster Pet Support
    • DungeonCheckpoints
    • Eluna LUA Engine
    • Multi-Vendor
    • TimeShift

BACKUP/RESTORE/UPDATE

  • Easily backup, restore, and archive the accounts, characters, and game world.
  • A repack update function is included to support future revisions.
  • Restoration archives are upgradable.

HIGHLIGHTS

SERVER, PLAYER, AND GUILD

  • Realm type set for RP-PVP rules. Why? Nostalgia. ;)
  • XP gain for exploration has been doubled.
  • Mail Delivery Delay reduced to 10 seconds.
  • Tome of World Flying allows flying in classic zones.
    • Flying has been disabled for battlegrounds
  • Random chance to enchant gear on drop, quest, or craft.
  • TimeShift
    • Adjust the number of game days per real day
    • Default: One game day passes every 3.2 hours
  • Cross-Faction enabled for:
    • Accounts
    • Auction House
    • Calendar
    • Channel
    • Chat
    • Friends
    • Group
    • Guild
    • Mail
    • Trade
    • WhoList
  • On character creation configurable options include:
    • Add the player to a guild
    • Grant Exalted faction with all major cities
    • Grant items and heirloom gear
    • Grant additional or all weapon skills
    • Grant special abilities of other classes such as Sprint, Remove Curse, etc.
  • Players start with the following:
    • Starting Gold (Configurable - Default: 1000)
    • Personal Teleporter - Spawns a teleport NPC that fades after use
    • Heirloom Trinkets
    • Heirloom Ring
    • Foror's Crate of Endless Storage (36 slot bag)
  • Player XP rate configurable as you play. From the console type: .xp set <rate 0-10>.
  • Includes two default characters and guilds for Horde and Alliance.
    • Guildmaster characters are owned by the Administrator account.
    • Guildmaster characters are equipped and ready for play.
    • Guilds are pre-configured for use:
      • Horde Guild: Sons of the Storm
      • Alliance Guild: Emerald Dreams
      • Guild Banks have all tabs available
      • Guild Tabs are styled with icons
      • Guild Roles and Limits are set
      • Guild Tabards are designed

Guildmaster Characters

Default Guildmaster Characters for Alliance & Horde

LIFE, DEATH, AND COMBAT

  • Dungeon Checkpoints: You resurrect at the last or closest boss killed with 25% health/mana.
  • Dungeons and Raid difficulty is auto-scaled based on player count and other factors.
  • Quest, Raid, and Party requirements for entering instances are ignored.
  • Quest's can be completed while in raid groups.
  • Creature aggro rate reduced by 25%. Creature assistance radius reduced by 25%.
  • Creature flee assistance radius reduced by 25%.
  • Resurrection Sickness is disabled.
  • Durability hit on ressurrection reduced to 5% from 25%.
  • Battleground Deserter debuff is disabled.
  • PVP kills can allow the player to loot a configurable percentage of the victim's loot if desired.
  • A bounty system can award players a configurable amount of money for mob or player kills based on level if desired.
  • World, Dungeon, and PVP kills are announced to the world.
  • All classes can adopt beasts like the Hunter class that will assist you in battle.

SKILLS & CRAFTING

  • Players can now learn up to 11 professions.
  • Weapon skills level up to max with each level gained.
  • Skill gain on crafting has been doubled.
  • Skill gain on gathering has been doubled.
  • Skill gain on greens increased to 50%.
  • Skill gain on greys increased to 25%.

WORLD

A client patch is required to enable this content in the repack.

  • Access to previously inaccessible zones:

CUSTOM NPC

  • BeastMaster NPC: Allows all classes to have and control hunter pets.
  • Bengal Tiger NPC: If you can find the cave, she gives you the Bengal Tiger!
  • Buffer NPC: Buffs players with one click.
  • Critters NPC: Various critters (Pig, Dog, Horse, Cow, etc.)
  • Codebox NPC: Allows codes to be entered for gold and items.
  • Enchanter NPC: Offers all weapon and armor enchantments.
  • Fisherman NPC: A custom fishing vendor with a path, waypoints, and speech.
  • Gambler NPC: Allows players to gamble their money.
  • Gift Box NPC: Sends players gifts at specified times like level-up.
  • Global Trainer NPC: Trains all classes and skills.
  • Jukebox NPC: Plays much of the music content and videos in the game.
  • Loremaster NPC: Recants lore and trivia of WoW at specific locations.
  • Multi-Vendor NPC: Allows multiple item iventories on one vendor.
  • Portal Master NPC: Provides quick transport all over the realm.
  • Trollop NPC: Everyone needs someone.
  • Transmogrifier NPC (Eluna): Transmog your gear.
  • World Trainer NPC: Trains every class, skills, and flying.

