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隐龙 提交于 2014-10-15 23:28 . 发行版本,CVS迁入
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{*******************************************************}
{ xml }
{ Soar ExtCtrls }
{ }
{ Ȩ (C) 2012 Soar zhangaoxiang }
{ }
{*******************************************************}
{ unit NativeXml
This is a small-footprint implementation to read and write XML documents
natively from Delpi code.
You can use this code to read XML documents from files, streams or strings.
The load routine generates events that can be used to display load progress
on the fly.
Author: Nils Haeck M.Sc. (n.haeck@simdesign.nl)
Version: see below
Original date: 01-Apr-2003
Note: any external encoding (ANSI, UTF16, etc) is converted to an internal
encoding that is ANSI or UTF8. When the loaded document is ANSI based,
the encoding will be ANSI, in other cases (UTF8, UTF16) the encoding
will be UTF8.
Author: Nils Haeck M.Sc.
Copyright (c) 2003-2007 Simdesign B.V.
It is NOT allowed under ANY circumstances to publish or copy this code
without prior written permission of the Author!
This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF
ANY KIND, either express or implied.
Please visit http://www.simdesign.nl/xml.html for more information.
}
{$DEFINE USEGRAPHICS} // uncomment if you do not want to include the Graphics unit.
// Delphi and BCB versions
// Delphi 3
{$IFDEF VER110}
{$DEFINE D3UP}
{$ENDIF}
// Delphi 4
{$IFDEF VER120}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$ENDIF}
// BCB 4
{$IFDEF VER125}
{$DEFINE D4UP}
{$ENDIF}
// Delphi 5
{$IFDEF VER130}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$ENDIF}
//Delphi 6
{$IFDEF VER140}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$DEFINE D6UP}
{$ENDIF}
//Delphi 7
{$IFDEF VER150}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$DEFINE D6UP}
{$DEFINE D7UP}
{$ENDIF}
//Delphi 8
{$IFDEF VER160}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$DEFINE D6UP}
{$DEFINE D7UP}
{$DEFINE D8UP}
{$ENDIF}
// Delphi 2005
{$IFDEF VER170}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$DEFINE D6UP}
{$DEFINE D7UP}
{$DEFINE D8UP}
{$DEFINE D9UP}
{$ENDIF}
// Delphi 2006
{$IFDEF VER180}
{$DEFINE D3UP}
{$DEFINE D4UP}
{$DEFINE D5UP}
{$DEFINE D6UP}
{$DEFINE D7UP}
{$DEFINE D8UP}
{$DEFINE D9UP}
{$DEFINE D10UP}
{$ENDIF}
unit NativeXml;
interface
uses
{$IFDEF D9UP}
Windows,
{$ENDIF}
{$IFDEF CLR}
System.Text,
{$ENDIF}
Classes,
{$IFDEF USEGRAPHICS}
{$IFDEF LINUX}
QGraphics,
{$ELSE}
Graphics,
{$ENDIF}
{$ENDIF}
SysUtils;
const
// Current version of the NativeXml unit
cNativeXmlVersion = '2.36';
// Delphi 3 and below stubs
{$IFNDEF D4UP}
type
TReplaceFlags = set of (rfReplaceAll, rfIgnoreCase);
int64 = integer;
function StringReplace(const S, OldPattern, NewPattern: string;
Flags: TReplaceFlags): string;
function StrToInt64Def(const AValue: string; ADefault: int64): int64;
function StrToInt64(const AValue: string): int64;
{$ENDIF}
// Delphi 4 stubs
{$IFNDEF D5UP}
type
widestring = string;
function AnsiPos(const Substr, S: string): Integer;
function AnsiQuotedStr(const S: string; Quote: Char): string;
function AnsiExtractQuotedStr(var Src: PChar; Quote: Char): string;
procedure FreeAndNil(var Obj);
{$ENDIF}
// cross-platform pointer type
type
{$IFDEF CLR}
TPointer = TObject;
{$ELSE}
TPointer = Pointer;
{$ENDIF}
// Delphi 5 stubs
{$IFNDEF D6UP}
type
TSeekOrigin = Word;
const
soBeginning = soFromBeginning;
soCurrent = soFromCurrent;
soEnd = soFromEnd;
{$ENDIF}
type
// Note on TNativeXml.Format:
// - xfReadable (default) to be able to read the xml file with a standard editor.
// - xfCompact to save the xml fully compliant and at smallest size
TXmlFormatType = (
xfReadable, // Save in readable format with CR-LF and indents
xfCompact // Save without any control chars except LF after declarations
);
// TXmlElementType enumerates the different kinds of elements that can be found
// in the XML document.
TXmlElementType = (
xeNormal, // Normal element <name {attr}>[value][sub-elements]</name>
xeComment, // Comment <!--{comment}-->
xeCData, // literal data <![CDATA[{data}]]>
xeDeclaration, // XML declaration <?xml{declaration}?>
xeStylesheet, // Stylesheet <?xml-stylesheet{stylesheet}?>
xeDoctype, // DOCTYPE DTD declaration <!DOCTYPE{spec}>
xeElement, // <!ELEMENT >
xeAttList, // <!ATTLIST >
xeEntity, // <!ENTITY >
xeNotation, // <!NOTATION >
xeExclam, // Any <!data>
xeQuestion, // Any <?data?>
xeCharData, // Character data in a node
xeUnknown // Any <data>
);
// Choose what kind of binary encoding will be used when calling
// TXmlNode BufferRead and BufferWrite.
TBinaryEncodingType = (
xbeBinHex, { With this encoding, each byte is stored as a hexadecimal
number, e.g. 0 = 00 and 255 = FF. }
xbeBase64 { With this encoding, each group of 3 bytes are stored as 4
characters, requiring 64 different characters.}
);
// Definition of different methods of string encoding.
TStringEncodingType = (
se8Bit, // General 8 bit encoding, encoding must be determined from encoding declaration
seUCS4BE, // UCS-4 Big Endian
seUCS4LE, // UCS-4 Little Endian
seUCS4_2143, // UCS-4 unusual octet order (2143)
seUCS4_3412, // UCS-4 unusual octet order (3412)
se16BitBE, // General 16 bit Big Endian, encoding must be determined from encoding declaration
se16BitLE, // General 16 bit Little Endian, encoding must be determined from encoding declaration
seUTF8, // UTF-8
seUTF16BE, // UTF-16 Big Endian
seUTF16LE, // UTF-16 Little Endian
seEBCDIC // EBCDIC flavour
);
TXmlCompareOption = (
xcNodeName,
xcNodeType,
xcNodeValue,
xcAttribCount,
xcAttribNames,
xcAttribValues,
xcChildCount,
xcChildNames,
xcChildValues,
xcRecursive
);
TXmlCompareOptions = set of TXmlCompareOption;
const
xcAll: TXmlCompareOptions = [xcNodeName, xcNodeType, xcNodeValue, xcAttribCount,
xcAttribNames, xcAttribValues, xcChildCount, xcChildNames, xcChildValues,
xcRecursive];
var
// XML Defaults
cDefaultEncodingString: string = 'windows-1252';
cDefaultExternalEncoding: TStringEncodingType = se8bit;
cDefaultVersionString: string = '1.0';
cDefaultXmlFormat: TXmlFormatType = xfCompact;
cDefaultWriteOnDefault: boolean = True;
cDefaultBinaryEncoding: TBinaryEncodingType = xbeBase64;
cDefaultUtf8Encoded: boolean = False;
cDefaultIndentString: string = ' ';
cDefaultDropCommentsOnParse: boolean = False;
cDefaultUseFullNodes: boolean = False;
cDefaultSortAttributes: boolean = False;
cDefaultFloatAllowScientific: boolean = True;
cDefaultFloatSignificantDigits: integer = 6;
type
TXmlNode = class;
TNativeXml = class;
TsdCodecStream = class;
// An event that is based on the TXmlNode object Node.
TXmlNodeEvent = procedure(Sender: TObject; Node: TXmlNode) of object;
// An event that is used to indicate load or save progress.
TXmlProgressEvent = procedure(Sender: TObject; Size: integer) of object;
// This event is used in the TNativeXml.OnNodeCompare event, and should
// return -1 if Node1 < Node2, 0 if Node1 = Node2 and 1 if Node1 > Node2.
TXmlNodeCompareEvent = function(Sender: TObject; Node1, Node2: TXmlNode; Info: TPointer): integer of object;
// Pass a function of this kind to TXmlNode.SortChildNodes. The function should
// return -1 if Node1 < Node2, 0 if Node1 = Node2 and 1 if Node1 > Node2.
TXMLNodeCompareFunction = function(Node1, Node2: TXmlNode; Info: TPointer): integer;
// The TXmlNode represents an element in the XML file. Each TNativeXml holds
// one Root element. Under ths root element, sub-elements can be nested (there
// is no limit on how deep). Property ElementType defines what kind of element
// this node is.
TXmlNode = class(TPersistent)
private
FAttributes: TStringList; // List with attributes
FDocument: TNativeXml; // Pointer to parent XmlDocument
FElementType: TXmlElementType; // The type of element
FName: string; // The element name
FNodes: TList; // These are the child elements
FParent: TXmlNode; // Pointer to parent element
FTag: integer; // A value the developer can use
FValue: string; // The *escaped* value
function AbortParsing: boolean;
function GetValueAsString: string;
procedure SetAttributeName(Index: integer; const Value: string);
procedure SetAttributeValue(Index: integer; const Value: string);
procedure SetValueAsString(const AValue: string);
function GetIndent: string;
function GetLineFeed: string;
function GetTreeDepth: integer;
function GetAttributeCount: integer;
function GetAttributePair(Index: integer): string;
function GetAttributeName(Index: integer): string;
function GetAttributeValue(Index: integer): string;
function GetWriteOnDefault: boolean;
function GetBinaryEncoding: TBinaryEncodingType;
function GetCascadedName: string;
function QualifyAsDirectNode: boolean;
procedure SetName(const Value: string);
function GetFullPath: string;
procedure SetBinaryEncoding(const Value: TBinaryEncodingType);
function GetBinaryString: string;
procedure SetBinaryString(const Value: string);
function UseFullNodes: boolean;
function GetValueAsWidestring: widestring;
procedure SetValueAsWidestring(const Value: widestring);
function GetAttributeByName(const AName: string): string;
procedure SetAttributeByName(const AName, Value: string);
function GetValueAsInteger: integer;
procedure SetValueAsInteger(const Value: integer);
function GetValueAsFloat: double;
procedure SetValueAsFloat(const Value: double);
function GetValueAsDateTime: TDateTime;
procedure SetValueAsDateTime(const Value: TDateTime);
function GetValueAsBool: boolean;
procedure SetValueAsBool(const Value: boolean);
function GetValueAsInt64: int64;
procedure SetValueAsInt64(const Value: int64);
procedure CheckCreateAttributesList;
function GetAttributeValueAsWidestring(Index: integer): widestring;
procedure SetAttributeValueAsWidestring(Index: integer;
const Value: widestring);
function GetAttributeValueAsInteger(Index: integer): integer;
procedure SetAttributeValueAsInteger(Index: integer;
const Value: integer);
function GetAttributeByNameWide(const AName: string): widestring;
procedure SetAttributeByNameWide(const AName: string;
const Value: widestring);
function GetTotalNodeCount: integer;
function FloatSignificantDigits: integer;
function FloatAllowScientific: boolean;
function GetAttributeValueDirect(Index: integer): string;
procedure SetAttributeValueDirect(Index: integer; const Value: string);
protected
function CompareNodeName(const NodeName: string): integer;
procedure DeleteEmptyAttributes;
function GetNodes(Index: integer): TXmlNode; virtual;
function GetNodeCount: integer; virtual;
procedure ParseTag(const AValue: string; TagStart, TagClose: integer);
procedure ReadFromStream(S: TStream); virtual;
procedure ReadFromString(const AValue: string); virtual;
procedure ResolveEntityReferences;
function UnescapeString(const AValue: string): string; virtual;
function Utf8Encoded: boolean;
function WriteInnerTag: string; virtual;
procedure WriteToStream(S: TStream); virtual;
public
// Create a new TXmlNode object. ADocument must be the TNativeXml that is
// going to hold this new node.
constructor Create(ADocument: TNativeXml); virtual;
// \Create a new TXmlNode with name AName. ADocument must be the TNativeXml
// that is going to hold this new node.
constructor CreateName(ADocument: TNativeXml; const AName: string); virtual;
// \Create a new TXmlNode with name AName and string value AValue. ADocument
// must be the TNativeXml that is going to hold this new node.
constructor CreateNameValue(ADocument: TNativeXml; const AName, AValue: string); virtual;
// \Create a new TXmlNode with XML element type AType. ADocument must be the
// TNativeXml that is going to hold this new node.
constructor CreateType(ADocument: TNativeXml; AType: TXmlElementType); virtual;
// Use Assign to assign another TXmlNode to this node. This means that all
// properties and subnodes from the Source TXmlNode are copied to the current
// node. You can also Assign a TNativeXml document to the node, in that case
// the RootNodeList property of the TNativeXml object will be copied.
procedure Assign(Source: TPersistent); override;
// Call Delete to delete this node completely from the parent node list. This
// call only succeeds if the node has a parent. It has no effect when called for
// the root node.
procedure Delete; virtual;
// \Delete all nodes that are empty (this means, which have no subnodes, no
// attributes, and no value assigned). This procedure works recursively.
procedure DeleteEmptyNodes;
// Destroy a TXmlNode object. This will free the child node list automatically.
// Never call this method directly. All TXmlNodes in the document will be
// recursively freed when TNativeXml.Free is called.
destructor Destroy; override;
{$IFDEF D4UP}
// Use this method to add an integer attribute to the node.
procedure AttributeAdd(const AName: string; AValue: integer); overload;
{$ENDIF}
// Use this method to add a string attribute with value AValue to the node.
procedure AttributeAdd(const AName, AValue: string); {$IFDEF D4UP}overload;{$ENDIF}
// Use this method to delete the attribute at Index in the list. Index must be
// equal or greater than 0, and smaller than AttributeCount. Using an index
// outside of that range has no effect.
procedure AttributeDelete(Index: integer);
// Switch position of the attributes at Index1 and Index2.
procedure AttributeExchange(Index1, Index2: integer);
// Use this method to find the index of an attribute with name AName.
function AttributeIndexByname(const AName: string): integer;
// \Clear all attributes from the current node.
procedure AttributesClear; virtual;
// Use this method to read binary data from the node into Buffer with a length of Count.
procedure BufferRead(var Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Count: Integer); virtual;
// Use this method to write binary data in Buffer with a length of Count to the
// current node. The data will appear as text using either BinHex or Base64
// method) in the final XML document.
// Notice that NativeXml does only support up to 2Gb bytes of data per file,
// so do not use this option for huge files. The binary encoding method (converting
// binary data into text) can be selected using property BinaryEncoding.
// xbeBase64 is most efficient, but slightly slower. Always use identical methods
// for reading and writing.
procedure BufferWrite(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Count: Integer); virtual;
// Returns the length of the data in the buffer, once it would be decoded by
// method xbeBinHex or xbeBase64. If BinaryEncoding is xbeSixBits, this function
// cannot be used. The length of the unencoded data is determined from the
// length of the encoded data. For xbeBinHex this is trivial (just half the
// length), for xbeBase64 this is more difficult (must use the padding characters)
function BufferLength: integer; virtual;
// Clear all child nodes and attributes, and the name and value of the current
// XML node. However, the node is not deleted. Call Delete instead for that.
procedure Clear; virtual;
// Find the first node which has name NodeName. Contrary to the NodeByName
// function, this function will search the whole subnode tree, using the
// DepthFirst method. It is possible to search for a full path too, e.g.
// FoundNode := MyNode.FindNode('/Root/SubNode1/SubNode2/ThisNode');
function FindNode(const NodeName: string): TXmlNode;
// Find all nodes which have name NodeName. Contrary to the NodesByName
// function, this function will search the whole subnode tree. If you use
// a TXmlNodeList for the AList parameter, you don't need to cast the list
// items to TXmlNode.
procedure FindNodes(const NodeName: string; const AList: TList);
// Use FromAnsiString to convert a normal ANSI string to a string for the node
// (name, value, attributes). If the TNativeXml property UtfEncoded is True,
// the ANSI characters are encoded into UTF8. Use this function if you work
// with special codebases (characters in the range $7F-$FF) and want to produce
// unicode or UTF8 XML documents.
function FromAnsiString(const s: string): string;
// Use FromWidestring to convert widestring to a string for the node (name, value,
// attributes). If the TNativeXml property UtfEncoded is True, all
// character codes higher than $FF are preserved.
function FromWidestring(const W: widestring): string;
// Use HasAttribute to determine if the node has an attribute with name AName.
function HasAttribute(const AName: string): boolean; virtual;
// This function returns the index of this node in the parent's node list.
// If Parent is not assigned, this function returns -1.
function IndexInParent: integer;
// This function returns True if the node has no subnodes and no attributes,
// and if the node Name and value are empty.
function IsClear: boolean; virtual;
// This function returns True if the node has no subnodes and no attributes,
// and if the node value is empty.
function IsEmpty: boolean; virtual;
function IsEqualTo(ANode: TXmlNode; Options: TXmlCompareOptions; MismatchNodes: TList {$IFDEF D4UP}= nil{$ENDIF}): boolean;
// Add the node ANode as a new subelement in the nodelist. The node will be
// added in position NodeCount (which will be returned).
function NodeAdd(ANode: TXmlNode): integer; virtual;
// This function returns a pointer to the first subnode that has an attribute with
// name AttribName and value AttribValue. If ShouldRecurse = True (default), the
// function works recursively, using the depthfirst method.
function NodeByAttributeValue(const NodeName, AttribName, AttribValue: string;
ShouldRecurse: boolean {$IFDEF D4UP}= True{$ENDIF}): TXmlNode;
// Return a pointer to the first subnode with this Elementype, or return nil
// if no subnode with that type is found.
function NodeByElementType(ElementType: TXmlElementType): TXmlNode;
// Return a pointer to the first subnode in the nodelist that has name AName.
