代码拉取完成,页面将自动刷新
A Unity Connect community app made with Unity UIWidgets.
$ git clone git@github.com:UnityTech/ConnectAppCN.git
$ cd ConnectAppCN/
$ git submodule init
$ git submodule update
ConnectAppCN/
.Assets/ConnectApp/Main
folder in Project
Tab.ConnectApp.unity
for preview the project.ConnectAppPanel.cs
evoke Rider
for Edit Code.Play
button and you will see the project running in the Game
window.
PS: if "Game" window show "No cameras rendering" Toast, You can click the menu in the upper right corner of the "Game" window and uncheck the "Warn if No cameras rendering" option to make it disappear.Flie
-> Build Settings
-> Switch Platform Android.Build Settings
-> Check Export Project
. Then click the Export
button at the bottom, export to the path you want (such as AndroidProject/).<your path>/Unity Connect
the project file from Android Studio.Flie
-> Build Settings
-> Switch Platform iOS.Edit
-> Project Settings
-> Player
-> Other Settings
.Auto Graphics API
, add OpenGLES2
and OpenGLES3
to Graphics APIs
.Build Settings
click the Export
button at the bottom, export to the path you want (such as iOSProject/).Unity-iPhone.xcodeproj
open project.Bundle identifier
in info.plist
.Any questions can be raised in the issue, we will reply as soon as possible.
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