CUSTOM VENDORS

StygianCore Specialty Vendors: Over 30 new vendors with custom item sets are placed in various locations throughout the land.

  • Here are a few locations:
    • Booty Bay (.tele bootybay)
    • GM Island (.tele gmisland)
    • Moonglade (.tele vgems)
    • Ratchet (.tele ratchet)
    • Silithus Camp (.tele vcamp)
    • Silvermoon (.tele silverm)
    • Sunrock Retreat (.tele sunrock)
    • Thunder Bluff (.tele thunderbluff)
    • Winterspring (.tele vholiday)
  • GM Island Vendor Mall
    • Includes all StygianCore custom vendors
    • Includes Rownan's Twink 19 vendors
    • Includes Island Theme Manager
  • Heirloom Vendors in all player starting zones.
  • Multi-Vendor for Gems and Glyphs (.tele bootybay)

CUSTOM NPC TOOLS

  • NPC Model Mall: Generates hundreds or thousands of NPCs with unique models.
    • NPCs are spawned on Programmer Isle
    • NPCs are named as their ModelID #
    • Number of models and spawn location is configurable
  • NPC Model Randomizer: Randomizes the models of NPCs from a list of valid models.
    • This is used for GM Island and Vendor Set NPCs
    • Reseeding of random models can be done from StygianCoreTools

ITEM PRICING

Vendor an items have been repriced using the included item pricing template.

  • The included repricing template can be adjusted/imported to suit your needs.
  • Prices are adjusted for my server's solo and small group players
  • Fishing is now much more lucrative
  • Rare and strange items now fetch more money from vendors

PLAYER ITEMS

A client patch is required to see the icons for the custom items in this repack.

  • Personal Teleporter: An item that spawns a teleport NPC that fades after use.
  • Level-Up Token: An item that levels the player up on use. This is a unique item.
  • Tome of World Flying: Sold by all flight masters. Allows flying in classic zones.
  • Azerothian Humor Vol.1: A book of WoW jokes. Not sold in stores! Parents beware!
  • GameMaster's License: A vanity item for kids so they can brag about being a REAL GM!

Eluna

This repack includes the Eluna LUA Scripting Engine.

The Eluna Lua Engine© API allows you to add your own Lua code to be executed when certain events (called "hooks") occur.

Add a new in-game command, give life to creatures with new AI, or even light players who try to duel on fire! If the hook exists, you can script it.

  • You can find the included and sample scripts in the Server\Core\luascripts folder.
  • Eluna allows functionality such as Rochet2's Item/Player Gossip for TrinityCore.

MODULES

StygianCore was compiled with the following modules/mods:

Be sure to look at the config files for the world server and modules located in the Server/Core folder. You can modify these files to configure how the server and modules work and what features are available for each during gameplay.

GETTING STARTED

This repack includes a default Administrator account. It is used to log into the server console, the WoW game client, and for SOAP communications via the Account Registration portal.

ADMIN LOGIN

  • Login: admin
  • Password: wow

1) UNZIP THE STYGIANCORE REPACK ARCHIVE

This server and tools are portable. You can run it from any folder.

  • Recommended Repack Folder: C:\Games\WoW\StygianCore

2) CONFIGURE THE SCC LAUNCHER

StygianCoreControls.exe - Launcher and Process Monitor

Controls

Run StygianCoreControls.exe - This is a launch tool built for StygianCore and assists with running the processes and admin tools in the repack. It is preconfigured to run all of the server components. It offers the following features:

  • A server launcher, front-end, and process monitor.
  • Start/Stop/Restart World, Character, Auth, Web servers.
  • Dedicated launch icons for StygianCoreTools and HeidiSQL.
  • Monitors server processes (World, Auth, MySQL, Apache).
  • Restarts crashed processes.
  • Hides running process windows.
  • Gracefully shuts down the database to prevent data loss.
  • Monitors and logs crashes and other system events.
  • Docks to systray with process uptime as balloon text.
  • Track process uptime.
  • Dragons denote the status of each process:
    • Green: Process is running and uptime timer is ticking.
    • Red: Process is not running.
    • Yellow: Process path not found. Click to set a new path.