// If no subnodes with AName are found, the function returns nil.
function NodeByName(const AName: string): TXmlNode; virtual;
// \Delete the subnode at Index. The node will also be freed, so do not free the
// node in the application.
procedure NodeDelete(Index: integer); virtual;
// Switch position of the nodes at Index1 and Index2.
procedure NodeExchange(Index1, Index2: integer);
// Extract the node ANode from the subnode list. The node will no longer appear
// in the subnodes list, so the application is responsible for freeing ANode later.
function NodeExtract(ANode: TXmlNode): TXmlNode; virtual;
// This function returns a pointer to the first node with AName. If this node
// is not found, then it creates a new node with AName and returns its pointer.
function NodeFindOrCreate(const AName: string): TXmlNode; virtual;
// Find the index of the first subnode with name AName.
function NodeIndexByName(const AName: string): integer; virtual;
// Find the index of the first subnode with name AName that appears after or on
// the index AFrom. This function can be used in a loop to retrieve all nodes
// with a certain name, without using a helper list. See also NodesByName.
function NodeIndexByNameFrom(const AName: string; AFrom: integer): integer; virtual;
// Call NodeIndexOf to get the index for ANode in the Nodes array. The first
// node in the array has index 0, the second item has index 1, and so on. If
// a node is not in the list, NodeIndexOf returns -1.
function NodeIndexOf(ANode: TXmlNode): integer;
// Insert the node ANode at location Index in the list.
procedure NodeInsert(Index: integer; ANode: TXmlNode); virtual;
// \Create a new node with AName, add it to the subnode list, and return a
// pointer to it.
function NodeNew(const AName: string): TXmlNode; virtual;
// \Create a new node with AName, and insert it into the subnode list at location
// Index, and return a pointer to it.
function NodeNewAtIndex(Index: integer; const AName: string): TXmlNode; virtual;
// Call NodeRemove to remove a specific node from the Nodes array when its index
// is unknown. The value returned is the index of the item in the Nodes array
// before it was removed. After an item is removed, all the items that follow
// it are moved up in index position and the NodeCount is reduced by one.
function NodeRemove(ANode: TxmlNode): integer;
// \Clear (and free) the complete list of subnodes.
procedure NodesClear; virtual;
// Use this procedure to retrieve all nodes that have name AName. Pointers to
// these nodes are added to the list in AList. AList must be initialized
// before calling this procedure. If you use a TXmlNodeList you don't need
// to cast the list items to TXmlNode.
procedure NodesByName(const AName: string; const AList: TList);
// Find the attribute with AName, and convert its value to a boolean. If the
// attribute is not found, or cannot be converted, the default ADefault will
// be returned.
function ReadAttributeBool(const AName: string; ADefault: boolean {$IFDEF D4UP}= False{$ENDIF}): boolean; virtual;
// Find the attribute with AName, and convert its value to an integer. If the
// attribute is not found, or cannot be converted, the default ADefault will
// be returned.
function ReadAttributeInteger(const AName: string; ADefault: integer {$IFDEF D4UP}= 0{$ENDIF}): integer; virtual;
// Find the attribute with AName, and convert its value to an int64. If the
// attribute is not found, or cannot be converted, the default ADefault will
// be returned.
function ReadAttributeInt64(const AName: string; ADefault: int64 {$IFDEF D4UP}= 0{$ENDIF}): int64; virtual;
// Find the attribute with AName, and convert its value to a float. If the
// attribute is not found, or cannot be converted, the default ADefault will
// be returned.
function ReadAttributeFloat(const AName: string; ADefault: double {$IFDEF D4UP}= 0{$ENDIF}): double;
function ReadAttributeString(const AName: string; const ADefault: string {$IFDEF D4UP}= ''{$ENDIF}): string; virtual;
// Read the subnode with AName and convert it to a boolean value. If the
// subnode is not found, or cannot be converted, the boolean ADefault will
// be returned.
function ReadBool(const AName: string; ADefault: boolean {$IFDEF D4UP}= False{$ENDIF}): boolean; virtual;
{$IFDEF USEGRAPHICS}
// Read the properties Color and Style for the TBrush object ABrush from the
// subnode with AName.
procedure ReadBrush(const AName: string; ABrush: TBrush); virtual;
// Read the subnode with AName and convert its value to TColor. If the
// subnode is not found, or cannot be converted, ADefault will be returned.
function ReadColor(const AName: string; ADefault: TColor {$IFDEF D4UP}= clBlack{$ENDIF}): TColor; virtual;
// Read the properties \Name, Color, Size and Style for the TFont object AFont
// from the subnode with AName.
procedure ReadFont(const AName: string; AFont: TFont); virtual;
// Read the properties Color, Mode, Style and Width for the TPen object APen
// from the subnode with AName.
procedure ReadPen(const AName: string; APen: TPen); virtual;
{$ENDIF}
// Read the subnode with AName and convert its value to TDateTime. If the
// subnode is not found, or cannot be converted, ADefault will be returned.
function ReadDateTime(const AName: string; ADefault: TDateTime {$IFDEF D4UP}= 0{$ENDIF}): TDateTime; virtual;
// Read the subnode with AName and convert its value to a double. If the
// subnode is not found, or cannot be converted, ADefault will be returned.
function ReadFloat(const AName: string; ADefault: double {$IFDEF D4UP}= 0.0{$ENDIF}): double; virtual;
// Read the subnode with AName and convert its value to an int64. If the
// subnode is not found, or cannot be converted, ADefault will be returned.
function ReadInt64(const AName: string; ADefault: int64 {$IFDEF D4UP}= 0{$ENDIF}): int64; virtual;
// Read the subnode with AName and convert its value to an integer. If the
// subnode is not found, or cannot be converted, ADefault will be returned.
function ReadInteger(const AName: string; ADefault: integer {$IFDEF D4UP}= 0{$ENDIF}): integer; virtual;
// Read the subnode with AName and return its string value. If the subnode is
// not found, ADefault will be returned.
function ReadString(const AName: string; const ADefault: string {$IFDEF D4UP}= ''{$ENDIF}): string; virtual;
// Read the subnode with AName and return its widestring value. If the subnode is
// not found, ADefault will be returned.
function ReadWidestring(const AName: string; const ADefault: widestring {$IFDEF D4UP}= ''{$ENDIF}): widestring; virtual;
// Sort the child nodes of this node. Provide a custom node compare function in Compare,
// or attach an event handler to the parent documents' OnNodeCompare in order to
// provide custom sorting. If no compare function is given (nil) and OnNodeCompare
// is not implemented, SortChildNodes will simply sort the nodes by name (ascending,
// case insensitive). The Info pointer parameter can be used to pass any custom
// information to the compare function. Default value for Info is nil.
procedure SortChildNodes(Compare: TXMLNodeCompareFunction {$IFDEF D4UP}= nil{$ENDIF}; Info: TPointer {$IFDEF D4UP}= nil{$ENDIF});
// Use ToAnsiString to convert any string from the node (name, value, attributes)
// to a normal ANSI string. If the TNativeXml property UtfEncoded is True,
// you may loose characters with codes higher than $FF. To prevent this, use
// widestrings in your application and use ToWidestring instead.
function ToAnsiString(const s: string): string;
// Use ToWidestring to convert any string from the node (name, value, attributes)
// to a widestring. If the TNativeXml property UtfEncoded is True, all
// character codes higher than $FF are preserved.
function ToWidestring(const s: string): widestring;
// Convert the node's value to boolean and return the result. If this conversion
// fails, or no value is found, then the function returns ADefault.
function ValueAsBoolDef(ADefault: boolean): boolean; virtual;
// Convert the node's value to a TDateTime and return the result. If this conversion
// fails, or no value is found, then the function returns ADefault.
function ValueAsDateTimeDef(ADefault: TDateTime): TDateTime; virtual;
// Convert the node's value to a double and return the result. If this conversion
// fails, or no value is found, then the function returns ADefault.
function ValueAsFloatDef(ADefault: double): double; virtual;
// Convert the node's value to int64 and return the result. If this conversion
// fails, or no value is found, then the function returns ADefault.
function ValueAsInt64Def(ADefault: int64): int64; virtual;
// Convert the node's value to integer and return the result. If this conversion
// fails, or no value is found, then the function returns ADefault.
function ValueAsIntegerDef(ADefault: integer): integer; virtual;
// If the attribute with name AName exists, then set its value to the boolean
// AValue. If it does not exist, then create a new attribute AName with the
// boolean value converted to either "True" or "False". If ADefault = AValue, and
// WriteOnDefault = False, no attribute will be added.
procedure WriteAttributeBool(const AName: string; AValue: boolean; ADefault: boolean {$IFDEF D4UP}= False{$ENDIF}); virtual;
// If the attribute with name AName exists, then set its value to the integer
// AValue. If it does not exist, then create a new attribute AName with the
// integer value converted to a quoted string. If ADefault = AValue, and
// WriteOnDefault = False, no attribute will be added.
procedure WriteAttributeInteger(const AName: string; AValue: integer; ADefault: integer {$IFDEF D4UP}= 0{$ENDIF}); virtual;
procedure WriteAttributeInt64(const AName: string; const AValue: int64; ADefault: int64 {$IFDEF D4UP}= 0{$ENDIF}); virtual;
procedure WriteAttributeFloat(const AName: string; AValue: double; ADefault: double {$IFDEF D4UP} = 0{$ENDIF}); virtual;
// If the attribute with name AName exists, then set its value to the string
// AValue. If it does not exist, then create a new attribute AName with the
// value AValue. If ADefault = AValue, and WriteOnDefault = False, no attribute
// will be added.
procedure WriteAttributeString(const AName: string; const AValue: string; const ADefault: string {$IFDEF D4UP}= ''{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the boolean
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteBool(const AName: string; AValue: boolean; ADefault: boolean {$IFDEF D4UP}= False{$ENDIF}); virtual;
{$IFDEF USEGRAPHICS}
// Write properties Color and Style of the TBrush object ABrush to the subnode
// with AName. If AName does not exist, it will be created.
procedure WriteBrush(const AName: string; ABrush: TBrush); virtual;
// Add or replace the subnode with AName and set its value to represent the TColor
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteColor(const AName: string; AValue: TColor; ADefault: TColor {$IFDEF D4UP}= clBlack{$ENDIF}); virtual;
// Write properties \Name, Color, Size and Style of the TFont object AFont to
// the subnode with AName. If AName does not exist, it will be created.
procedure WriteFont(const AName: string; AFont: TFont); virtual;
// Write properties Color, Mode, Style and Width of the TPen object APen to
// the subnode with AName. If AName does not exist, it will be created.
procedure WritePen(const AName: string; APen: TPen); virtual;
{$ENDIF}
// Add or replace the subnode with AName and set its value to represent the TDateTime
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
// The XML format used is compliant with W3C's specification of date and time.
procedure WriteDateTime(const AName: string; AValue: TDateTime; ADefault: TDateTime {$IFDEF D4UP}= 0{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the double
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteFloat(const AName: string; AValue: double; ADefault: double {$IFDEF D4UP}= 0.0{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the hexadecimal representation of
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteHex(const AName: string; AValue: integer; Digits: integer; ADefault: integer {$IFDEF D4UP}= 0{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the int64
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteInt64(const AName: string; AValue: int64; ADefault: int64 {$IFDEF D4UP}= 0{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the integer
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteInteger(const AName: string; AValue: integer; ADefault: integer {$IFDEF D4UP}= 0{$ENDIF}); virtual;
// Add or replace the subnode with AName and set its value to represent the string
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteString(const AName, AValue: string; const ADefault: string {$IFDEF D4UP}= ''{$ENDIF}); virtual;
// Call WriteToString to save the XML node to a string. This method can be used to store
// individual nodes instead of the complete XML document.
function WriteToString: string; virtual;
// Add or replace the subnode with AName and set its value to represent the widestring
// AValue. If AValue = ADefault, and WriteOnDefault = False, no subnode will be added.
procedure WriteWidestring(const AName: string; const AValue: widestring; const ADefault: widestring {$IFDEF D4UP}= ''{$ENDIF}); virtual;
// AttributeByName returns the attribute value for the attribute that has name AName.
// Set AttributeByName to add an attribute to the attribute list, or replace an
// existing one.
property AttributeByName[const AName: string]: string read GetAttributeByName write
SetAttributeByName;
// AttributeByNameWide returns the attribute value for the attribute that has name AName
// as widestring. Set AttributeByNameWide to add an attribute to the attribute list, or replace an
// existing one.
property AttributeByNameWide[const AName: string]: widestring read GetAttributeByNameWide write
SetAttributeByNameWide;
// Returns the number of attributes in the current node.
property AttributeCount: integer read GetAttributeCount;
// Read this property to get the name of the attribute at Index. Note that Index
// is zero-based: Index goes from 0 to AttributeCount - 1
property AttributeName[Index: integer]: string read GetAttributeName write SetAttributeName;
// Read this property to get the Attribute \Name and Value pair at index Index.
// This is a string with \Name and Value separated by a TAB character (#9).
property AttributePair[Index: integer]: string read GetAttributePair;
// Read this property to get the string value of the attribute at index Index.
// Write to it to set the string value.
property AttributeValue[Index: integer]: string read GetAttributeValue write SetAttributeValue;
// Read this property to get the widestring value of the attribute at index Index.
// Write to it to set the widestring value.
property AttributeValueAsWidestring[Index: integer]: widestring read GetAttributeValueAsWidestring write SetAttributeValueAsWidestring;
// Read this property to get the integer value of the attribute at index Index.
// If the value cannot be converted, 0 will be returned. Write to it to set the integer value.
property AttributeValueAsInteger[Index: integer]: integer read GetAttributeValueAsInteger write SetAttributeValueAsInteger;
// Set or get the raw attribute value, thus circumventing the escape function. Make sure that
// the value you set does not contain the & and quote characters, or the produced
// XML will be invalid.
property AttributeValueDirect[Index: integer]: string read GetAttributeValueDirect write SetAttributeValueDirect;
// BinaryEncoding reflects the same value as the BinaryEncoding setting of the parent
// Document.
property BinaryEncoding: TBinaryEncodingType read GetBinaryEncoding write SetBinaryEncoding;
// Use BinaryString to add/extract binary data in an easy way to/from the node. Internally the
// data gets stored as Base64-encoded data. Do not use this method for normal textual
// information, it is better to use ValueAsString in that case (adds less overhead).
property BinaryString: string read GetBinaryString write SetBinaryString;
// This property returns the name and index and all predecessors with underscores
// to separate, in order to get a unique reference that can be used in filenames.
property CascadedName: string read GetCascadedName;
// Pointer to parent NativeXml document, or Nil if none.
property Document: TNativeXml read FDocument write FDocument;
// ElementType contains the type of element that this node holds.
property ElementType: TXmlElementType read FElementType write FElementType;
// Fullpath will return the complete path of the node from the root, e.g.
// /Root/SubNode1/SubNode2/ThisNode
property FullPath: string read GetFullPath;
// Read Name to get the name of the element, and write Name to set the name.
// This is the full name and may include a namespace. (Namespace:Name)
property Name: string read FName write SetName;
// Parent points to the parent node of the current XML node.
property Parent: TXmlNode read FParent write FParent;
// NodeCount is the number of child nodes that this node holds. In order to
// loop through all child nodes, use a construct like this:
// <CODE>
// with MyNode do
// for i := 0 to NodeCount - 1 do
// with Nodes[i] do
// ..processing here
// </CODE>
property NodeCount: integer read GetNodeCount;
// Use Nodes to access the child nodes of the current XML node by index. Note
// that the list is zero-based, so Index is valid from 0 to NodeCount - 1.
property Nodes[Index: integer]: TXmlNode read GetNodes; default;
// Tag is an integer value the developer can use in any way. Tag does not get
// saved to the XML. Tag is often used to point to a GUI element (and is then
// cast to a pointer).
property Tag: integer read FTag write FTag;
// TotalNodeCount represents the total number of child nodes, and child nodes
// of child nodes etcetera of this particular node. Use the following to get
// the total number of nodes in the XML document:
// <CODE>
// Total := MyDoc.RootNodes.TotalNodeCount;
// </CODE>
property TotalNodeCount: integer read GetTotalNodeCount;
// Read TreeDepth to find out many nested levels there are for the current XML
// node. Root has a TreeDepth of zero.
property TreeDepth: integer read GetTreeDepth;
// ValueAsBool returns the node's value as boolean, or raises an
// exception if the value cannot be converted to boolean. Set ValueAsBool
// to convert a boolean to a string in the node's value field. See also
// function ValueAsBoolDef.
property ValueAsBool: boolean read GetValueAsBool write SetValueAsBool;
// ValueAsDateTime returns the node's value as TDateTime, or raises an
// exception if the value cannot be converted to TDateTime. Set ValueAsDateTime
// to convert a TDateTime to a string in the node's value field. See also
// function ValueAsDateTimeDef.
property ValueAsDateTime: TDateTime read GetValueAsDateTime write SetValueAsDateTime;
// ValueAsIn64 returns the node's value as int64, or raises an
// exception if the value cannot be converted to int64. Set ValueAsInt64
// to convert an int64 to a string in the node's value field. See also
// function ValueAsInt64Def.
property ValueAsInt64: int64 read GetValueAsInt64 write SetValueAsInt64;
// ValueAsInteger returns the node's value as integer, or raises an
// exception if the value cannot be converted to integer. Set ValueAsInteger
// to convert an integer to a string in the node's value field. See also
// function ValueAsIntegerDef.
property ValueAsInteger: integer read GetValueAsInteger write SetValueAsInteger;
// ValueAsFloat returns the node's value as float, or raises an
// exception if the value cannot be converted to float. Set ValueAsFloat
// to convert a float to a string in the node's value field. See also
// function ValueAsFloatDef.
property ValueAsFloat: double read GetValueAsFloat write SetValueAsFloat;
// ValueAsString returns the unescaped version of ValueDirect. All neccesary
// characters in ValueDirect must be escaped (e.g. "&" becomes "&amp;") but
// ValueAsString returns them in original format. Always use ValueAsString to
// set the text value of a node, to make sure all neccesary charaters are
// escaped.
property ValueAsString: string read GetValueAsString write SetValueAsString;
// ValueAsWidestring returns the unescaped version of ValueDirect as a widestring.
// Always use ValueAsWidestring to set the text value of a node, to make sure all
// neccesary charaters are escaped. Character codes bigger than $FF are preserved
// if the document is set to Utf8Encoded.
property ValueAsWidestring: widestring read GetValueAsWidestring write SetValueAsWidestring;
// ValueDirect is the exact text value as was parsed from the stream. If multiple
// text elements are encountered, they are added to ValueDirect with a CR to
// separate them.
property ValueDirect: string read FValue write FValue;
// WriteOnDefault reflects the same value as the WriteOnDefault setting of the parent
// Document.
property WriteOnDefault: boolean read GetWriteOnDefault;
end;
// TXmlNodeList is a utility TList descendant that can be used to work with selection
// lists. An example:
// <code>
// procedure FindAllZips(ANode: TXmlNode);
// var
// i: integer;
// AList: TXmlNodeList;
// begin
// AList := TXmlNodeList.Create;
// try
// // Get a list of all nodes named 'ZIP'
// ANode.NodesByName('ZIP', AList);
// for i := 0 to AList.Count - 1 do
// // Write the value of the node to output. Since AList[i] will be
// // of type TXmlNode, we can directly access the Value property.
// WriteLn(AList[i].Value);
// finally
// AList.Free;
// end;
// end;
// </code>
TXmlNodeList = class(TList)
private
function GetItems(Index: Integer): TXmlNode;
procedure SetItems(Index: Integer; const Value: TXmlNode);
public
property Items[Index: Integer]: TXmlNode read GetItems write SetItems; default;
end;
// TNativeXml is the XML document holder. Create a TNativeXml and then use
// methods LoadFromFile, LoadFromStream or ReadFromString to load an XML document
// into memory. Or start from scratch and use Root.NodeNew to add nodes and
// eventually SaveToFile and SaveToStream to save the results as an XML document.
// Use property Xmlformat = xfReadable to ensure that indented (readable) output
// is produced.
