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编程语言算法集 / Go

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huffmancoding.go 3.77 KB
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// huffman.go
// description: Implements Huffman compression, encoding and decoding
// details:
// We implement the linear-time 2-queue method described here https://en.wikipedia.org/wiki/Huffman_coding.
// It assumes that the list of symbol-frequencies is sorted.
// author(s) [pedromsrocha](https://github.com/pedromsrocha)
// see also huffmancoding_test.go
package compression
import "fmt"
// A Node of an Huffman tree, which can either be a leaf or an internal node.
// Each node has a weight.
// A leaf node has an associated symbol, but no children (i.e., left == right == nil).
// A parent node has a left and right child and no symbol (i.e., symbol == -1).
type Node struct {
left *Node
right *Node
symbol rune
weight int
}
// A SymbolFreq is a pair of a symbol and its associated frequency.
type SymbolFreq struct {
Symbol rune
Freq int
}
// HuffTree returns the root Node of the Huffman tree by compressing listfreq.
// The compression produces the most optimal code lengths, provided listfreq is ordered,
// i.e.: listfreq[i] <= listfreq[j], whenever i < j.
func HuffTree(listfreq []SymbolFreq) (*Node, error) {
if len(listfreq) < 1 {
return nil, fmt.Errorf("huffman coding: HuffTree : calling method with empty list of symbol-frequency pairs")
}
q1 := make([]Node, len(listfreq))
q2 := make([]Node, 0, len(listfreq))
for i, x := range listfreq { // after the loop, q1 is a slice of leaf nodes representing listfreq
q1[i] = Node{left: nil, right: nil, symbol: x.Symbol, weight: x.Freq}
}
//loop invariant: q1, q2 are ordered by increasing weights
for len(q1)+len(q2) > 1 {
var node1, node2 Node
node1, q1, q2 = least(q1, q2)
node2, q1, q2 = least(q1, q2)
node := Node{left: &node1, right: &node2,
symbol: -1, weight: node1.weight + node2.weight}
q2 = append(q2, node)
}
if len(q1) == 1 { // returns the remaining node in q1, q2
return &q1[0], nil
}
return &q2[0], nil
}
// least removes the node with lowest weight from q1, q2.
// It returns the node with lowest weight and the slices q1, q2 after the update.
func least(q1 []Node, q2 []Node) (Node, []Node, []Node) {
if len(q1) == 0 {
return q2[0], q1, q2[1:]
}
if len(q2) == 0 {
return q1[0], q1[1:], q2
}
if q1[0].weight <= q2[0].weight {
return q1[0], q1[1:], q2
}
return q2[0], q1, q2[1:]
}
// HuffEncoding recursively traverses the Huffman tree pointed by node to obtain
// the map codes, that associates a rune with a slice of booleans.
// Each code is prefixed by prefix and left and right children are labelled with
// the booleans false and true, respectively.
func HuffEncoding(node *Node, prefix []bool, codes map[rune][]bool) {
if node.symbol != -1 { //base case
codes[node.symbol] = prefix
return
}
// inductive step
prefixLeft := make([]bool, len(prefix))
copy(prefixLeft, prefix)
prefixLeft = append(prefixLeft, false)
HuffEncoding(node.left, prefixLeft, codes)
prefixRight := make([]bool, len(prefix))
copy(prefixRight, prefix)
prefixRight = append(prefixRight, true)
HuffEncoding(node.right, prefixRight, codes)
}
// HuffEncode encodes the string in by applying the mapping defined by codes.
func HuffEncode(codes map[rune][]bool, in string) []bool {
out := make([]bool, 0)
for _, s := range in {
out = append(out, codes[s]...)
}
return out
}
// HuffDecode recursively decodes the binary code in, by traversing the Huffman compression tree pointed by root.
// current stores the current node of the traversing algorithm.
// out stores the current decoded string.
func HuffDecode(root, current *Node, in []bool, out string) string {
if current.symbol != -1 {
out += string(current.symbol)
return HuffDecode(root, root, in, out)
}
if len(in) == 0 {
return out
}
if in[0] {
return HuffDecode(root, current.right, in[1:], out)
}
return HuffDecode(root, current.left, in[1:], out)
}
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