This tool comes preconfigured to launch each process batch file, but if you want to change the process or path just click the Dragon icon to bring up the process configuration. Each process should point to the following batch files in the repack root folder:

- WORLD - start_world.bat
- AUTH - start_auth.bat
- DB - start_database.bat
- WEB - start_web.bat

ICONS StygianCore Tools

Each icon launches a tool or performs a function:

  • Book: Expand the window to reveal the log and other options.
  • Sword: Launch StygianCore Repack Maintenance Tool.
  • Gold Coins: Launch the included HeidiSQL Portable application.
  • Shield: Not Shown Hides running processes windows.
  • Potion: Drink Me!

StygianCoreTools.bat - Repack Maintenance Tool

When you're ready to run an archive, backup, or restore process, click the small Sword in the bottom right of the launcher to bring up the tool which performs the following tasks:

  • Easy backup, restore, archive, and testing of game data.
  • All backup and archive data is stored in the Tools/Temp folder.
  • Dynamically rebuilds restoration archives for quick updates.
  • Allows selective backup and restore for just auth/character or world databases.
  • Auto archives any existing backups when a backup is run.
  • Restores the server db and configuration to the current state of the restoration archive.
    • This is a great feature for sandbox testing.
  • Has error-checking to make sure everything works as intended.

StygianCore Tools Menu

The menu and options on this tool are dynamic and will change as you perform different tasks. The default menu looks like this:

StygianCoreTools Menu

MENU OPTIONS

  • [0] Patch Core
    • Only visible if a repack update archive is found.
    • Updates the repack to the latest release.
  • [1] Export World
    • This will save the current game world.
    • Worlds can be reloaded without affecting the account/character data.
    • If an existing backup is found, it is archived.
  • [2] Export Accounts/Characters
    • Exports the servers current accounts, characters, guilds, etc.
    • Accounts/Characters can be reloaded without affecting the world.
    • If an existing backup is found, it is archived.
  • [3] Import World
    • Only visible if a world backup is found.
    • Imports the saved World from Option 1.
    • Accounts/Characters are not affected by World imports.
    • If an existing backup is found, it is archived.
  • [4] Import Accounts/Characters
    • Only visible if a account/character backup is found.
    • Imports the saved Account/Character data from Option 2.
    • If an existing backup is found, it is archived.
  • [5] Restore Server (StygianCore)
    • This will restore the repack to its default state.
    • This is a destructive restore. You will lose all current data.
    • This will rebuild the restore_stygiancore.zip restoration archive before deploying.
    • Uses the newly minted restoration archive to perform the restore.
    • Saved World and Account/Character backups can be reloaded on top of a fresh restore.
    • Use this after updating game files in the restoration archive to commit the changes for future rebuilds.
  • [6] Start Server
    • Starts/Restarts the Auth and Worldserver processes.
  • [7] NPC Model Tools
    • Creates the ModelMall that allows you to preview thousands of NPC models at once.
    • Randomizes the NPC models on GM Island.
  • [8] Deploy Visual Studio Builds
    • You can ignore this option if you're not compiling.
    • Launches the UpdateDeploy.bat to handle deployment of build files.
    • Automates copying of Debug, RelWithDBInfo, and Release builds + confs for testing.
    • Has an 'Auto-Run' toggle for starting the server after deploy.
  • [9] Update MySQL Configuration
    • Use this to temporarily alter the ports and server credentials.

ADDITIONAL TOOLS

I've packaged a few custom tools I use for administration of the server. Batch files are used extensively to automate many file handling and database import/export functions.

  • start_'process'.bat

    • These are used for customizing the launch of server processes and tools and providing ways to automate tasks from the SCC launcher or SCT.
    • There's one for each major server process and a few tools.
    • The header of each file contains its original filename and a description of what function it performs in the repack.
  • start_deploy.bat

    • Included only for reference, but makes deploying and testing new builds of each type a lot easier. Edit the paths to match your system.
    • Automates testing of different Visual Studio builds on my test server.
    • Supports Debug, RelWithDebInfo, and Release configurations.
    • Supports "Auto Start" after deploying. Great for testing build changes quickly.
  • HeidiSQL 9.5 x64 Portable

    • An excellent free database management alternative to NaviCat.
    • Launched via a dedicated launch button Gold Coins in the SCC launcher or via batch in the repack root folder.