TNativeXml = class(TPersistent)
private
FAbortParsing: boolean; // Signal to abort the parsing process
FBinaryEncoding: TBinaryEncodingType; // xbeBinHex or xbeBase64
FCodecStream: TsdCodecStream; // Temporary stream used to read encoded files
FDropCommentsOnParse: boolean; // If true, comments are dropped (deleted) when parsing
FExternalEncoding: TStringEncodingType;
FFloatAllowScientific: boolean;
FFloatSignificantDigits: integer;
FParserWarnings: boolean; // Show parser warnings for non-critical errors
FRootNodes: TXmlNode; // Root nodes in the document (which contains one normal element that is the root)
FIndentString: string; // The indent string used to indent content (default is two spaces)
FUseFullNodes: boolean; // If true, nodes are never written in short notation.
FUtf8Encoded: boolean; // If true, all internal strings are UTF-8 encoded
FWriteOnDefault: boolean; // Set this option to "False" to only write values <> default value (default = true)
FXmlFormat: TXmlFormatType; // xfReadable, xfCompact
FSortAttributes: boolean; // If true, sort the String List that holds the parsed attributes.
FOnNodeCompare: TXmlNodeCompareEvent; // Compare two nodes
FOnNodeNew: TXmlNodeEvent; // Called after a node is added
FOnNodeLoaded: TXmlNodeEvent; // Called after a node is loaded completely
FOnProgress: TXmlProgressEvent; // Called after a node is loaded/saved, with the current position in the file
FOnUnicodeLoss: TNotifyEvent; // This event is called when there is a warning for unicode conversion loss when reading unicode
procedure DoNodeNew(Node: TXmlNode);
procedure DoNodeLoaded(Node: TXmlNode);
procedure DoUnicodeLoss(Sender: TObject);
function GetCommentString: string;
procedure SetCommentString(const Value: string);
function GetEntityByName(AName: string): string;
function GetRoot: TXmlNode;
function GetEncodingString: string;
procedure SetEncodingString(const Value: string);
function GetVersionString: string;
procedure SetVersionString(const Value: string);
function GetStyleSheetNode: TXmlNode;
protected
procedure CopyFrom(Source: TNativeXml); virtual;
procedure DoProgress(Size: integer);
function LineFeed: string; virtual;
procedure ParseDTD(ANode: TXmlNode; S: TStream); virtual;
procedure ReadFromStream(S: TStream); virtual;
procedure WriteToStream(S: TStream); virtual;
procedure SetDefaults; virtual;
public
// Create a new NativeXml document which can then be used to read or write XML files.
// A document that is created with Create must later be freed using Free.
// Example:
// <Code>
// var
// ADoc: TNativeXml;
// begin
// ADoc := TNativeXml.Create;
// try
// ADoc.LoadFromFile('c:\\temp\\myxml.xml');
// {do something with the document here}
// finally
// ADoc.Free;
// end;
// end;
// </Code>
constructor Create; virtual;
// Use CreateName to Create a new Xml document that will automatically
// contain a root element with name ARootName.
constructor CreateName(const ARootName: string); virtual;
// Destroy will free all data in the TNativeXml object. This includes the
// root node and all subnodes under it. Do not call Destroy directly, call
// Free instead.
destructor Destroy; override;
// When calling Assign with a Source object that is a TNativeXml, will cause
// it to copy all data from Source.
procedure Assign(Source: TPersistent); override;
// Call Clear to remove all data from the object, and restore all defaults.
procedure Clear; virtual;
// Function IsEmpty returns true if the root is clear, or in other words, the
// root contains no value, no name, no subnodes and no attributes.
function IsEmpty: boolean; virtual;
// Load an XML document from the TStream object in Stream. The LoadFromStream
// procedure will raise an exception of type EFilerError when it encounters
// non-wellformed XML. This method can be used with any TStream descendant.
// See also LoadFromFile and ReadFromString.
procedure LoadFromStream(Stream: TStream); virtual;
// Call procedure LoadFromFile to load an XML document from the filename
// specified. See Create for an example. The LoadFromFile procedure will raise
// an exception of type EFilerError when it encounters non-wellformed XML.
procedure LoadFromFile(const FileName: string); virtual;
// Call procedure ReadFromString to load an XML document from the string AValue.
// The ReadFromString procedure will raise an exception of type EFilerError
// when it encounters non-wellformed XML.
procedure ReadFromString(const AValue: string); virtual;
// Call ResolveEntityReferences after the document has been loaded to resolve
// any present entity references (&Entity;). When an entity is found in the
// DTD, it will replace the entity reference. Whenever an entity contains
// XML markup, it will be parsed and become part of the document tree. Since
// calling ResolveEntityReferences is adding quite some extra overhead, it
// is not done automatically. If you want to do the entity replacement, a good
// moment to call ResolveEntityReferences is right after LoadFromFile.
procedure ResolveEntityReferences;
// Call SaveToStream to save the XML document to the Stream. Stream
// can be any TStream descendant. Set XmlFormat to xfReadable if you want
// the stream to contain indentations to make the XML more human-readable. This
// is not the default and also not compliant with the XML specification. See
// SaveToFile for information on how to save in special encoding.
procedure SaveToStream(Stream: TStream); virtual;
// Call SaveToFile to save the XML document to a file with FileName. If the
// filename exists, it will be overwritten without warning. If the file cannot
// be created, a standard I/O exception will be generated. Set XmlFormat to
// xfReadable if you want the file to contain indentations to make the XML
// more human-readable. This is not the default and also not compliant with
// the XML specification.<p>
// Saving to special encoding types can be achieved by setting two properties
// before saving:
// * ExternalEncoding
// * EncodingString
// ExternalEncoding can be se8bit (for plain ascii), seUtf8 (UTF-8), seUtf16LE
// (for unicode) or seUtf16BE (unicode big endian).<p> Do not forget to also
// set the EncodingString (e.g. "UTF-8" or "UTF-16") which matches with your
// ExternalEncoding.
procedure SaveToFile(const FileName: string); virtual;
// Call WriteToString to save the XML document to a string. Set XmlFormat to
// xfReadable if you want the string to contain indentations to make the XML
// more human-readable. This is not the default and also not compliant with
// the XML specification.
function WriteToString: string; virtual;
// Set AbortParsing to True if you use the OnNodeNew and OnNodeLoaded events in
// a SAX-like manner, and you want to abort the parsing process halfway. Example:
// <code>
// procedure MyForm.NativeXmlNodeLoaded(Sender: TObject; Node: TXmlNode);
// begin
// if (Node.Name = 'LastNode') and (Sender is TNativeXml) then
// TNativeXml(Sender).AbortParsing := True;
// end;
// </code>
property AbortParsing: boolean read FAbortParsing write FAbortParsing;
// Choose what kind of binary encoding will be used when calling TXmlNode.BufferRead
// and TXmlNode.BufferWrite. Default value is xbeBase64.
property BinaryEncoding: TBinaryEncodingType read FBinaryEncoding write FBinaryEncoding;
// A comment string above the root element \<!--{comment}--\> can be accessed with
// this property. \Assign a comment to this property to add it to the XML document.
// Use property RootNodeList to add/insert/extract multiple comments.
property CommentString: string read GetCommentString write SetCommentString;
// Set DropCommentsOnParse if you're not interested in any comment nodes in your object
// model data. All comments encountered during parsing will simply be skipped and
// not added as a node with ElementType = xeComment (which is default). Note that
// when you set this option, you cannot later reconstruct an XML file with the comments
// back in place.
property DropCommentsOnParse: boolean read FDropCommentsOnParse write FDropCommentsOnParse;
// Encoding string (e.g. "UTF-8" or "UTF-16"). This encoding string is stored in
// the header.
// Example: In order to get this header:
// <?xml version="1.0" encoding="UTF-16" ?>
// enter this code:
// <CODE>MyXmlDocument.EncodingString := 'UTF-16';</CODE>
// When reading a file, EncodingString will contain the encoding used.
property EncodingString: string read GetEncodingString write SetEncodingString;
// Returns the value of the named entity in Name, where name should be stripped
// of the leading & and trailing ;. These entity values are parsed from the
// Doctype declaration (if any).
property EntityByName[AName: string]: string read GetEntityByName;
// ExternalEncoding defines in which format XML files are saved. Set ExternalEncoding
// to se8bit to save as plain text files, to seUtf8 to save as UTF8 files (with
// Byte Order Mark #EF BB FF) and to seUTF16LE to save as unicode (Byte Order
// Mark #FF FE). When reading an XML file, the value of ExternalEncoding will
// be set according to the byte order mark and/or encoding declaration found.
property ExternalEncoding: TStringEncodingType read FExternalEncoding write FExternalEncoding;
// When converting floating point values to strings (e.g. in WriteFloat),
// NativeXml will allow to output scientific notation in some cases, if the
// result is significantly shorter than normal output, but only if the value
// of FloatAllowScientific is True (default).
property FloatAllowScientific: boolean read FFloatAllowScientific write FFloatAllowScientific;
// When converting floating point values to strings (e.g. in WriteFloat),
// NativeXml will use this number of significant digits. The default is
// cDefaultFloatSignificantDigits, and set to 6.
property FloatSignificantDigits: integer read FFloatSignificantDigits write FFloatSignificantDigits;
// IndentString is the string used for indentations. By default, it is two
// spaces: ' '. Set IndentString to something else if you need to have
// specific indentation, or set it to an empty string to avoid indentation.
property IndentString: string read FIndentString write FIndentString;
// Root is the topmost element in the XML document. Access Root to read any
// child elements. When creating a new XML document, you can automatically
// include a Root node, by creating using CreateName.
property Root: TXmlNode read GetRoot;
// RootNodeList can be used to directly access the nodes in the root of the
// XML document. Usually this list consists of one declaration node followed
// by a normal node which is the Root. You can use this property to add or
// delete comments, stylesheets, dtd's etc.
property RootNodeList: TXmlNode read FRootNodes;
// Get the stylesheet node used for this XML document. If the node does not
// exist yet, it will be created (thus if you use this property, and don't
// set any of the attributes, an empty stylesheet node will be the result).
property StyleSheetNode: TXmlNode read GetStyleSheetNode;
// Set UseFullNodes to True before saving the XML document to ensure that all
// nodes are represented by <Node>...</Node> instead of the short version
// <Node/>. UseFullNodes is False by default.
property UseFullNodes: boolean read FUseFullNodes write FUseFullNodes;
// When Utf8Encoded is True, all strings inside the document represent
// UTF-8 encoded strings. Use function ToWidestring to convert strings to
// widestring (without loss) or ToAnsiString to convert to ANSI string
// (with loss). When Utf8Encoded is False (default), all strings represent
// normal ANSI strings. Set Utf8Encoded to True before adding info to the XML
// file to ensure internal strings are all UTF-8. Use methods FromWidestring,
// sdAnsiToUTF8 or sdUnicodeToUtf8 before setting any strings in that case.
property Utf8Encoded: boolean read FUtf8Encoded write FUtf8Encoded;
// After reading, this property contains the XML version (usually "1.0").
property VersionString: string read GetVersionString write SetVersionString;
// Set WriteOnDefault to False if you do not want to write default values to
// the XML document. This option can avoid creating huge documents with
// redundant info, and will speed up writing.
property WriteOnDefault: boolean read FWriteOnDefault write FWriteOnDefault;
// XmlFormat by default is set to xfCompact. This setting is compliant to the spec,
// and NativeXml will only generate XML files with #$0A as control character.
// By setting XmlFormat to xfReadable, you can generate easily readable XML
// files that contain indentation and carriage returns after each element.
property XmlFormat: TXmlFormatType read FXmlFormat write FXmlFormat;
// ParserWarnings by default is True. If True, the parser will raise an
// exception in cases where the XML document is not technically valid. If False,
// the parser will try to ignore non-critical warnings. Set ParserWarnings
// to False for some types of XML-based documents such as SOAP messages.
property ParserWarnings: boolean read FParserWarnings write FParserWarnings;
// SortAttributes by default is set to False. Attributes will appear in the
// String list in the same order that they appear in the XML Document. Setting
// this to true will cause the TStringList that holds the attributes to be sorted
// This can help speed lookup and allow you to iterate the list looking for
// specific attributes.
property SortAttributes: boolean read FSortAttributes write FSortAttributes;
// This event is called whenever a node's SortChildNodes method is called and
// no direct compare method is provided. Implement this event if you want to
// use object-event based methods for comparison of nodes.
property OnNodeCompare: TXmlNodeCompareEvent read FOnNodeCompare write FOnNodeCompare;
// This event is called whenever the parser has encountered a new node.
property OnNodeNew: TXmlNodeEvent read FOnNodeNew write FOnNodeNew;
// This event is called when the parser has finished parsing the node, and
// has created its complete contents in memory.
property OnNodeLoaded: TXmlNodeEvent read FOnNodeLoaded write FOnNodeLoaded;
// OnProgress is called during loading and saving of the XML document. The
// Size parameter contains the position in the stream. This event can be used
// to implement a progress indicator during loading and saving. The event is
// called after each node that is read or written.
property OnProgress: TXmlProgressEvent read FOnProgress write FOnProgress;
// This event is called if there is a warning for unicode conversion loss,
// when reading from Unicode streams or files.
property OnUnicodeLoss: TNotifyEvent read FOnUnicodeLoss write FOnUnicodeLoss;
end;
// This enumeration defines the conversion stream access mode.
TsdStreamModeType = (
umUnknown, // The stream access mode is not yet known
umRead, // UTF stream opened for reading
umWrite // UTF stream opened for writing
);
// TBigByteArray is an array of bytes like the standard TByteArray (windows
// unit) but which can contain up to MaxInt bytes. This type helps avoiding
// range check errors when working with buffers larger than 32768 bytes.
TBigByteArray = array[0..MaxInt - 1] of byte;
PBigByteArray = ^TBigByteArray;
{$IFDEF CLR}
// not implemented
TsdBufferedStream = class(TStream)
private
FStream: TStream;
FOwned: Boolean;
protected
procedure SetSize(NewSize: Int64); override;
public
constructor Create(AStream: TStream; Owned: Boolean = False);
destructor Destroy; override;
function Read(var Buffer: array of Byte; Offset, Count: Longint): Longint; override;
function Write(const Buffer: array of Byte; Offset, Count: Longint): Longint; override;
function Seek(const Offset: Int64; Origin: TSeekOrigin): Int64; override;
end;
TsdBufferedReadStream = TsdBufferedStream;
TsdBufferedWriteStream = TsdBufferedStream;
{$ELSE}
// TsdBufferedReadStream is a buffered stream that takes another TStream
// and reads only buffer-wise from it, and reads to the stream are first
// done from the buffer. This stream type can only support reading.
TsdBufferedReadStream = class(TStream)
private
FStream: TStream;
FBuffer: PBigByteArray;
FPage: integer;
FBufPos: integer;
FBufSize: integer;
FPosition: longint;
FOwned: boolean;
FMustCheck: boolean;
protected
procedure CheckPosition;
public
// Create the buffered reader stream by passing the source stream in AStream,
// this source stream must already be initialized. If Owned is set to True,
// the source stream will be freed by TsdBufferedReadStream.
constructor Create(AStream: TStream; Owned: boolean{$IFDEF D4UP} = False{$ENDIF});
destructor Destroy; override;
function Read(var Buffer; Count: Longint): Longint; override;
function Write(const Buffer; Count: Longint): Longint; override;
function Seek(Offset: Longint; Origin: Word): Longint; override;
end;
// TsdBufferedWriteStream is a buffered stream that takes another TStream
// and writes only buffer-wise to it, and writes to the stream are first
// done to the buffer. This stream type can only support writing.
TsdBufferedWriteStream = class(TStream)
private
FStream: TStream;
FBuffer: PBigByteArray;
FBufPos: integer;
FPosition: longint;
FOwned: boolean;
protected
procedure Flush;
public
// Create the buffered writer stream by passing the destination stream in AStream,
// this destination stream must already be initialized. If Owned is set to True,
// the destination stream will be freed by TsdBufferedWriteStream.
constructor Create(AStream: TStream; Owned: boolean{$IFDEF D4UP} = False{$ENDIF});
destructor Destroy; override;
function Read(var Buffer; Count: Longint): Longint; override;
function Write(const Buffer; Count: Longint): Longint; override;
function Seek(Offset: Longint; Origin: Word): Longint; override;
end;
{$ENDIF}
// TsdCodecStream is the base codec class for reading and writing encoded files.
// See TsdAnsiStream and TsdUtf8Stream for more information.
TsdCodecStream = class(TStream)
private
FBuffer: string; // Buffer that holds temporary utf8 characters
FBufferPos: integer; // Current character in buffer
FEncoding: TStringEncodingType; // Type of string encoding used for the external stream
FMode: TsdStreamModeType; // Access mode of this UTF stream, determined after first read/write
FPosMin1: integer; // Position for seek(-1)
FPosMin2: integer; // Position for seek(-2)
FStream: TStream; // Referenced stream
FSwapByteOrder: boolean;
FWarningUnicodeLoss: boolean; // There was a warning for a unicode conversion loss
FWriteBom: boolean;
FOnUnicodeLoss: TNotifyEvent; // This event is called if there is a warning for unicode conversion loss
protected
function ReadByte: byte; virtual;
procedure StorePrevPositions; virtual;
procedure WriteByte(const B: byte); virtual;
procedure WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint); virtual;
function InternalRead(var Buffer{$IFDEF CLR}: array of Byte{$ENDIF}; Offset, Count: Longint): Longint;
function InternalSeek(Offset: Longint; Origin: TSeekOrigin): Longint;
function InternalWrite(const Buffer{$IFDEF CLR}: array of Byte{$ENDIF}; Offset, Count: Longint): Longint;
{$IFDEF CLR}
procedure SetSize(NewSize: Int64); override;
{$ENDIF}
public
// Call Create to create a new TsdCodectream based on an input or output stream
// in AStream. After the first Read, the input streamtype will be determined,
// and the Encoding property will be set accordingly. When using Write to
// write data to the referenced stream, the Encoding property must be set prior
// to this, indicating what kind of stream to produce.
constructor Create(AStream: TStream); virtual;
// Read Count bytes from the referenced stream, and put them in Buffer. The function
// returns the actual number of bytes read. The codec stream can only read
// one byte at the time!
{$IFDEF CLR}
function Read(var Buffer: array of Byte; Offset, Count: Longint): Longint; override;
{$ELSE}
function Read(var Buffer; Count: Longint): Longint; override;
{$ENDIF}
// Seek to a new position in the stream, with Origin as a reference. The codec
// stream can not seek when writing, and when reading can only go back one
// character, or return a position. Position returned is the position
// in the referenced stream.
{$IFDEF CLR}
function Seek(const Offset: Int64; Origin: TSeekOrigin): Int64; override;
{$ELSE}
function Seek(Offset: Longint; Origin: Word): Longint; override;
{$ENDIF}
// Write Count bytes from Buffer to the referenced stream, The function
// returns the actual number of bytes written.