2) CONFIGURE EACH GAME CLIENT

Set your realmlist.wtf file to point to the server. For local play it should work with the default of 127.0.0.1.

  • Locate and edit the WoW client file: realmlist.wtf
    • Ex: <PATH TO WOW>\Data\enUS\realmlist.wtf
    • SET REALMLIST 127.0.0.1

NOTE: If you are using the StygianCore Client Pack, a batch tool called SCUpdateIP.bat is included that automates this procedure and gives you flexibility for using one client with serveral different servers.

If you are putting the server on a different system, you will need to use that system's address. In addition, you will need to edit the auth database realmlist table to point to that system. In the example, the server is listening for remote connections on 192.168.1.20 with a local address of 127.0.0.1. Here's a sample query to change the IP.

INSERT INTO `stygian_auth`.`realmlist` (`id`, `name`, `address`, `localAddress`, `localSubnetMask`, `port`, `icon`, `flag`, `timezone`, `allowedSecurityLevel`, `population`, `gamebuild`) VALUES ('1', 'StygianCore', '192.168.1.20', '127.0.0.1', '255.255.255.0', '8085', '0', '0', '2', '0', '0', '12340');

3) UPDATE YOUR WOW CLIENT INSTALLATION

Copy the client patch files from the repack's ClientPatch folder to your client's Data folder. These files are required to support custom items, objects, and other content in the repack.

NOTE: Be sure to delete your client's cache folder after copying the new patches!

  • PATCH-Z.MPQ (REQUIRED)

This is the client support patch required to display and enable custom content in the repack.

  • Required to support custom items and content in the StygianCore repack.
  • Required to enable access to forbidden zones.
  • Required to enable custom textures on some custom NPCs.

If this patch is NOT installed:

  • Custom items will appear as a ? icon in your character's backpack.
  • Custom NPCs will not display custom weapons and armor.
  • Custom NPCs will not display the correct textures.
  • The game client will crash when attempting to access forbidden zones.

To complete the StygianCore experience, I suggest downloading my 3.3.5a Client Upgrade which includes HD Player and Creature Models, Random Animated Login Screens, Custom Add-Ons and more.

REPACK UPDATES

This repo is the home of all future updates to any of the content in this repack. The folder structure is a mirror of the file structure within the repack archive, so you can easily download and copy file updates into your repack or restoration archive.

- Client
  - Interface
    - Custom Addons
  - Data
    - Required Game Patches
- Server
  - Server
    - Apache
      - httpdocs
        - Account Registration Portal
        - Online Documentation
    - Core
      - lua_scripts
        - LUA scripts for Eluna
- Support
  - Docs
    - Server Documentation
  - Icons
    - For shortcuts and the like
  - Template
    - SQL templates for creating items, npcs, etc.
- Tools
  - Patch
    - Instructions on how to apply StygianCore repack updates
  - Work
    - restore_stygiancore
      - The master restoration archive.
      - All game SQL, conf, and other updates are stored here.
      - This is where the magic happens.. The Codex of Ultmate Wisdom!

OTHER INFORMATION

COMPILING

You will need a few things to compile the source of this repack. The source can be found in the GitHub Repo. Below are the specific tools and versions I used to compile the repack on my virtual machine. You may be able to use updated versions.

TRINITYCORE DATABASES

The MySQL server included in this repack also contains the TrinityCore databases from 2019-01-27. These are used for a TrinityCore Sandbox repack I've created for adding custom content with Rochet's GOMove and DressNPC tools. It shares the database server with StygianCore to make imports from core to core a breeze. You can find more info on that project at my website.