{$IFDEF CLR}
function Write(const Buffer: array of Byte; Offset, Count: Longint): Longint; override;
{$ELSE}
function Write(const Buffer; Count: Longint): Longint; override;
{$ENDIF}
// Set Encoding when writing to the preferred encoding of the output stream,
// or read Encoding after reading the output stream to determine encoding type.
property Encoding: TstringEncodingType read FEncoding write FEncoding;
// \Read this value after loading an XML file. It will be True if there was a
// warning for a unicode conversion loss.
property WarningUnicodeLoss: boolean read FWarningUnicodeLoss;
// This event is called if there is a warning for unicode conversion loss.
property OnUnicodeLoss: TNotifyEvent read FOnUnicodeLoss write FOnUnicodeLoss;
end;
// TsdAnsiStream is a conversion stream that will load ANSI, UTF8 or
// Unicode files and convert them into ANSI only. The stream can
// also save ANSI data as UTF8 or Unicode. When there is a conversion
// problem, the conversion routine gives proper warnings through
// WarningUnicodeLoss and OnUnicodeLoss.
TsdAnsiStream = class(TsdCodecStream)
protected
function ReadByte: byte; override;
procedure WriteByte(const B: byte); override;
procedure WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint); override;
end;
// TsdUdf8tream is a conversion stream that will load ANSI, UTF8 or
// Unicode files and convert them into UTF8 only. The stream can
// also save UTF8 data as Ansi, UTF8 or Unicode.
TsdUtf8Stream = class(TsdCodecStream)
private
protected
function ReadByte: byte; override;
procedure WriteByte(const B: byte); override;
procedure WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint); override;
end;
// TsdSurplusReader is a simple class that can store a few surplus characters
// and returns these first before reading from the underlying stream
TsdSurplusReader = class
private
FStream: TStream;
FSurplus: string;
public
constructor Create(AStream: TStream);
property Surplus: string read FSurplus write FSurplus;
function ReadChar(var Ch: char): integer;
function ReadCharSkipBlanks(var Ch: char): boolean;
end;
// Simple string builder class that allocates string memory more effectively
// to avoid repeated re-allocation
TsdStringBuilder = class
private
FData: string;
FCurrentIdx: integer;
function GetData(Index: integer): Char;
procedure Reallocate(RequiredLength: integer);
public
constructor Create;
procedure Clear;
procedure AddChar(Ch: Char);
procedure AddString(var S: string);
function StringCopy(AFirst, ALength: integer): string;
function Value: string;
property Length: integer read FCurrentIdx;
property Data[Index: integer]: Char read GetData; default;
end;
// string functions
// Escape all required characters in string AValue.
function EscapeString(const AValue: string): string;
// Replace all escaped characters in string AValue by their original. This includes
// character references using &#...; and &#x...;
function UnEscapeStringUTF8(const AValue: string): string;
// Replace all escaped characters in string AValue by their original. This includes
// character references using &#...; and &#x...;, however, character codes above
// 255 are not replaced.
function UnEscapeStringANSI(const AValue: string): string;
// Enclose the string AValue in quotes.
function QuoteString(const AValue: string): string;
// Remove the quotes from string AValue.
function UnQuoteString(const AValue: string): string;
// This function adds control characters Chars repeatedly after each Interval
// of characters to string Value.
function AddControlChars(const AValue: string; const Chars: string; Interval: integer): string;
// This function removes control characters from string AValue (Tab, CR, LF and Space)
function RemoveControlChars(const AValue: string): string;
// Convert the string ADate to a TDateTime according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
// If there is a conversion error, an exception will be raised.
function sdDateTimeFromString(const ADate: string): TDateTime;
// Convert the string ADate to a TDateTime according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
// If there is a conversion error, the default value ADefault is returned.
function sdDateTimeFromStringDefault(const ADate: string; ADefault: TDateTime): TDateTime;
// Convert the TDateTime ADate to a string according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
function sdDateTimeToString(ADate: TDateTime): string;
// Convert a number to a string, using SignificantDigits to indicate the number of
// significant digits, and AllowScientific to allow for scientific notation if that
// results in much shorter notatoin.
function sdWriteNumber(Value: double; SignificantDigits: integer; AllowScientific: boolean): string;
// Conversion between Ansi, UTF8 and Unicode
// Convert a widestring to a UTF8 encoded string
function sdUnicodeToUtf8(const W: widestring): string;
// Convert a normal ansi string to a UTF8 encoded string
function sdAnsiToUtf8(const S: string): string;
// Convert a UTF8 encoded string to a widestring
function sdUtf8ToUnicode(const S: string): widestring;
// Convert a UTF8 encoded string to a normal ansi string
function sdUtf8ToAnsi(const S: string): string;
// parse functions
// Find SubString within string S, only process characters between Start and Close.
// First occurrance is reported in APos. If something is found, function returns True.
function FindString(const SubString: string; const S: string; Start, Close: integer; var APos: integer): boolean;
// Detect if the SubString matches the characters in S from position Start. S may be
// actually longer than SubString, only length(SubString) characters are checked.
function MatchString(const SubString: string; const S: string; Start: integer): boolean;
// Find all Name="Value" pairs in string AValue (from Start to Close - 1), and put
// the resulting attributes in stringlist Attributes. This stringlist must already
// be initialized when calling this function.
procedure ParseAttributes(const AValue: string; Start, Close: integer; Attributes: TStrings);
// Trim the string AValue between Start and Close - 1 (remove whitespaces at start
// and end), not by adapting the string but by adjusting the Start and Close indices.
// If the resulting string still has a length > 0, the function returns True.
function TrimPos(const AValue: string; var Start, Close: integer): boolean;
// Encoding/Decoding functions
// Encode binary data in Source as BASE64. The function returns the BASE64 encoded
// data as string, without any linebreaks.
function EncodeBase64(const Source: string): string;
// Decode BASE64 data in Source into binary data. The function returns the binary
// data as string. Use a TStringStream to convert this data to a stream. The Source
// string may contain linebreaks and control characters, these will be stripped.
function DecodeBase64(const Source: string): string;
// Encode binary data in Source as BINHEX. The function returns the BINHEX encoded
// data as string, without any linebreaks.
function EncodeBinHex(const Source: string): string;
// Decode BINHEX data in Source into binary data. The function returns the binary
// data as string. Use a TStringStream to convert this data to a stream. The Source
// string may contain linebreaks and control characters, these will be stripped.
function DecodeBinHex(const Source: string): string;
{$IFDEF D4UP}
resourcestring
{$ELSE}
const
{$ENDIF}
sxeErrorCalcStreamLength = 'Error while calculating streamlength';
sxeMissingDataInBinaryStream = 'Missing data in binary stream';
sxeMissingElementName = 'Missing element name';
sxeMissingCloseTag = 'Missing close tag in element %s';
sxeMissingDataAfterGreaterThan = 'Missing data after "<" in element %s';
sxeMissingLessThanInCloseTag = 'Missing ">" in close tag of element %s';
sxeIncorrectCloseTag = 'Incorrect close tag in element %s';
sxeIllegalCharInNodeName = 'Illegal character in node name "%s"';
sxeMoreThanOneRootElement = 'More than one root element found in xml';
sxeMoreThanOneDeclaration = 'More than one xml declaration found in xml';
sxeDeclarationMustBeFirstElem = 'Xml declaration must be first element';
sxeMoreThanOneDoctype = 'More than one doctype declaration found in root';
sxeDoctypeAfterRootElement = 'Doctype declaration found after root element';
sxeNoRootElement = 'No root element found in xml';
sxeIllegalElementType = 'Illegal element type';
sxeCDATAInRoot = 'No CDATA allowed in root';
sxeRootElementNotDefined = 'XML root element not defined.';
sxeCodecStreamNotAssigned = 'Encoding stream unassigned';
sxeUnsupportedEncoding = 'Unsupported string encoding';
sxeCannotReadCodecForWriting = 'Cannot read from a conversion stream opened for writing';
sxeCannotWriteCodecForReading = 'Cannot write to an UTF stream opened for reading';
sxeCannotReadMultipeChar = 'Cannot read multiple chars from conversion stream at once';
sxeCannotPerformSeek = 'Cannot perform seek on codec stream';
sxeCannotSeekBeforeReadWrite = 'Cannot seek before reading or writing in conversion stream';
sxeCannotSeek = 'Cannot perform seek in conversion stream';
sxeCannotWriteToOutputStream = 'Cannot write to output stream';
sxeXmlNodeNotAssigned = 'XML Node is not assigned';
sxeCannotConverToBool = 'Cannot convert value to bool';
sxeCannotConvertToFloat = 'Cannot convert value to float';
sxeSignificantDigitsOutOfRange = 'Significant digits out of range';
implementation
{$IFDEF TRIALXML}
uses
Dialogs;
{$ENDIF}
type
// Internal type
TTagType = record
FStart: string;
FClose: string;
FStyle: TXmlElementType;
end;
PByte = ^byte;
TBomInfo = packed record
BOM: array[0..3] of byte;
Len: integer;
Enc: TStringEncodingType;
HasBOM: boolean;
end;
const
// Count of different escape characters
cEscapeCount = 5;
// These are characters that must be escaped. Note that "&" is first since
// when another would be replaced first (eg ">" by "&lt;") this could
// cause the new "&" in "&lt;" to be replaced by "&amp;";
cEscapes: array[0..cEscapeCount - 1] of string =
('&', '<', '>', '''', '"');
// These are the strings that replace the escape strings - in the same order
cReplaces: array[0..cEscapeCount - 1] of string =
('&amp;', '&lt;', '&gt;', '&apos;', '&quot;');
cQuoteChars: set of char = ['"', ''''];
cControlChars: set of char = [#9, #10, #13, #32]; {Tab, LF, CR, Space}
// Count of different XML tags
cTagCount = 12;
cTags: array[0..cTagCount - 1] of TTagType = (
// The order is important here; the items are searched for in appearing order
(FStart: '<![CDATA['; FClose: ']]>'; FStyle: xeCData),
(FStart: '<!DOCTYPE'; FClose: '>'; FStyle: xeDoctype),
(FStart: '<!ELEMENT'; FClose: '>'; FStyle: xeElement),
(FStart: '<!ATTLIST'; FClose: '>'; FStyle: xeAttList),
(FStart: '<!ENTITY'; FClose: '>'; FStyle: xeEntity),
(FStart: '<!NOTATION'; FClose: '>'; FStyle: xeNotation),
(FStart: '<?xml-stylesheet'; FClose: '?>'; FStyle: xeStylesheet),
(FStart: '<?xml'; FClose: '?>'; FStyle: xeDeclaration),
(FStart: '<!--'; FClose: '-->'; FStyle: xeComment),
(FStart: '<!'; FClose: '>'; FStyle: xeExclam),
(FStart: '<?'; FClose: '?>'; FStyle: xeQuestion),
(FStart: '<'; FClose: '>'; FStyle: xeNormal) );
// direct tags are derived from Normal tags by checking for the />
// These constant are used when generating hexchars from buffer data
cHexChar: array[0..15] of char = '0123456789ABCDEF';
cHexCharLoCase: array[0..15] of char = '0123456789abcdef';
// These characters are used when generating BASE64 chars from buffer data
cBase64Char: array[0..63] of char =
'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
cBase64PadChar: char = '=';
// The amount of bytes to allocate with each increase of the value buffer
cNodeValueBuf = 2048;
// byte order marks for strings
// Unicode text files should contain $FFFE as first character to identify such a file clearly. Depending on the system
// where the file was created on this appears either in big endian or little endian style.
const cBomInfoCount = 15;
const cBomInfo: array[0..cBomInfoCount - 1] of TBomInfo =
( (BOM: ($00,$00,$FE,$FF); Len: 4; Enc: seUCS4BE; HasBOM: true),
(BOM: ($FF,$FE,$00,$00); Len: 4; Enc: seUCS4LE; HasBOM: true),
(BOM: ($00,$00,$FF,$FE); Len: 4; Enc: seUCS4_2143; HasBOM: true),
(BOM: ($FE,$FF,$00,$00); Len: 4; Enc: seUCS4_3412; HasBOM: true),
(BOM: ($FE,$FF,$00,$00); Len: 2; Enc: seUTF16BE; HasBOM: true),
(BOM: ($FF,$FE,$00,$00); Len: 2; Enc: seUTF16LE; HasBOM: true),
(BOM: ($EF,$BB,$BF,$00); Len: 3; Enc: seUTF8; HasBOM: true),
(BOM: ($00,$00,$00,$3C); Len: 4; Enc: seUCS4BE; HasBOM: false),
(BOM: ($3C,$00,$00,$00); Len: 4; Enc: seUCS4LE; HasBOM: false),
(BOM: ($00,$00,$3C,$00); Len: 4; Enc: seUCS4_2143; HasBOM: false),
(BOM: ($00,$3C,$00,$00); Len: 4; Enc: seUCS4_3412; HasBOM: false),
(BOM: ($00,$3C,$00,$3F); Len: 4; Enc: seUTF16BE; HasBOM: false),
(BOM: ($3C,$00,$3F,$00); Len: 4; Enc: seUTF16LE; HasBOM: false),
(BOM: ($3C,$3F,$78,$6D); Len: 4; Enc: se8Bit; HasBOM: false),
(BOM: ($4C,$6F,$A7,$94); Len: 4; Enc: seEBCDIC; HasBOM: false)
);
// .NET compatible stub for TBytes (array of byte) type
{$IFNDEF CLR}
type
TBytes = TBigByteArray;
{$ENDIF}
// Delphi 3 and below stubs
{$IFNDEF D4UP}
function StringReplace(const S, OldPattern, NewPattern: string;
Flags: TReplaceFlags): string;
var
SearchStr, Patt, NewStr: string;
Offset: Integer;
begin
if rfIgnoreCase in Flags then
begin
SearchStr := UpperCase(S);
Patt := UpperCase(OldPattern);
end else
begin
SearchStr := S;
Patt := OldPattern;
end;
NewStr := S;
Result := '';
while SearchStr <> '' do
begin
Offset := Pos(Patt, SearchStr);
if Offset = 0 then
begin
Result := Result + NewStr;
Break;
end;
Result := Result + Copy(NewStr, 1, Offset - 1) + NewPattern;
NewStr := Copy(NewStr, Offset + Length(OldPattern), MaxInt);
if not (rfReplaceAll in Flags) then
begin
Result := Result + NewStr;
Break;
end;
SearchStr := Copy(SearchStr, Offset + Length(Patt), MaxInt);
end;
end;
function StrToInt64Def(const AValue: string; ADefault: int64): int64;
begin
Result := StrToIntDef(AValue, ADefault);
end;
function StrToInt64(const AValue: string): int64;
begin
Result := StrToInt(AValue);
end;
{$ENDIF}
// Delphi 4 stubs
{$IFNDEF D5UP}
function AnsiPos(const Substr, S: string): Integer;
begin
Result := Pos(Substr, S);
end;
function AnsiQuotedStr(const S: string; Quote: Char): string;
var
P, Src, Dest: PChar;
AddCount: Integer;
begin
AddCount := 0;
P := StrScan(PChar(S), Quote);
while P <> nil do
begin
Inc(P);
Inc(AddCount);
P := StrScan(P, Quote);
end;
if AddCount = 0 then
begin
Result := Quote + S + Quote;
Exit;
end;
SetLength(Result, Length(S) + AddCount + 2);
Dest := Pointer(Result);
Dest^ := Quote;
Inc(Dest);
Src := Pointer(S);
P := StrScan(Src, Quote);
repeat
Inc(P);
Move(Src^, Dest^, P - Src);
Inc(Dest, P - Src);
Dest^ := Quote;
Inc(Dest);
Src := P;
P := StrScan(Src, Quote);
until P = nil;
P := StrEnd(Src);
Move(Src^, Dest^, P - Src);
Inc(Dest, P - Src);
Dest^ := Quote;
end;
function AnsiExtractQuotedStr(var Src: PChar; Quote: Char): string;
var
P, Dest: PChar;
DropCount: Integer;
begin
Result := '';
if (Src = nil) or (Src^ <> Quote) then
Exit;
Inc(Src);
DropCount := 1;
P := Src;
Src := StrScan(Src, Quote);
while Src <> nil do
begin
Inc(Src);
if Src^ <> Quote then
Break;
Inc(Src);
Inc(DropCount);
Src := StrScan(Src, Quote);
end;
if Src = nil then
Src := StrEnd(P);
if ((Src - P) <= 1) then
Exit;
if DropCount = 1 then
SetString(Result, P, Src - P - 1)
else
begin
SetLength(Result, Src - P - DropCount);
Dest := PChar(Result);
Src := StrScan(P, Quote);
while Src <> nil do
begin
Inc(Src);
if Src^ <> Quote then
Break;
Move(P^, Dest^, Src - P);
Inc(Dest, Src - P);
Inc(Src);
P := Src;
Src := StrScan(Src, Quote);
end;
if Src = nil then
Src := StrEnd(P);
Move(P^, Dest^, Src - P - 1);
end;
end;
procedure FreeAndNil(var Obj);
var
P: TObject;
begin
P := TObject(Obj);
TObject(Obj) := nil;
P.Free;
end;
{$ENDIF}
// .NET-compatible TStream.Write
function StreamWrite(Stream: TStream; const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: Longint): Longint;
begin
{$IFDEF CLR}
Result := Stream.Write(Buffer, Offset, Count);
{$ELSE}
Result := Stream.Write(TBytes(Buffer)[Offset], Count);
{$ENDIF}
end;
{$IFNDEF CLR}
// Delphi's implementation of TStringStream is severely flawed, it does a SetLength
// on each write, which slows down everything to a crawl. This implementation over-
// comes this issue.