DEVBOX

  • Apple i7 Mac-Mini (MID-2012), SSD, 16GB RAM, Thunderbolt
  • Windows 10 Enterprise
    • VMWare Workstation (Windows 7 Professional)
    • Microsoft Visual Studio Community 2017
    • Visual Studio Code
    • Navicat/HeidiSQL
    • SmartGIT
    • Notepad++

CORE MODIFICATIONS

All mods are labled with SCMOD in the source

  • Beastmaster NPC

    • Pet.cpp
    • npc_beastmaster
  • TimeShift

    • Player.cpp
    • World.h
    • World.cpp
    • mod_customserver
  • Dungeon Checkpoints

    • Player.cpp
    • mod_customserver
  • Eluna

    • Extensive core edits
    • mod-eluna-lua-engine
  • Multi-Vendor

    • cs_npc.cpp
    • GossipDefs.h
    • Itemhandler.cpp
    • ObjectMgr.cpp
    • Player.cpp
    • WorldSession.h

ADDITIONAL TOOLS USED

  • Azure DevOps (TFS)
  • Cleanmem
  • Docker
  • FreeFileSync
  • Faststone Image Viewer
  • Greenshot
  • HeidiSQL
  • Navicat
  • Notepad++
  • SmartGit
  • Tortoise SVN
  • Visual Studio Code
  • VMWare Workstation
  • WinDiff
  • And the trusty old MS-DOS CMD Interpreter

RESTORE TIMING

This is the timing for Restore (Option #5) in StygianCoreTools.bat.

- 0:00 - DEFAULT CONTENT (START RESTORE)
- 1:47 - UPDATE CONTENT
- 2:13 - CUSTOM CONTENT (FINISH RESTORE)

CREDITS

Styx StygianCore

An AzerothCore 3.3.5a Solo/LAN repack by StygianTheBest | GitHub | Website

Additional Credits

Hellscream's Chosen Guild of Stonemaul

  • Bras
  • Gatog
  • Girlys
  • Jadenelle
  • Katojune
  • Mobbius
  • Pamooya
  • Ragathar
  • Retdream
  • Shootameat
  • Spaget @ Dead End Friends
  • Zagmund

LICENSE

All code and scripts are released under GNU AGPL v3.

World of Warcraft© and Blizzard Entertainment© are all trademarks or registered trademarks of Blizzard Entertainment© in the United States and/or other countries. These terms and all related materials, logos, and images are copyright Blizzard Entertainment©. This site and content is in no way associated with or endorsed by Blizzard Entertainment©.

:top:

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If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM). The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. 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If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions. When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission. 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All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying. If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms. Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way. ### 8. 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Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice. Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10. ### 9. Acceptance Not Required for Having Copies You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so. ### 10. Automatic Licensing of Downstream Recipients Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License. An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts. You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it. ### 11. 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You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license **(a)** in connection with copies of the covered work conveyed by you (or copies made from those copies), or **(b)** primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007. Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law. ### 12. No Surrender of Others' Freedom If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. ### 13. Remote Network Interaction; Use with the GNU General Public License Notwithstanding any other provision of this License, if you modify the Program, your modified version must prominently offer all users interacting with it remotely through a computer network (if your version supports such interaction) an opportunity to receive the Corresponding Source of your version by providing access to the Corresponding Source from a network server at no charge, through some standard or customary means of facilitating copying of software. This Corresponding Source shall include the Corresponding Source for any work covered by version 3 of the GNU General Public License that is incorporated pursuant to the following paragraph. Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the work with which it is combined will remain governed by version 3 of the GNU General Public License. ### 14. Revised Versions of this License The Free Software Foundation may publish revised and/or new versions of the GNU Affero General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU Affero General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU Affero General Public License, you may choose any version ever published by the Free Software Foundation. If the Program specifies that a proxy can decide which future versions of the GNU Affero General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program. Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version. ### 15. Disclaimer of Warranty THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. 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Limitation of Liability IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ### 17. Interpretation of Sections 15 and 16 If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. _END OF TERMS AND CONDITIONS_ ## How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found. <one line to give the program's name and a brief idea of what it does.> Copyright (C) <year> <name of author> This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. If your software can interact with users remotely through a computer network, you should also make sure that it provides a way for users to get its source. For example, if your program is a web application, its interface could display a “Source” link that leads users to an archive of the code. There are many ways you could offer source, and different solutions will be better for different programs; see section 13 for the specific requirements. You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU AGPL, see &lt;<http://www.gnu.org/licenses/>&gt;.

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An AzerothCore 3.3.5a Solo/LAN repack by StygianTheBest 展开 收起
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