type
TsdStringStream = class(TMemoryStream)
public
constructor Create(const S: string);
function DataString: string;
end;
constructor TsdStringStream.Create(const S: string);
begin
inherited Create;
SetSize(length(S));
if Size > 0 then
begin
Write(S[1], Size);
Position := 0;
end;
end;
function TsdStringStream.DataString: string;
begin
SetLength(Result, Size);
if Size > 0 then
begin
Position := 0;
Read(Result[1], length(Result));
end;
end;
{$ELSE}
// In .NET we use the standard TStringStream
type
TsdStringStream = TStringStream;
{$ENDIF}
// Utility functions
function Min(A, B: integer): integer;
begin
if A < B then
Result := A
else
Result := B;
end;
function Max(A, B: integer): integer;
begin
if A > B then
Result := A
else
Result := B;
end;
function EscapeString(const AValue: string): string;
var
i: integer;
begin
Result := AValue;
for i := 0 to cEscapeCount - 1 do
Result := StringReplace(Result, cEscapes[i], cReplaces[i], [rfReplaceAll]);
end;
function UnEscapeStringUTF8(const AValue: string): string;
var
SearchStr, Reference, Replace: string;
i, Offset, Code: Integer;
W: word;
begin
SearchStr := AValue;
Result := '';
while SearchStr <> '' do
begin
// find '&'
Offset := AnsiPos('&', SearchStr);
if Offset = 0 then
begin
// Nothing found
Result := Result + SearchStr;
Break;
end;
Result := Result + Copy(SearchStr, 1, Offset - 1);
SearchStr := Copy(SearchStr, Offset, MaxInt);
// find next ';'
Offset := AnsiPos(';', SearchStr);
if Offset = 0 then
begin
// Error: encountered a '&' but not a ';'.. we will ignore, just return
// the unmodified value
Result := Result + SearchStr;
Break;
end;
// Reference
Reference := copy(SearchStr, 1, Offset);
SearchStr := Copy(SearchStr, Offset + 1, MaxInt);
Replace := Reference;
// See if it is a character reference
if copy(Reference, 1, 2) = '&#' then
begin
Reference := copy(Reference, 3, length(Reference) - 3);
if length(Reference) > 0 then
begin
if lowercase(Reference[1]) = 'x' then
// Hex notation
Reference[1] := '$';
Code := StrToIntDef(Reference, -1);
if (Code >= 0) and (Code < $FFFF) then
begin
W := Code;
{$IFDEF D5UP}
Replace := sdUnicodeToUtf8(WideChar(W));
{$ELSE}
Replace := char(W and $FF);
{$ENDIF}
end;
end;
end else
begin
// Look up default escapes
for i := 0 to cEscapeCount - 1 do
if Reference = cReplaces[i] then
begin
// Replace
Replace := cEscapes[i];
Break;
end;
end;
// New result
Result := Result + Replace;
end;
end;
function UnEscapeStringANSI(const AValue: string): string;
var
SearchStr, Reference, Replace: string;
i, Offset, Code: Integer;
B: byte;
begin
SearchStr := AValue;
Result := '';
while SearchStr <> '' do
begin
// find '&'
Offset := AnsiPos('&', SearchStr);
if Offset = 0 then
begin
// Nothing found
Result := Result + SearchStr;
Break;
end;
Result := Result + Copy(SearchStr, 1, Offset - 1);
SearchStr := Copy(SearchStr, Offset, MaxInt);
// find next ';'
Offset := AnsiPos(';', SearchStr);
if Offset = 0 then
begin
// Error: encountered a '&' but not a ';'.. we will ignore, just return
// the unmodified value
Result := Result + SearchStr;
Break;
end;
// Reference
Reference := copy(SearchStr, 1, Offset);
SearchStr := Copy(SearchStr, Offset + 1, MaxInt);
Replace := Reference;
// See if it is a character reference
if copy(Reference, 1, 2) = '&#' then
begin
Reference := copy(Reference, 3, length(Reference) - 3);
if length(Reference) > 0 then
begin
if lowercase(Reference[1]) = 'x' then
// Hex notation
Reference[1] := '$';
Code := StrToIntDef(Reference, -1);
if (Code >= 0) and (Code < $FF) then
begin
B := Code;
Replace := char(B);
end;
end;
end else
begin
// Look up default escapes
for i := 0 to cEscapeCount - 1 do
if Reference = cReplaces[i] then
begin
// Replace
Replace := cEscapes[i];
Break;
end;
end;
// New result
Result := Result + Replace;
end;
end;
function QuoteString(const AValue: string): string;
var
AQuoteChar: char;
begin
AQuoteChar := '"';
if Pos('"', AValue) > 0 then
AQuoteChar := '''';
{$IFDEF CLR}
Result := QuotedStr(AValue, AQuoteChar);
{$ELSE}
Result := AnsiQuotedStr(AValue, AQuoteChar);
{$ENDIF}
end;
function UnQuoteString(const AValue: string): string;
{$IFNDEF CLR}
var
P: PChar;
{$ENDIF}
begin
if Length(AValue) < 2 then
begin
Result := AValue;
exit;
end;
if AValue[1] in cQuoteChars then
begin
{$IFDEF CLR}
Result := DequotedStr(AValue, AValue[1]);
{$ELSE}
P := PChar(AValue);
Result := AnsiExtractQuotedStr(P, AValue[1]);
{$ENDIF}
end else
Result := AValue;
end;
function AddControlChars(const AValue: string; const Chars: string; Interval: integer): string;
// Insert Chars in AValue at each Interval chars
var
i, j, ALength: integer;
// local
procedure InsertControlChars;
var
k: integer;
begin
for k := 1 to Length(Chars) do
begin
Result[j] := Chars[k];
inc(j);
end;
end;
// main
begin
if (Length(Chars) = 0) or (Interval <= 0) then
begin
Result := AValue;
exit;
end;
// Calculate length based on original length and total extra length for control chars
ALength := Length(AValue) + ((Length(AValue) - 1) div Interval + 3) * Length(Chars);
SetLength(Result, ALength);
// Copy and insert
j := 1;
for i := 1 to Length(AValue) do
begin
if (i mod Interval) = 1 then
// Insert control chars
InsertControlChars;
Result[j] := AValue[i];
inc(j);
end;
InsertControlChars;
// Adjust length
dec(j);
if ALength > j then
SetLength(Result, j);
end;
function RemoveControlChars(const AValue: string): string;
// Remove control characters from string in AValue
var
i, j: integer;
begin
Setlength(Result, Length(AValue));
i := 1;
j := 1;
while i <= Length(AValue) do
if AValue[i] in cControlChars then
inc(i)
else
begin
Result[j] := AValue[i];
inc(i);
inc(j);
end;
// Adjust length
if i <> j then
SetLength(Result, j - 1);
end;
function FindString(const SubString: string; const S: string; Start, Close: integer; var APos: integer): boolean;
// Check if the Substring matches the string S in any position in interval Start to Close - 1
// and returns found positon in APos. Result = True if anything is found.
// Note: this funtion is case-insensitive
var
CharIndex: integer;
begin
Result := False;
APos := 0;
for CharIndex := Start to Close - Length(SubString) do
if MatchString(SubString, S, CharIndex) then
begin
APos := CharIndex;
Result := True;
exit;
end;
end;
function MatchString(const SubString: string; const S: string; Start: integer): boolean;
// Check if the Substring matches the string S at position Start.
// Note: this funtion is case-insensitive
var
CharIndex: integer;
begin
Result := False;
// Check range just in case
if (Length(S) - Start + 1) < Length(Substring) then
exit;
CharIndex := 0;
while CharIndex < Length(SubString) do
if Upcase(SubString[CharIndex + 1]) = Upcase(S[Start + CharIndex]) then
inc(CharIndex)
else
exit;
// All chars were the same, so we succeeded
Result := True;
end;
procedure ParseAttributes(const AValue: string; Start, Close: integer; Attributes: TStrings);
// Convert the attributes string AValue in [Start, Close - 1] to the attributes stringlist
var
i: integer;
InQuotes: boolean;
AQuoteChar: char;
begin
InQuotes := False;
AQuoteChar := '"';
if not assigned(Attributes) then
exit;
if not TrimPos(AValue, Start, Close) then
exit;
// Clear first
Attributes.Clear;
// Loop through characters
for i := Start to Close - 1 do
begin
// In quotes?
if InQuotes then
begin
if AValue[i] = AQuoteChar then
InQuotes := False;
end else
begin
if AValue[i] in cQuoteChars then
begin
InQuotes := True;
AQuoteChar := AValue[i];
end;
end;
// Add attribute strings on each controlchar break
if not InQuotes then
if AValue[i] in cControlChars then
begin
if i > Start then
Attributes.Add(copy(AValue, Start, i - Start));
Start := i + 1;
end;
end;
// Add last attribute string
if Start < Close then
Attributes.Add(copy(AValue, Start, Close - Start));
// First-char "=" signs should append to previous
for i := Attributes.Count - 1 downto 1 do
if Attributes[i][1] = '=' then
begin
Attributes[i - 1] := Attributes[i - 1] + Attributes[i];
Attributes.Delete(i);
end;
// First-char quotes should append to previous
for i := Attributes.Count - 1 downto 1 do
if (Attributes[i][1] in cQuoteChars) and (Pos('=', Attributes[i - 1]) > 0) then
begin
Attributes[i - 1] := Attributes[i - 1] + Attributes[i];
Attributes.Delete(i);
end;
end;
function TrimPos(const AValue: string; var Start, Close: integer): boolean;
// Trim the string in AValue in [Start, Close - 1] by adjusting Start and Close variables
begin
// Checks
Start := Max(1, Start);
Close := Min(Length(AValue) + 1, Close);
if Close <= Start then
begin
Result := False;
exit;
end;
// Trim left
while
(Start < Close) and
(AValue[Start] in cControlChars) do
inc(Start);
// Trim right
while
(Start < Close) and
(AValue[Close - 1] in cControlChars) do
dec(Close);
// Do we have a string left?
Result := Close > Start;
end;
procedure WriteStringToStream(S: TStream; const AString: string);
begin
if Length(AString) > 0 then
begin
{$IFDEF CLR}
S.Write(BytesOf(AString), Length(AString));
{$ELSE}
S.Write(AString[1], Length(AString));
{$ENDIF}
end;
end;
function ReadOpenTag(AReader: TsdSurplusReader): integer;
// Try to read the type of open tag from S
var
AIndex, i: integer;
Found: boolean;
Ch: char;
Candidates: array[0..cTagCount - 1] of boolean;
Surplus: string;
begin
Surplus := '';
Result := cTagCount - 1;
for i := 0 to cTagCount - 1 do Candidates[i] := True;
AIndex := 1;
repeat
Found := False;
inc(AIndex);
if AReader.ReadChar(Ch) = 0 then
exit;
Surplus := Surplus + Ch;
for i := cTagCount - 1 downto 0 do
if Candidates[i] and (length(cTags[i].FStart) >= AIndex) then
begin
if cTags[i].FStart[AIndex] = Ch then
begin
Found := True;
if length(cTags[i].FStart) = AIndex then
Result := i;
end else
Candidates[i] := False;
end;
until Found = False;
// The surplus string that we already read (everything after the tag)
AReader.Surplus := copy(Surplus, length(cTags[Result].FStart), length(Surplus));
end;
function ReadStringFromStreamUntil(AReader: TsdSurplusReader; const ASearch: string;
var AValue: string; SkipQuotes: boolean): boolean;
var
AIndex, ValueIndex, SearchIndex: integer;
LastSearchChar, Ch: char;
InQuotes: boolean;
QuoteChar: Char;
SB: TsdStringBuilder;
begin
Result := False;
InQuotes := False;
// Get last searchstring character
AIndex := length(ASearch);
if AIndex = 0 then exit;
LastSearchChar := ASearch[AIndex];
SB := TsdStringBuilder.Create;
try
QuoteChar := #0;
repeat
// Add characters to the value to be returned
if AReader.ReadChar(Ch) = 0 then
exit;
SB.AddChar(Ch);
// Do we skip quotes?
if SkipQuotes then
begin
if InQuotes then
begin
if (Ch = QuoteChar) then
InQuotes := false;
end else
begin
if Ch in cQuoteChars then
begin
InQuotes := true;
QuoteChar := Ch;
end;
end;
end;
// In quotes? If so, we don't check the end condition
if not InQuotes then
begin
// Is the last char the same as the last char of the search string?
if Ch = LastSearchChar then
begin
// Check to see if the whole search string is present
ValueIndex := SB.Length - 1;
SearchIndex := length(ASearch) - 1;
if ValueIndex < SearchIndex then continue;
Result := True;
while (SearchIndex > 0)and Result do
begin
Result := SB[ValueIndex] = ASearch[SearchIndex];
dec(ValueIndex);
dec(SearchIndex);
end;
end;
end;
until Result;
// Use only the part before the search string
AValue := SB.StringCopy(1, SB.Length - length(ASearch));
finally
SB.Free;
end;
end;
function ReadStringFromStreamWithQuotes(S: TStream; const Terminator: string;
var AValue: string): boolean;
var
Ch, QuoteChar: char;
InQuotes: boolean;
SB: TsdStringBuilder;
begin
SB := TsdStringBuilder.Create;
try
QuoteChar := #0;
Result := False;
InQuotes := False;
repeat
if S.Read(Ch, 1) = 0 then exit;
if not InQuotes then
begin
if (Ch = '"') or (Ch = '''') then
begin
InQuotes := True;
QuoteChar := Ch;
end;
end else
begin
if Ch = QuoteChar then
InQuotes := False;
end;
if not InQuotes and (Ch = Terminator) then
break;
SB.AddChar(Ch);
until False;
AValue := SB.Value;
Result := True;
finally
SB.Free;
end;
end;
function sdDateTimeFromString(const ADate: string): TDateTime;
// Convert the string ADate to a TDateTime according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
var
AYear, AMonth, ADay, AHour, AMin, ASec, AMSec: word;
begin
AYear := StrToInt(copy(ADate, 1, 4));
AMonth := StrToInt(copy(ADate, 6, 2));
ADay := StrToInt(copy(ADate, 9, 2));
if Length(ADate) > 16 then
begin
AHour := StrToInt(copy(ADate, 12, 2));
AMin := StrToInt(copy(ADate, 15, 2));
ASec := StrToIntDef(copy(ADate, 18, 2), 0); // They might be omitted, so default to 0
AMSec := StrToIntDef(copy(ADate, 21, 3), 0); // They might be omitted, so default to 0
end else
begin
AHour := 0;
AMin := 0;
ASec := 0;
AMSec := 0;
end;
Result :=
EncodeDate(AYear, AMonth, ADay) +
EncodeTime(AHour, AMin, ASec, AMSec);
end;
function sdDateTimeFromStringDefault(const ADate: string; ADefault: TDateTime): TDateTime;
// Convert the string ADate to a TDateTime according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
// If there is a conversion error, the default value ADefault is returned.
begin
try
Result := sdDateTimeFromString(ADate);
except
Result := ADefault;
end;
end;
function sdDateTimeToString(ADate: TDateTime): string;
// Convert the TDateTime ADate to a string according to the W3C date/time specification
// as found here: http://www.w3.org/TR/NOTE-datetime
var
AYear, AMonth, ADay, AHour, AMin, ASec, AMSec: word;
begin
DecodeDate(ADate, AYear, AMonth, ADay);
DecodeTime(ADate, AHour, AMin, ASec, AMSec);
if frac(ADate) = 0 then
Result := Format('%.4d-%.2d-%.2d', [AYear, AMonth, ADay])
else
Result := Format('%.4d-%.2d-%.2dT%.2d:%.2d:%.2d.%.3dZ',
[AYear, AMonth, ADay, AHour, AMin, ASec, AMSec]);
end;
function sdWriteNumber(Value: double; SignificantDigits: integer; AllowScientific: boolean): string;
const
Limits: array[1..9] of integer =
(10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000);
var
Limit, Limitd, PointPos, IntVal, ScPower: integer;
Body: string;
begin
if (SignificantDigits < 1) or (SignificantDigits > 9) then
raise Exception.Create(sxeSignificantDigitsOutOfRange);
// Zero
if Value = 0 then
begin
Result := '0';
exit;
end;
// Sign
if Value < 0 then
begin
Result := '-';
Value := -Value;
end else
Result := '';
// Determine point position
Limit := Limits[SignificantDigits];
Limitd := Limit div 10;
PointPos := SignificantDigits;
while Value < Limitd do
begin
Value := Value * 10;
dec(PointPos);
end;
while Value >= Limit do
begin
Value := Value * 0.1;
inc(PointPos);
end;
// Round
IntVal := round(Value);
// Exceptional case which happens when the value rounds up to the limit
if Intval = Limit then
begin
IntVal := IntVal div 10;
inc(PointPos);
end;
// Strip off any zeros, these reduce significance count
while (IntVal mod 10 = 0) and (PointPos < SignificantDigits) do
begin
dec(SignificantDigits);
IntVal := IntVal div 10;
end;
// Check for scientific notation
ScPower := 0;
if AllowScientific and ((PointPos < -1) or (PointPos > SignificantDigits + 2)) then
begin
ScPower := PointPos - 1;
dec(PointPos, ScPower);
end;
// Body
Body := IntToStr(IntVal);
while PointPos > SignificantDigits do
begin
Body := Body + '0';
inc(SignificantDigits);
end;
while PointPos < 0 do
begin
Body := '0' + Body;
inc(PointPos);
end;
if PointPos = 0 then
Body := '.' + Body
else
if PointPos < SignificantDigits then
Body := copy(Body, 1, PointPos) + '.' + copy(Body, PointPos + 1, SignificantDigits);
// Final result
if ScPower = 0 then
Result := Result + Body
else
Result := Result + Body + 'E' + IntToStr(ScPower);
end;
{$IFDEF CLR}
function sdUnicodeToUtf8(const W: widestring): string;
begin
Result := Encoding.UTF8.GetBytes(W);
end;
function sdUtf8ToUnicode(const S: string): widestring;
begin
Result := Encoding.UTF8.GetString(BytesOf(S));
end;
function EncodeBase64Buf(const Buffer: TBytes; Count: Integer): string;
begin
Result := Convert.ToBase64String(Buffer, 0, Count);
end;
function EncodeBase64(const Source: string): string;
begin
Result := Convert.ToBase64String(BytesOf(Source));
end;
procedure DecodeBase64Buf(const Source: string; var Buffer: TBytes; Count: Integer);
var
ADecoded: TBytes;
begin
ADecoded := Convert.FromBase64String(Source);
if Count > Length(ADecoded) then
raise EFilerError.Create(sxeMissingDataInBinaryStream);
SetLength(ADecoded, Count);
Buffer := ADecoded;
end;
function DecodeBase64(const Source: string): string;
begin
Result := AnsiString(Convert.FromBase64String(Source));
end;
{$ELSE}
function PtrUnicodeToUtf8(Dest: PChar; MaxDestBytes: Cardinal; Source: PWideChar; SourceChars: Cardinal): Cardinal;
var
i, count: Cardinal;
c: Cardinal;
begin
Result := 0;
if not assigned(Source) or not assigned(Dest) then
exit;
count := 0;
i := 0;
while (i < SourceChars) and (count < MaxDestBytes) do
begin
c := Cardinal(Source[i]);
Inc(i);
if c <= $7F then
begin
Dest[count] := Char(c);
Inc(count);
end else
if c > $7FF then
begin
if count + 3 > MaxDestBytes then
break;
Dest[count] := Char($E0 or (c shr 12));
Dest[count+1] := Char($80 or ((c shr 6) and $3F));
Dest[count+2] := Char($80 or (c and $3F));
Inc(count,3);
end else
begin // $7F < Source[i] <= $7FF
if count + 2 > MaxDestBytes then
break;
Dest[count] := Char($C0 or (c shr 6));
Dest[count+1] := Char($80 or (c and $3F));
Inc(count,2);
end;
end;
if count >= MaxDestBytes then
count := MaxDestBytes-1;
Dest[count] := #0;
Result := count + 1; // convert zero based index to byte count
end;
function PtrUtf8ToUnicode(Dest: PWideChar; MaxDestChars: Cardinal; Source: PChar;
SourceBytes: Cardinal): Cardinal;
var
i, count: Cardinal;
c: Byte;
wc: Cardinal;
begin
if not assigned(Dest) or not assigned(Source) then
begin
Result := 0;
Exit;
end;
Result := Cardinal(-1);
count := 0;
i := 0;
while (i < SourceBytes) and (count < MaxDestChars) do
begin
wc := Cardinal(Source[i]);
Inc(i);
if (wc and $80) <> 0 then
begin
if i >= SourceBytes then
// incomplete multibyte char
Exit;
wc := wc and $3F;
if (wc and $20) <> 0 then
begin
c := Byte(Source[i]);
Inc(i);
if (c and $C0) <> $80 then
// malformed trail byte or out of range char
Exit;
if i >= SourceBytes then
// incomplete multibyte char
Exit;
wc := (wc shl 6) or (c and $3F);
end;
c := Byte(Source[i]);
Inc(i);
if (c and $C0) <> $80 then
// malformed trail byte
Exit;
Dest[count] := WideChar((wc shl 6) or (c and $3F));
end else
Dest[count] := WideChar(wc);
Inc(count);
end;
if count >= MaxDestChars then
count := MaxDestChars-1;
Dest[count] := #0;
Result := count + 1;
end;
function sdUnicodeToUtf8(const W: widestring): string;
var
L: integer;
Temp: string;
begin
Result := '';
if W = '' then Exit;
SetLength(Temp, Length(W) * 3); // SetLength includes space for null terminator
L := PtrUnicodeToUtf8(PChar(Temp), Length(Temp) + 1, PWideChar(W), Length(W));
if L > 0 then
SetLength(Temp, L - 1)
else
Temp := '';
Result := Temp;
end;
function sdUtf8ToUnicode(const S: string): widestring;
var
L: Integer;
Temp: WideString;
begin
Result := '';
if S = '' then Exit;
SetLength(Temp, Length(S));
L := PtrUtf8ToUnicode(PWideChar(Temp), Length(Temp)+1, PChar(S), Length(S));
if L > 0 then
SetLength(Temp, L-1)
else
Temp := '';
Result := Temp;
end;
function EncodeBase64Buf(const Buffer; Count: Integer): string;
var
i, j: integer;
ACore: integer;
ALong: cardinal;
S: PByte;
begin
// Make sure ASize is always a multiple of 3, and this multiple
// gets saved as 4 characters
ACore := (Count + 2) div 3;
// Set the length of the string that stores encoded characters
SetLength(Result, ACore * 4);
S := @Buffer;
// Do the loop ACore times
for i := 0 to ACore - 1 do
begin
ALong := 0;
for j := 0 to 2 do
begin
ALong := ALong shl 8 + S^;
inc(S);
end;
for j := 0 to 3 do
begin
Result[i * 4 + 4 - j] := cBase64Char[ALong and $3F];
ALong := ALong shr 6;
end;
end;
// For comformity to Base64, we must pad the data instead of zero out
// if the size is not an exact multiple of 3
case ACore * 3 - Count of
0:;// nothing to do
1: // pad one byte
Result[ACore * 4] := cBase64PadChar;
2: // pad two bytes
begin
Result[ACore * 4 ] := cBase64PadChar;
Result[ACore * 4 - 1] := cBase64PadChar;
end;
end;//case
end;
function EncodeBase64(const Source: string): string;
// Encode binary data in Source as BASE64. The function returns the BASE64 encoded
// data as string, without any linebreaks.
begin
if length(Source) > 0 then
Result := EncodeBase64Buf(Source[1], length(Source))
else
Result := '';
end;
procedure DecodeBase64Buf(var Source: string; var Buffer; Count: Integer);
var
i, j: integer;
BufPos, Core: integer;
LongVal: cardinal;
D: PByte;
Map: array[Char] of byte;
begin
// Core * 4 is the number of chars to read - check length
Core := Length(Source) div 4;
if Count > Core * 3 then
raise EFilerError.Create(sxeMissingDataInBinaryStream);
// Prepare map
for i := 0 to 63 do
Map[cBase64Char[i]] := i;
D := @Buffer;
// Check for final padding, and replace with "zeros". There can be
// at max two pad chars ('=')
BufPos := length(Source);
if (BufPos > 0) and (Source[BufPos] = cBase64PadChar) then
begin
Source[BufPos] := cBase64Char[0];
dec(BufPos);
if (BufPos > 0) and (Source[BufPos] = cBase64PadChar) then
Source[BufPos] := cBase64Char[0];
end;
// Do this Core times
for i := 0 to Core - 1 do
begin
LongVal := 0;
// Unroll the characters
for j := 0 to 3 do
LongVal := LongVal shl 6 + Map[Source[i * 4 + j + 1]];
// and unroll the bytes
for j := 2 downto 0 do
begin
// Check overshoot
if integer(D) - integer(@Buffer) >= Count then
exit;
D^ := LongVal shr (j * 8) and $FF;
inc(D);
end;
end;
end;
function DecodeBase64(const Source: string): string;
// Decode BASE64 data in Source into binary data. The function returns the binary
// data as string. Use a TStringStream to convert this data to a stream.
var
BufData: string;
BufSize, BufPos: integer;
begin
BufData := RemoveControlChars(Source);
// Determine length of data
BufSize := length(BufData) div 4;
if BufSize * 4 <> length(BufData) then
raise EFilerError.Create(sxeErrorCalcStreamLength);
BufSize := BufSize * 3;
// Check padding chars
BufPos := length(BufData);
if (BufPos > 0) and (BufData[BufPos] = cBase64PadChar) then
begin
dec(BufPos);
dec(BufSize);
if (BufPos > 0) and (BufData[BufPos] = cBase64PadChar) then
dec(BufSize);
end;
Setlength(Result, BufSize);
// Decode
if BufSize > 0 then
DecodeBase64Buf(BufData, Result[1], BufSize);
end;
{$ENDIF}
function sdAnsiToUtf8(const S: string): string;
begin
Result := sdUnicodeToUtf8(S);
end;
function sdUtf8ToAnsi(const S: string): string;
begin
Result := sdUtf8ToUnicode(S);
end;
function EncodeBinHexBuf(const Source; Count: Integer): string;
// Encode binary data in Source as BINHEX. The function returns the BINHEX encoded
// data as string, without any linebreaks.
var
{$IFDEF CLR}
Text: TBytes;
{$ELSE}
Text: string;
{$ENDIF}
begin
SetLength(Text, Count * 2);
{$IFDEF CLR}
BinToHex(TBytes(Source), 0, Text, 0, Count);
{$ELSE}
{$IFDEF D4UP}
BinToHex(PChar(@Source), PChar(Text), Count);
{$ELSE}
raise Exception.Create(sxeUnsupportedEncoding);
{$ENDIF}
{$ENDIF}
Result := Text;
end;
function EncodeBinHex(const Source: string): string;
// Encode binary data in Source as BINHEX. The function returns the BINHEX encoded
// data as string, without any linebreaks.
var
{$IFDEF CLR}
Text: TBytes;
{$ELSE}
Text: string;
{$ENDIF}
begin
SetLength(Text, Length(Source) * 2);
{$IFDEF CLR}
BinToHex(BytesOf(Source), 0, Text, 0, Length(Source));
{$ELSE}
{$IFDEF D4UP}
BinToHex(PChar(Source), PChar(Text), Length(Source));
{$ELSE}
raise Exception.Create(sxeUnsupportedEncoding);
{$ENDIF}
{$ENDIF}
Result := Text;
end;
procedure DecodeBinHexBuf(const Source: string; var Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Count: Integer);
// Decode BINHEX data in Source into binary data.
begin
if Length(Source) div 2 < Count then
raise EFilerError.Create(sxeMissingDataInBinaryStream);
{$IFDEF CLR}
HexToBin(BytesOf(Source), 0, Buffer, 0, Count);
{$ELSE}
{$IFDEF D4UP}
HexToBin(PChar(Source), PChar(@Buffer), Count);
{$ELSE}
raise Exception.Create(sxeUnsupportedEncoding);
{$ENDIF}
{$ENDIF}
end;
function DecodeBinHex(const Source: string): string;
// Decode BINHEX data in Source into binary data. The function returns the binary
// data as string. Use a TStringStream to convert this data to a stream.
var
AData: string;
ASize: integer;
{$IFDEF CLR}
Buffer: TBytes;
{$ELSE}
Buffer: string;
{$ENDIF}
begin
AData := RemoveControlChars(Source);
// Determine length of data
ASize := length(AData) div 2;
if ASize * 2 <> length(AData) then
raise EFilerError.Create(sxeErrorCalcStreamLength);
SetLength(Buffer, ASize);
{$IFDEF CLR}
HexToBin(BytesOf(AData), 0, Buffer, 0, ASize);
{$ELSE}
{$IFDEF D4UP}
HexToBin(PChar(AData), PChar(Buffer), ASize);
{$ELSE}
raise Exception.Create(sxeUnsupportedEncoding);
{$ENDIF}
{$ENDIF}
Result := Buffer;
end;
function sdStringToBool(const AValue: string): boolean;
var
Ch: Char;
begin
if Length(AValue) > 0 then
begin
Ch := UpCase(AValue[1]);
if Ch in ['T', 'Y'] then
begin
Result := True;
exit;
end;
if Ch in ['F', 'N'] then
begin
Result := False;
exit;
end;
end;
raise Exception.Create(sxeCannotConverToBool);
end;
function sdStringFromBool(ABool: boolean): string;
const
cBoolValues: array[boolean] of string = ('False', 'True');
begin
Result := cBoolValues[ABool];
end;
{ TXmlNode }
function TXmlNode.AbortParsing: boolean;
begin
Result := assigned(Document) and Document.AbortParsing;
end;
procedure TXmlNode.Assign(Source: TPersistent);
var
i: integer;
Node: TXmlNode;
begin
if Source is TXmlNode then
begin
// Clear first
Clear;
// Properties
FElementType := TXmlNode(Source).FElementType;
FName := TXmlNode(Source).FName;
FTag := TXmlNode(Source).FTag;
FValue := TXmlNode(Source).FValue;
// Attributes
if assigned(TXmlNode(Source).FAttributes) then
begin
CheckCreateAttributesList;
FAttributes.Assign(TXmlNode(Source).FAttributes);
end;
// Nodes
for i := 0 to TXmlNode(Source).NodeCount - 1 do
begin
Node := NodeNew('');
Node.Assign(TXmlNode(Source).Nodes[i]);
end;
end else
if Source is TNativeXml then
begin
Assign(TNativeXml(Source).FRootNodes);
end else
inherited;
end;
procedure TXmlNode.AttributeAdd(const AName, AValue: string);
var
Attr: string;
begin
Attr := Format('%s=%s', [AName, QuoteString(EscapeString(AValue))]);
CheckCreateAttributesList;
FAttributes.Add(Attr);
end;
{$IFDEF D4UP}
procedure TXmlNode.AttributeAdd(const AName: string; AValue: integer);
begin
AttributeAdd(AName, IntToStr(AValue));
end;
{$ENDIF}
procedure TXmlNode.AttributeDelete(Index: integer);
begin
if (Index >= 0) and (Index < AttributeCount) then
FAttributes.Delete(Index);
end;
procedure TXmlNode.AttributeExchange(Index1, Index2: integer);
var
Temp: string;
begin
if (Index1 <> Index2) and
(Index1 >= 0) and (Index1 < FAttributes.Count) and
(Index2 >= 0) and (Index2 < FAttributes.Count) then
begin
Temp := FAttributes[Index1];
FAttributes[Index1] := FAttributes[Index2];
FAttributes[Index2] := Temp;
end;
end;
function TXmlNode.AttributeIndexByname(const AName: string): integer;
// Return the index of the attribute with name AName, or -1 if not found
var
i: integer;
begin
Result := -1;
for i := 0 to AttributeCount - 1 do
if AnsiCompareText(AttributeName[i], AName) = 0 then
begin
Result := i;
exit;
end;
end;
procedure TXmlNode.AttributesClear;
begin
FreeAndNil(FAttributes);
end;
function TXmlNode.BufferLength: integer;
var
BufData: string;
BufPos: integer;
begin
BufData := RemoveControlChars(FValue);
case BinaryEncoding of
xbeBinHex:
begin
Result := length(BufData) div 2;
if Result * 2 <> length(BufData) then
raise EFilerError.Create(sxeErrorCalcStreamLength);
end;
xbeBase64:
begin
Result := length(BufData) div 4;
if Result * 4 <> length(BufData) then
raise EFilerError.Create(sxeErrorCalcStreamLength);
Result := Result * 3;
// Check padding chars
BufPos := length(BufData);
if (BufPos > 0) and (BufData[BufPos] = cBase64PadChar) then
begin
dec(BufPos);
dec(Result);
if (BufPos > 0) and (BufData[BufPos] = cBase64PadChar) then
dec(Result);
end;
end;
else
Result := 0; // avoid compiler warning
end;
end;
procedure TXmlNode.BufferRead(var Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Count: Integer);
// Read data from XML binhex to the buffer
var
BufData: string;
begin
BufData := RemoveControlChars(FValue);
case BinaryEncoding of
xbeBinHex:
DecodeBinHexBuf(BufData, Buffer, Count);
xbeBase64:
DecodeBase64Buf(BufData, Buffer, Count);
end;
end;
procedure TXmlNode.BufferWrite(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Count: Integer);
// Write data from the buffer to XML in binhex format
var
BufData: string;
begin
if Count > 0 then
case BinaryEncoding of
xbeBinHex:
BufData := EncodeBinHexBuf(Buffer, Count);
xbeBase64:
BufData := EncodeBase64Buf(Buffer, Count);
end;
// For comformity with Base64, we must add linebreaks each 76 characters
FValue := AddControlChars(BufData, GetLineFeed + GetIndent, 76);
end;
procedure TXmlNode.CheckCreateAttributesList;
begin
if not assigned(FAttributes) then
begin
FAttributes := TStringList.Create;
if assigned(FDocument) then
FAttributes.Sorted := FDocument.SortAttributes;
end;
end;
procedure TXmlNode.Clear;
begin
// Name + value
FName := '';
FValue := '';
// Clear attributes and nodes
AttributesClear;
NodesClear;
end;
function TXmlNode.CompareNodeName(const NodeName: string): integer;
begin
// Compare with FullPath or local name based on NodeName's first character
if length(NodeName) > 0 then
if NodeName[1] = '/' then
begin
// FullPath
Result := AnsiCompareText(FullPath, NodeName);
exit;
end;
// local name
Result := AnsiCompareText(Name, NodeName);
end;
constructor TXmlNode.Create(ADocument: TNativeXml);
begin
inherited Create;
FDocument := ADocument;
end;
constructor TXmlNode.CreateName(ADocument: TNativeXml;
const AName: string);
begin
Create(ADocument);
Name := AName;
end;
constructor TXmlNode.CreateNameValue(ADocument: TNativeXml; const AName,
AValue: string);
begin
Create(ADocument);
Name := AName;
ValueAsString := AValue;
end;
constructor TXmlNode.CreateType(ADocument: TNativeXml;
AType: TXmlElementType);
begin
Create(ADocument);
FElementType := AType;
end;
procedure TXmlNode.Delete;
begin
if assigned(Parent) then
Parent.NodeRemove(Self);
end;
procedure TXmlNode.DeleteEmptyNodes;
var
i: integer;
Node: TXmlNode;
begin
for i := NodeCount - 1 downto 0 do
begin
Node := Nodes[i];
// Recursive call
Node.DeleteEmptyNodes;
// Check if we should delete child node
if Node.IsEmpty then
NodeDelete(i);
end;
end;
destructor TXmlNode.Destroy;
begin
NodesClear;
AttributesClear;
inherited;
end;
function TXmlNode.FindNode(const NodeName: string): TXmlNode;
// Find the first node which has name NodeName. Contrary to the NodeByName
// function, this function will search the whole subnode tree, using the
// DepthFirst method.
var
i: integer;
begin
Result := nil;
// Loop through all subnodes
for i := 0 to NodeCount - 1 do
begin
Result := Nodes[i];
// If the subnode has name NodeName then we have a result, exit
if Result.CompareNodeName(NodeName) = 0 then
exit;
// If not, we will search the subtree of this node
Result := Result.FindNode(NodeName);
if assigned(Result) then
exit;
end;
end;
procedure TXmlNode.FindNodes(const NodeName: string; const AList: TList);
// local
procedure FindNodesRecursive(ANode: TXmlNode; AList: TList);
var
i: integer;
begin
with ANode do
for i := 0 to NodeCount - 1 do
begin
if Nodes[i].CompareNodeName(NodeName) = 0 then
AList.Add(Nodes[i]);
FindNodesRecursive(Nodes[i], AList);
end;
end;
// main
begin
AList.Clear;
FindNodesRecursive(Self, AList);
end;
function TXmlNode.FloatAllowScientific: boolean;
begin
if assigned(Document) then
Result := Document.FloatAllowScientific
else
Result := cDefaultFloatAllowScientific;
end;
function TXmlNode.FloatSignificantDigits: integer;
begin
if assigned(Document) then
Result := Document.FloatSignificantDigits
else
Result := cDefaultFloatSignificantDigits;
end;
function TXmlNode.FromAnsiString(const s: string): string;
begin
if Utf8Encoded then
Result := sdAnsiToUtf8(s)
else
Result := s;
end;
function TXmlNode.FromWidestring(const W: widestring): string;
begin
if Utf8Encoded then
Result := sdUnicodeToUtf8(W)
else
Result := W;
end;
function TXmlNode.GetAttributeByName(const AName: string): string;
begin
if assigned(FAttributes) then
Result := UnEscapeString(UnQuoteString(FAttributes.Values[AName]))
else
Result := '';
end;
function TXmlNode.GetAttributeByNameWide(const AName: string): widestring;
begin
Result := ToWidestring(GetAttributeByName(AName));
end;
function TXmlNode.GetAttributeCount: integer;
begin
if assigned(FAttributes) then
Result := FAttributes.Count
else
Result := 0;
end;
function TXmlNode.GetAttributeName(Index: integer): string;
begin
if (Index >= 0) and (Index < AttributeCount) then
Result := FAttributes.Names[Index];
end;
function TXmlNode.GetAttributePair(Index: integer): string;
begin
if (Index >= 0) and (Index < AttributeCount) then
Result := FAttributes[Index];
end;
function TXmlNode.GetAttributeValue(Index: integer): string;
var
P: integer;
S: string;
begin
Result := '';
if (Index >= 0) and (Index < AttributeCount) then
begin
S := FAttributes[Index];
P := AnsiPos('=', S);
if P > 0 then
Result := UnEscapeString(UnQuoteString(Copy(S, P + 1, MaxInt)));
end;
end;
function TXmlNode.GetAttributeValueAsInteger(Index: integer): integer;
begin
Result := StrToIntDef(GetAttributeValue(Index), 0);
end;
function TXmlNode.GetAttributeValueAsWidestring(Index: integer): widestring;
begin
Result := ToWidestring(GetAttributeValue(Index));
end;
function TXmlNode.GetAttributeValueDirect(Index: integer): string;
var
P: integer;
S: string;
begin
Result := '';
if (Index >= 0) and (Index < AttributeCount) then
begin
S := FAttributes[Index];
P := AnsiPos('=', S);
if P > 0 then
Result := UnQuoteString(Copy(S, P + 1, MaxInt));
end;
end;
function TXmlNode.GetBinaryEncoding: TBinaryEncodingType;
begin
Result := xbeBinHex;
if assigned(Document) then
Result := Document.BinaryEncoding;
end;
function TXmlNode.GetBinaryString: string;
// Get the binary contents of this node as Base64 and return it as a string
var
OldEncoding: TBinaryEncodingType;
{$IFDEF CLR}
Buffer: TBytes;
{$ENDIF}
begin
// Set to base64
OldEncoding := BinaryEncoding;
try
BinaryEncoding := xbeBase64;
{$IFDEF CLR}
SetLength(Buffer, BufferLength);
if length(Buffer) > 0 then
BufferRead(Buffer, length(Buffer));
Result := Buffer;
{$ELSE}
SetLength(Result, BufferLength);
if length(Result) > 0 then
BufferRead(Result[1], length(Result));
{$ENDIF}
finally
BinaryEncoding := OldEncoding;
end;
end;
function TXmlNode.GetCascadedName: string;
// Return the name+index and all predecessors with underscores to separate, in
// order to get a unique reference that can be used in filenames
var
LName: string;
begin
LName := Format('%s%.4d', [Name, StrToIntDef(AttributeByName['Index'], 0)]);
if assigned(Parent) then
Result := Format('%s_%s', [Parent.CascadedName, LName])
else
Result := LName;
end;
function TXmlNode.GetFullPath: string;
// GetFullpath will return the complete path of the node from the root, e.g.
// /Root/SubNode1/SubNode2/ThisNode
begin
Result := '/' + Name;
if Treedepth > 0 then
// Recursive call
Result := Parent.GetFullPath + Result;
end;
function TXmlNode.GetIndent: string;
var
i: integer;
begin
if assigned(Document) then
begin
case Document.XmlFormat of
xfCompact: Result := '';
xfReadable:
for i := 0 to TreeDepth - 1 do
Result := Result + Document.IndentString;
end; //case
end else
Result := ''
end;
function TXmlNode.GetLineFeed: string;
begin
if assigned(Document) then
begin
case Document.XmlFormat of
xfCompact: Result := '';
xfReadable: Result := #13#10;
else
Result := #10;
end; //case
end else
Result := '';
end;
function TXmlNode.GetNodeCount: integer;
begin
if Assigned(FNodes) then
Result := FNodes.Count
else
Result := 0;
end;
function TXmlNode.GetNodes(Index: integer): TXmlNode;
begin
if (Index >= 0) and (Index < NodeCount) then
Result := TXmlNode(FNodes[Index])
else
Result := nil;
end;
function TXmlNode.GetTotalNodeCount: integer;
var
i: integer;
begin
Result := NodeCount;
for i := 0 to NodeCount - 1 do
inc(Result, Nodes[i].TotalNodeCount);
end;
function TXmlNode.GetTreeDepth: integer;
begin
Result := -1;
if assigned(Parent) then
Result := Parent.TreeDepth + 1;
end;
function TXmlNode.GetValueAsBool: boolean;
begin
Result := sdStringToBool(FValue);
end;
function TXmlNode.GetValueAsDateTime: TDateTime;
begin
Result := sdDateTimeFromString(ValueAsString);
end;
function TXmlNode.GetValueAsFloat: double;
var
Code: integer;
begin
val(StringReplace(FValue, ',', '.', []), Result, Code);
if Code > 0 then
raise Exception.Create(sxeCannotConvertToFloat);
end;
function TXmlNode.GetValueAsInt64: int64;
begin
Result := StrToInt64(FValue);
end;
function TXmlNode.GetValueAsInteger: integer;
begin
Result := StrToInt(FValue);
end;
function TXmlNode.GetValueAsString: string;
begin
Result := UnEscapeString(FValue);
end;
function TXmlNode.GetValueAsWidestring: widestring;
begin
Result := ToWidestring(ValueAsString);
end;
function TXmlNode.GetWriteOnDefault: boolean;
begin
Result := True;
if assigned(Document) then
Result := Document.WriteOnDefault;
end;
function TXmlNode.HasAttribute(const AName: string): boolean;
var
i: integer;
begin
Result := False;
for i := 0 to AttributeCount - 1 do
if AnsiCompareText(AName, AttributeName[i]) = 0 then
begin
Result := True;
exit;
end;
end;
function TXmlNode.IndexInParent: integer;
// Retrieve our index in the parent's nodelist
var
i: integer;
begin
Result := -1;
if assigned(Parent) then
for i := 0 to Parent.NodeCount - 1 do
if Self = Parent.Nodes[i] then
begin
Result := i;
exit;
end;
end;
function TXmlNode.IsClear: boolean;
begin
Result := (Length(FName) = 0) and IsEmpty;
end;
function TXmlNode.IsEmpty: boolean;
begin
Result := (Length(FValue) = 0) and (NodeCount = 0) and (AttributeCount = 0);
end;
function TXmlNode.IsEqualTo(ANode: TXmlNode; Options: TXmlCompareOptions;
MismatchNodes: TList): boolean;
var
i, Index: integer;
NodeResult, ChildResult: boolean;
begin
// Start with a negative result
Result := False;
NodeResult := False;
if not assigned(ANode) then
exit;
// Assume childs equals other node's childs
ChildResult := True;
// child node names and values - this comes first to assure the lists are filled
if (xcChildNames in Options) or (xcChildValues in Options) or (xcRecursive in Options) then
for i := 0 to NodeCount - 1 do
begin
// Do child name check
Index := ANode.NodeIndexByName(Nodes[i].Name);
// Do we have the childnode in the other?
if Index < 0 then
begin
// No we dont have it
if xcChildNames in Options then
begin
if assigned(MismatchNodes) then MismatchNodes.Add(Nodes[i]);
ChildResult := False;
end;
end else
begin
// Do child value check
if xcChildValues in Options then
if AnsiCompareText(Nodes[i].ValueAsString, ANode.Nodes[Index].ValueAsString) <> 0 then
begin
if assigned(MismatchNodes) then
MismatchNodes.Add(Nodes[i]);
ChildResult := False;
end;
// Do recursive check
if xcRecursive in Options then
if not Nodes[i].IsEqualTo(ANode.Nodes[Index], Options, MismatchNodes) then
ChildResult := False;
end;
end;
try
// We assume there are differences
NodeResult := False;
// Node name, type and value
if xcNodeName in Options then
if AnsiCompareText(Name, ANode.Name) <> 0 then
exit;
if xcNodeType in Options then
if ElementType <> ANode.ElementType then
exit;
if xcNodeValue in Options then
if AnsiCompareText(ValueAsString, ANode.ValueAsString) <> 0 then
exit;
// attribute count
if xcAttribCount in Options then
if AttributeCount <> ANode.AttributeCount then
exit;
// attribute names and values
if (xcAttribNames in Options) or (xcAttribValues in Options) then
for i := 0 to AttributeCount - 1 do
begin
Index := ANode.AttributeIndexByName(AttributeName[i]);
if Index < 0 then
if xcAttribNames in Options then
exit
else
continue;
if xcAttribValues in Options then
if AnsiCompareText(AttributeValue[i], ANode.AttributeValue[Index]) <> 0 then
exit;
end;
// child node count
if xcChildCount in Options then
if NodeCount <> ANode.NodeCount then
exit;
// If we arrive here, it means no differences were found, return True
NodeResult := True;
finally
Result := ChildResult and NodeResult;
if (not NodeResult) and assigned(MismatchNodes) then
MismatchNodes.Insert(0, Self);
end;
end;
function TXmlNode.NodeAdd(ANode: TXmlNode): integer;
begin
if assigned(ANode) then
begin
ANode.Parent := Self;
if not assigned(FNodes) then
FNodes := TList.Create;
Result := FNodes.Add(ANode);
end else
Result := -1;
end;
function TXmlNode.NodeByAttributeValue(const NodeName, AttribName, AttribValue: string;
ShouldRecurse: boolean): TXmlNode;
// This function returns a pointer to the first subnode that has an attribute with
// name AttribName and value AttribValue.
var
i: integer;
Node: TXmlNode;
begin
Result := nil;
// Find all nodes that are potential results
for i := 0 to NodeCount - 1 do
begin
Node := Nodes[i];
if (AnsiCompareText(Node.Name, NodeName) = 0) and
Node.HasAttribute(AttribName) and
(AnsiCompareText(Node.AttributeByName[AttribName], AttribValue) = 0) then
begin
Result := Node;
exit;
end;
// Recursive call
if ShouldRecurse then
Result := Node.NodeByAttributeValue(NodeName, AttribName, AttribValue, True);
if assigned(Result) then
exit;
end;
end;
function TXmlNode.NodeByElementType(ElementType: TXmlElementType): TXmlNode;
var
i: integer;
begin
Result := nil;
for i := 0 to NodeCount - 1 do
if Nodes[i].ElementType = ElementType then
begin
Result := Nodes[i];
exit;
end;
end;
function TXmlNode.NodeByName(const AName: string): TXmlNode;
var
i: integer;
begin
Result := nil;
for i := 0 to NodeCount - 1 do
if AnsiCompareText(Nodes[i].Name, AName) = 0 then
begin
Result := Nodes[i];
exit;
end;
end;
procedure TXmlNode.NodeDelete(Index: integer);
begin
if (Index >= 0) and (Index < NodeCount) then
begin
TXmlNode(FNodes[Index]).Free;
FNodes.Delete(Index);
end;
end;
procedure TXmlNode.NodeExchange(Index1, Index2: integer);
begin
if (Index1 >= 0) and (Index1 < Nodecount) and
(Index2 >= 0) and (Index2 < Nodecount) then
FNodes.Exchange(Index1, Index2);
end;
function TXmlNode.NodeExtract(ANode: TXmlNode): TXmlNode;
var
Index: integer;
begin
// Compatibility with Delphi4
Result := nil;
if assigned(FNodes) then
begin
Index := FNodes.IndexOf(ANode);
if Index >= 0 then begin
Result := ANode;
FNodes.Delete(Index);
end;
end;
end;
function TXmlNode.NodeFindOrCreate(const AName: string): TXmlNode;
// Find the node with AName, and if not found, add new one
begin
Result := NodeByName(AName);
if not assigned(Result) then
Result := NodeNew(AName);
end;
function TXmlNode.NodeIndexByName(const AName: string): integer;
begin
Result := 0;
while Result < NodeCount do
begin
if AnsiCompareText(Nodes[Result].Name, AName) = 0 then
exit;
inc(Result);
end;
if Result = NodeCount then
Result := -1;
end;
function TXmlNode.NodeIndexByNameFrom(const AName: string; AFrom: integer): integer;
begin
Result := AFrom;
while Result < NodeCount do
begin
if AnsiCompareText(Nodes[Result].Name, AName) = 0 then
exit;
inc(Result);
end;
if Result = NodeCount then
Result := -1;
end;
function TXmlNode.NodeIndexOf(ANode: TXmlNode): integer;
begin
if assigned(ANode) and assigned(FNodes) then
Result := FNodes.IndexOf(ANode)
else
Result := -1;
end;
procedure TXmlNode.NodeInsert(Index: integer; ANode: TXmlNode);
// Insert the node ANode at location Index in the list.
begin
if not assigned(ANode) then
exit;
if (Index >=0) and (Index <= NodeCount) then
begin
if not assigned(FNodes) then
FNodes := TList.Create;
ANode.Parent := Self;
FNodes.Insert(Index, ANode);
end;
end;
function TXmlNode.NodeNew(const AName: string): TXmlNode;
// Add a new child node and return its pointer
begin
Result := Nodes[NodeAdd(TXmlNode.CreateName(Document, AName))];
end;
function TXmlNode.NodeNewAtIndex(Index: integer; const AName: string): TXmlNode;
// Create a new node with AName, and insert it into the subnode list at location
// Index, and return a pointer to it.
begin
if (Index >= 0) and (Index <= NodeCount) then
begin
Result := TXmlNode.CreateName(Document, AName);
NodeInsert(Index, Result);
end else
Result := nil;
end;
function TXmlNode.NodeRemove(ANode: TxmlNode): integer;
begin
Result := NodeIndexOf(ANode);
if Result >= 0 then
NodeDelete(Result);
end;
procedure TXmlNode.NodesByName(const AName: string; const AList: TList);
// Fill AList with nodes that have name AName
var
i: integer;
begin
if not assigned(AList) then
exit;
AList.Clear;
for i := 0 to NodeCount - 1 do
if AnsiCompareText(Nodes[i].Name, AName) = 0 then
AList.Add(Nodes[i]);
end;
procedure TXmlNode.NodesClear;
var
i: integer;
begin
for i := 0 to NodeCount - 1 do
TXmlNode(FNodes[i]).Free;
FreeAndNil(FNodes);
end;
procedure TXmlNode.ParseTag(const AValue: string; TagStart, TagClose: integer);
var
LItems: TStringList;
begin
// Create a list to hold string items
LItems := TStringList.Create;
try
ParseAttributes(AValue, TagStart, TagClose, LItems);
// Determine name, attributes or value for each element type
case ElementType of
xeDeclaration:
FName := 'xml';
xeStyleSheet:
begin
FName := 'xml-stylesheet';
// We also set this as the value for use in "StyleSheetString"
ValueDirect := trim(copy(AValue, TagStart, TagClose - TagStart));
end;
else
// First item is the name - is it there?
if LItems.Count = 0 then
raise EFilerError.Create(sxeMissingElementName);
// Set the name - using the element instead of property for speed
FName := LItems[0];
LItems.Delete(0);
end;//case
// Any attributes?
if LItems.Count > 0 then
begin
CheckCreateAttributesList;
FAttributes.Assign(LItems);
end;
finally
LItems.Free;
end;
end;
function TXmlNode.QualifyAsDirectNode: boolean;
// If this node qualifies as a direct node when writing, we return True.
// A direct node may have attributes, but no value or subnodes. Furhtermore,
// the root node will never be displayed as a direct node.
begin
Result :=
(Length(FValue) = 0) and
(NodeCount = 0) and
(ElementType = xeNormal) and
not UseFullNodes and
(TreeDepth > 0);
end;
function TXmlNode.ReadAttributeBool(const AName: string; ADefault: boolean): boolean;
var
V: string;
begin
V := AttributeByName[AName];
try
Result := sdStringToBool(V);
except
Result := ADefault;
end;
end;
function TXmlNode.ReadAttributeFloat(const AName: string; ADefault: double): double;
var
V: string;
Code: integer;
begin
V := AttributeByName[AName];
val(StringReplace(V, ',', '.', []), Result, Code);
if Code > 0 then
Result := ADefault;
end;
function TXmlNode.ReadAttributeInteger(const AName: string; ADefault: integer): integer;
begin
Result := StrToIntDef(AttributeByName[AName], ADefault);
end;
function TXmlNode.ReadAttributeInt64(const AName: string; ADefault: int64): int64;
begin
Result := StrToInt64Def(AttributeByName[AName], ADefault);
end;
function TXmlNode.ReadAttributeString(const AName: string; const ADefault: string): string;
begin
Result := AttributeByName[AName];
if length(Result) = 0 then
Result := ADefault;
end;
function TXmlNode.ReadBool(const AName: string; ADefault: boolean): boolean;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := Nodes[Index].ValueAsBoolDef(ADefault);
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.ReadBrush(const AName: string; ABrush: TBrush);
var
Child: TXmlNode;
begin
Child := NodeByName(AName);
if assigned(Child) then with Child do
begin
// Read values
ABrush.Color := ReadColor('Color', clWhite);
ABrush.Style := TBrushStyle(ReadInteger('Style', integer(bsSolid)));
end else
begin
// Defaults
ABrush.Bitmap := nil;
ABrush.Color := clWhite;
ABrush.Style := bsSolid;
end;
end;
function TXmlNode.ReadColor(const AName: string; ADefault: TColor): TColor;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := StrToInt(Nodes[Index].ValueAsString);
end;
{$ENDIF}
function TXmlNode.ReadDateTime(const AName: string; ADefault: TDateTime): TDateTime;
// Date MUST always be written in this format:
// YYYY-MM-DD (if just date) or
// YYYY-MM-DDThh:mm:ss.sssZ (if date and time. The Z stands for universal time
// zone. Since Delphi's TDateTime does not give us a clue about the timezone,
// this is the easiest solution)
// This format SHOULD NOT be changed, to avoid all kinds of
// conversion errors in future.
// This format is compatible with the W3C date/time specification as found here:
// http://www.w3.org/TR/NOTE-datetime
begin
Result := sdDateTimeFromStringDefault(ReadString(AName, ''), ADefault);
end;
function TXmlNode.ReadFloat(const AName: string; ADefault: double): double;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := Nodes[Index].ValueAsFloatDef(ADefault);
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.ReadFont(const AName: string; AFont: TFont);
var
Child: TXmlNode;
begin
Child := NodeByName(AName);
AFont.Style := [];
if assigned(Child) then with Child do
begin
// Read values
AFont.Name := ReadString('Name', 'Arial');
AFont.Color := ReadColor('Color', clBlack);
AFont.Size := ReadInteger('Size', 14);
if ReadBool('Bold', False) then AFont.Style := AFont.Style + [fsBold];
if ReadBool('Italic', False) then AFont.Style := AFont.Style + [fsItalic];
if ReadBool('Underline', False) then AFont.Style := AFont.Style + [fsUnderline];
if ReadBool('Strikeout', False) then AFont.Style := AFont.Style + [fsStrikeout];
end else
begin
// Defaults
AFont.Name := 'Arial';
AFont.Color := clBlack;
AFont.Size := 14;
end;
end;
{$ENDIF}
procedure TXmlNode.ReadFromStream(S: TStream);
// Read the node from the starting "<" until the closing ">" from the stream in S.
// This procedure also calls OnNodeNew and OnNodeLoaded events
var
Ch: Char;
i: integer;
TagIndex: integer;
V: string;
Len: integer;
Node: TXmlNode;
NodeValue: string;
ValuePos, ValueLen: integer;
ClosePos: integer;
HasCR: boolean;
HasSubtags: boolean;
Words: TStringList;
IsDirect: boolean;
Reader: TsdSurplusReader;
// local
procedure AddCharDataNode;
var
V: string;
Node: TXmlNode;
begin
// Add all text up till now as xeCharData
if ValuePos > 0 then
begin
V := copy(NodeValue, 1, ValuePos);
if length(trim(V)) > 0 then
begin
Node := TXmlNode.CreateType(Document, xeCharData);
Node.ValueDirect := V;
NodeAdd(Node);
end;
ValuePos := 0;
end;
end;
// Main
begin
// Check if we aborted parsing
if AbortParsing then
exit;
// Initial reserve textual value: just 80 characters which is OK for most short values
ValuePos := 0;
ValueLen := 80;
SetLength(NodeValue, ValueLen);
HasCR := False;
HasSubTags := False;
Reader := TsdSurplusReader.Create(S);
try
// Trailing blanks/controls chars?
if not Reader.ReadCharSkipBlanks(Ch) then
exit;
// What is it?
if Ch = '<' then
begin
// A tag - which one?
TagIndex := ReadOpenTag(Reader);
if TagIndex >= 0 then
begin
try
ElementType := cTags[TagIndex].FStyle;
case ElementType of
xeNormal, xeDeclaration, xeStyleSheet:
begin
// These tags we will process
ReadStringFromStreamUntil(Reader, cTags[TagIndex].FClose, V, True);
Len := length(V);
// Is it a direct tag?
IsDirect := False;
if (ElementType = xeNormal) and (Len > 0) then
if V[Len] = '/' then
begin
dec(Len);
IsDirect := True;
end;
ParseTag(V, 1, Len + 1);
// Here we know our name so good place to call OnNodeNew event
if assigned(Document) then
begin
Document.DoNodeNew(Self);
if AbortParsing then
exit;
end;
// Now the tag can be a direct close - in that case we're finished
if IsDirect or (ElementType in [xeDeclaration, xeStyleSheet]) then
exit;
// Process rest of tag
repeat
// Read character from stream
if S.Read(Ch, 1) <> 1 then
raise EFilerError.CreateFmt(sxeMissingCloseTag, [Name]);
// Is there a subtag?
if Ch = '<' then
begin
if not Reader.ReadCharSkipBlanks(Ch) then
raise EFilerError.CreateFmt(sxeMissingDataAfterGreaterThan, [Name]);
if Ch = '/' then
begin
// This seems our closing tag
if not ReadStringFromStreamUntil(Reader, '>', V, True) then
raise EFilerError.CreateFmt(sxeMissingLessThanInCloseTag, [Name]);
if AnsiCompareText(trim(V), Name) <> 0 then
raise EFilerError.CreateFmt(sxeIncorrectCloseTag, [Name]);
V := '';
break;
end else
begin
// Add all text up till now as xeCharData
AddCharDataNode;
// Reset the HasCR flag if we add node, we only want to detect
// the CR after last subnode
HasCR := False;
// This is a subtag... so create it and let it process
HasSubTags := True;
S.Seek(-2, soCurrent);
Node := TXmlNode.Create(Document);
NodeAdd(Node);
Node.ReadFromStream(S);
// Check for dropping comments
if assigned(Document) and Document.DropCommentsOnParse and
(Node.ElementType = xeComment) then
NodeDelete(NodeIndexOf(Node));
end;
end else
begin
// If we detect a CR we will set the flag. This will signal the fact
// that this XML file was saved with xfReadable
if Ch = #13 then
HasCR := True;
// Add the character to the node value buffer.
inc(ValuePos);
if ValuePos > ValueLen then
begin
inc(ValueLen, cNodeValueBuf);
SetLength(NodeValue, ValueLen);
end;
NodeValue[ValuePos] := Ch;
end;
until False or AbortParsing;
// Add all text up till now as xeText
AddCharDataNode;
// Check CharData nodes, remove trailing CRLF + indentation if we
// were in xfReadable mode
if HasSubtags and HasCR then
begin
for i := 0 to NodeCount - 1 do
if Nodes[i].ElementType = xeCharData then
begin
ClosePos := length(Nodes[i].FValue);
while (ClosePos > 0) and (Nodes[i].FValue[ClosePos] in [#10, #13, ' ']) do
dec(ClosePos);
Nodes[i].FValue := copy(Nodes[i].FValue, 1, ClosePos);
end;
end;
// If the first node is xeCharData we use it as ValueDirect
if NodeCount > 0 then
if Nodes[0].ElementType = xeCharData then
begin
ValueDirect := Nodes[0].ValueDirect;
NodeDelete(0);
end;
end;
xeDocType:
begin
Name := 'DTD';
if assigned(Document) then
begin
Document.DoNodeNew(Self);
if AbortParsing then
exit;
end;
// Parse DTD
if assigned(Document) then
Document.ParseDTD(Self, S);
end;
xeElement, xeAttList, xeEntity, xeNotation:
begin
// DTD elements
ReadStringFromStreamWithQuotes(S, cTags[TagIndex].FClose, V);
Len := length(V);
Words := TStringList.Create;
try
ParseAttributes(V, 1, Len + 1, Words);
if Words.Count > 0 then
begin
Name := Words[0];
Words.Delete(0);
end;
ValueDirect := trim(Words.Text);
finally
Words.Free;
end;
if assigned(Document) then
begin
Document.DoNodeNew(Self);
if AbortParsing then
exit;
end;
end;
else
case ElementType of
xeComment: Name := 'Comment';
xeCData: Name := 'CData';
xeExclam: Name := 'Special';
xeQuestion: Name := 'Special';
else
Name := 'Unknown';
end; //case
// Here we know our name so good place to call OnNodeNew
if assigned(Document) then
begin
Document.DoNodeNew(Self);
if AbortParsing then
exit;
end;
// In these cases just get all data up till the closing tag
ReadStringFromStreamUntil(Reader, cTags[TagIndex].FClose, V, False);
ValueDirect := V;
end;//case
finally
// Call the OnNodeLoaded and OnProgress events
if assigned(Document) and not AbortParsing then
begin
Document.DoProgress(S.Position);
Document.DoNodeLoaded(Self);
end;
end;
end;
end;
finally
Reader.Free;
end;
end;
procedure TXmlNode.ReadFromString(const AValue: string);
var
S: TStream;
begin
S := TsdStringStream.Create(AValue);
try
ReadFromStream(S);
finally
S.Free;
end;
end;
function TXmlNode.ReadInt64(const AName: string; ADefault: int64): int64;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := Nodes[Index].ValueAsInt64Def(ADefault);
end;
function TXmlNode.ReadInteger(const AName: string; ADefault: integer): integer;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := Nodes[Index].ValueAsIntegerDef(ADefault);
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.ReadPen(const AName: string; APen: TPen);
var
Child: TXmlNode;
begin
Child := NodeByName(AName);
if assigned(Child) then with Child do
begin
// Read values
APen.Color := ReadColor('Color', clBlack);
APen.Mode := TPenMode(ReadInteger('Mode', integer(pmCopy)));
APen.Style := TPenStyle(ReadInteger('Style', integer(psSolid)));
APen.Width := ReadInteger('Width', 1);
end else
begin
// Defaults
APen.Color := clBlack;
APen.Mode := pmCopy;
APen.Style := psSolid;
APen.Width := 1;
end;
end;
{$ENDIF}
function TXmlNode.ReadString(const AName: string; const ADefault: string): string;
var
Index: integer;
begin
Result := ADefault;
Index := NodeIndexByName(AName);
if Index >= 0 then
Result := Nodes[Index].ValueAsString;
end;
function TXmlNode.ReadWidestring(const AName: string; const ADefault: widestring): widestring;
begin
Result := ToWidestring(ReadString(AName, FromWidestring(ADefault)));
end;
procedure TXmlNode.ResolveEntityReferences;
// Replace any entity references by the entities, and parse the new content if any
// local
function SplitReference(const AValue: string; var Text1, Text2: string): string;
var
P: integer;
begin
Result := '';
P := Pos('&', AValue);
Text1 := '';
Text2 := AValue;
if P = 0 then
exit;
Text1 := copy(AValue, 1, P - 1);
Text2 := copy(AValue, P + 1, length(AValue));
P := Pos(';', Text2);
if P = 0 then
exit;
Result := copy(Text2, 1, P - 1);
Text2 := copy(Text2, P + 1, length(Text2));
end;
// local
function ReplaceEntityReferenceByNodes(ARoot: TXmlNode; const AValue: string; var InsertPos: integer; var Text1, Text2: string): boolean;
var
Reference: string;
Entity: string;
Node: TXmlNode;
S: TStream;
begin
Result := False;
Reference := SplitReference(AValue, Text1, Text2);
if (length(Reference) = 0) or not assigned(Document) then
exit;
// Lookup entity references
Entity := Document.EntityByName[Reference];
// Does the entity contain markup?
if (length(Entity) > 0) and (Pos('<', Entity) > 0) then
begin
S := TsdStringStream.Create(Entity);
try
while S.Position < S.Size do
begin
Node := TXmlNode.Create(Document);
Node.ReadFromStream(S);
if Node.IsEmpty then
Node.Free
else
begin
ARoot.NodeInsert(InsertPos, Node);
inc(InsertPos);
Result := True;
end;
end;
finally
S.Free;
end;
end;
end;
// main
var
i: integer;
InsertPos: integer;
Text1, Text2: string;
Node: TXmlNode;
V, Reference, Replace, Entity, First, Last: string;
begin
if length(FValue) > 0 then
begin
// Different behaviour for xeNormal and xeCharData
if ElementType = xeNormal then
begin
InsertPos := 0;
if ReplaceEntityReferenceByNodes(Self, FValue, InsertPos, Text1, Text2) then
begin
FValue := Text1;
if length(trim(Text2)) > 0 then
begin
Node := TXmlNode.CreateType(Document, xeCharData);
Node.ValueDirect := Text2;
NodeInsert(InsertPos, Node);
end;
end;
end else if (ElementType = xeCharData) and assigned(Parent) then
begin
InsertPos := Parent.NodeIndexOf(Self);
if ReplaceEntityReferenceByNodes(Parent, FValue, InsertPos, Text1, Text2) then
begin
FValue := Text1;
if length(trim(FValue)) = 0 then
FValue := '';
if length(trim(Text2)) > 0 then
begin
Node := TXmlNode.CreateType(Document, xeCharData);
Node.ValueDirect := Text2;
Parent.NodeInsert(InsertPos, Node);
end;
end;
end;
end;
// Do attributes
for i := 0 to AttributeCount - 1 do
begin
Last := AttributeValue[i];
V := '';
repeat
Reference := SplitReference(Last, First, Last);
Replace := '';
if length(Reference) > 0 then
begin
Entity := Document.EntityByName[Reference];
if length(Entity) > 0 then
Replace := Entity
else
Replace := '&' + Reference + ';';
end;
V := V + First + Replace;
until length(Reference) = 0;
V := V + Last;
AttributeValue[i] := V;
end;
// Do childnodes too
i := 0;
while i < NodeCount do
begin
Nodes[i].ResolveEntityReferences;
inc(i);
end;
// Check for empty CharData nodes
for i := NodeCount - 1 downto 0 do
if (Nodes[i].ElementType = xeCharData) and (length(Nodes[i].ValueDirect) = 0) then
NodeDelete(i);
end;
procedure TXmlNode.SetAttributeByName(const AName, Value: string);
begin
CheckCreateAttributesList;
FAttributes.Values[AName] := QuoteString(EscapeString(Value));
end;
procedure TXmlNode.SetAttributeByNameWide(const AName: string; const Value: widestring);
begin
SetAttributeByName(AName, FromWidestring(Value));
end;
procedure TXmlNode.SetAttributeName(Index: integer; const Value: string);
var
S: string;
P: integer;
begin
if (Index >= 0) and (Index < AttributeCount) then
begin
S := FAttributes[Index];
P := AnsiPos('=', S);
if P > 0 then
FAttributes[Index] := Format('%s=%s', [Value, Copy(S, P + 1, MaxInt)]);
end;
end;
procedure TXmlNode.SetAttributeValue(Index: integer; const Value: string);
begin
if (Index >= 0) and (Index < AttributeCount) then
FAttributes[Index] := Format('%s=%s', [AttributeName[Index],
QuoteString(EscapeString(Value))]);
end;
procedure TXmlNode.SetAttributeValueAsInteger(Index: integer; const Value: integer);
begin
SetAttributeValue(Index, IntToStr(Value));
end;
procedure TXmlNode.SetAttributeValueAsWidestring(Index: integer;
const Value: widestring);
begin
SetAttributeValue(Index, FromWidestring(Value));
end;
procedure TXmlNode.SetAttributeValueDirect(Index: integer;
const Value: string);
begin
if (Index >= 0) and (Index < AttributeCount) then
FAttributes[Index] := Format('%s=%s', [AttributeName[Index],
QuoteString(Value)]);
end;
procedure TXmlNode.SetBinaryEncoding(const Value: TBinaryEncodingType);
begin
if assigned(Document) then
Document.BinaryEncoding := Value;
end;
procedure TXmlNode.SetBinaryString(const Value: string);
var
OldEncoding: TBinaryEncodingType;
begin
// Set to base64
OldEncoding := BinaryEncoding;
try
BinaryEncoding := xbeBase64;
if length(Value) = 0 then
begin
ValueAsString := '';
exit;
end;
// fill the buffer
{$IFDEF CLR}
BufferWrite(BytesOf(Value), length(Value));
{$ELSE}
BufferWrite(Value[1], length(Value));
{$ENDIF}
finally
BinaryEncoding := OldEncoding;
end;
end;
procedure TXmlNode.SetName(const Value: string);
var
i: integer;
begin
if FName <> Value then
begin
// Check if the name abides the rules. We will be very forgiving here and
// just accept any name that at least does not contain control characters
for i := 1 to length(Value) do
if Value[i] in cControlChars then
raise Exception.Create(Format(sxeIllegalCharInNodeName, [Value]));
FName := Value;
end;
end;
procedure TXmlNode.SetValueAsBool(const Value: boolean);
begin
FValue := sdStringFromBool(Value);
end;
procedure TXmlNode.SetValueAsDateTime(const Value: TDateTime);
begin
ValueAsString := sdDateTimeToString(Value);
end;
procedure TXmlNode.SetValueAsFloat(const Value: double);
begin
FValue := sdWriteNumber(Value, FloatSignificantDigits, FloatAllowScientific);
end;
procedure TXmlNode.SetValueAsInt64(const Value: int64);
begin
FValue := IntToStr(Value);
end;
procedure TXmlNode.SetValueAsInteger(const Value: integer);
begin
FValue := IntToStr(Value);
end;
procedure TXmlNode.SetValueAsString(const AValue: string);
begin
FValue := EscapeString(AValue);
end;
procedure TXmlNode.SetValueAsWidestring(const Value: widestring);
begin
ValueAsString := FromWidestring(Value);
end;
procedure TXmlNode.SortChildNodes(Compare: TXMLNodeCompareFunction;
Info: TPointer);
// Sort the child nodes using the quicksort algorithm
//local
function DoNodeCompare(Node1, Node2: TXmlNode): integer;
begin
if assigned(Compare) then
Result := Compare(Node1, Node2, Info)
else
if assigned(Document) and assigned(Document.OnNodeCompare) then
Result := Document.OnNodeCompare(Document, Node1, Node2, Info)
else
Result := AnsiCompareText(Node1.Name, Node2.Name);
end;
// local
procedure QuickSort(iLo, iHi: Integer);
var
Lo, Hi, Mid: longint;
begin
Lo := iLo;
Hi := iHi;
Mid:= (Lo + Hi) div 2;
repeat
while DoNodeCompare(Nodes[Lo], Nodes[Mid]) < 0 do
Inc(Lo);
while DoNodeCompare(Nodes[Hi], Nodes[Mid]) > 0 do
Dec(Hi);
if Lo <= Hi then
begin
// Swap pointers;
NodeExchange(Lo, Hi);
if Mid = Lo then
Mid := Hi
else
if Mid = Hi then
Mid := Lo;
Inc(Lo);
Dec(Hi);
end;
until Lo > Hi;
if Hi > iLo then QuickSort(iLo, Hi);
if Lo < iHi then QuickSort(Lo, iHi);
end;
// main
begin
if NodeCount > 1 then
QuickSort(0, NodeCount - 1);
end;
function TXmlNode.ToAnsiString(const s: string): string;
begin
if Utf8Encoded then
Result := sdUtf8ToAnsi(s)
else
Result := s;
end;
function TXmlNode.ToWidestring(const s: string): widestring;
begin
if Utf8Encoded then
Result := sdUtf8ToUnicode(s)
else
Result := s;
end;
function TXmlNode.UnescapeString(const AValue: string): string;
begin
if Utf8Encoded then
Result := UnescapeStringUTF8(AValue)
else
Result := UnescapeStringAnsi(AValue);
end;
function TXmlNode.UseFullNodes: boolean;
begin
Result := False;
if assigned(Document) then
Result := Document.UseFullNodes;
end;
function TXmlNode.Utf8Encoded: boolean;
begin
Result := False;
if assigned(Document) then
Result := Document.Utf8Encoded;
end;
function TXmlNode.ValueAsBoolDef(ADefault: boolean): boolean;
var
Ch: Char;
begin
Result := ADefault;
if Length(FValue) = 0 then
exit;
Ch := UpCase(FValue[1]);
if Ch in ['T', 'Y'] then
begin
Result := True;
exit;
end;
if Ch in ['F', 'N'] then
begin
Result := False;
exit;
end;
end;
function TXmlNode.ValueAsDateTimeDef(ADefault: TDateTime): TDateTime;
begin
Result := sdDateTimeFromStringDefault(ValueAsString, ADefault);
end;
function TXmlNode.ValueAsFloatDef(ADefault: double): double;
var
Code: integer;
begin
try
val(StringReplace(FValue, ',', '.', []), Result, Code);
if Code > 0 then
Result := ADefault;
except
Result := ADefault;
end;
end;
function TXmlNode.ValueAsInt64Def(ADefault: int64): int64;
begin
Result := StrToInt64Def(FValue, ADefault);
end;
function TXmlNode.ValueAsIntegerDef(ADefault: integer): integer;
begin
Result := StrToIntDef(FValue, ADefault);
end;
procedure TXmlNode.WriteAttributeBool(const AName: string; AValue: boolean;
ADefault: boolean);
var
Index: integer;
begin
if WriteOnDefault or (AValue <> ADefault) then
begin
Index := AttributeIndexByName(AName);
if Index >= 0 then
AttributeValue[Index] := sdStringFromBool(AValue)
else
AttributeAdd(AName, sdStringFromBool(AValue));
end;
end;
procedure TXmlNode.WriteAttributeFloat(const AName: string; AValue, ADefault: double);
var
Index: integer;
S: string;
begin
if WriteOnDefault or (AValue <> ADefault) then
begin
Index := AttributeIndexByName(AName);
S := sdWriteNumber(AValue, FloatSignificantDigits, FloatAllowScientific);
if Index >= 0 then
AttributeValue[Index] := S
else
AttributeAdd(AName, S);
end;
end;
procedure TXmlNode.WriteAttributeInteger(const AName: string; AValue: integer; ADefault: integer);
var
Index: integer;
begin
if WriteOnDefault or (AValue <> ADefault) then
begin
Index := AttributeIndexByName(AName);
if Index >= 0 then
AttributeValue[Index] := IntToStr(AValue)
else
AttributeAdd(AName, IntToStr(AValue));
end;
end;
procedure TXmlNode.WriteAttributeInt64(const AName: string; const AValue: int64; ADefault: int64);
var
Index: integer;
begin
if WriteOnDefault or (AValue <> ADefault) then
begin
Index := AttributeIndexByName(AName);
if Index >= 0 then
AttributeValue[Index] := IntToStr(AValue)
else
AttributeAdd(AName, IntToStr(AValue));
end;
end;
procedure TXmlNode.WriteAttributeString(const AName, AValue, ADefault: string);
var
Index: integer;
begin
if WriteOnDefault or (AValue <> ADefault) then
begin
Index := AttributeIndexByName(AName);
if Index >= 0 then
AttributeValue[Index] := AValue
else
AttributeAdd(AName, AValue);
end;
end;
procedure TXmlNode.WriteBool(const AName: string; AValue: boolean; ADefault: boolean);
const
cBoolValues: array[boolean] of string = ('False', 'True');
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := cBoolValues[AValue];
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.WriteBrush(const AName: string; ABrush: TBrush);
begin
with NodeFindOrCreate(AName) do
begin
WriteColor('Color', ABrush.Color, clBlack);
WriteInteger('Style', integer(ABrush.Style), 0);
end;
end;
procedure TXmlNode.WriteColor(const AName: string; AValue, ADefault: TColor);
begin
if WriteOnDefault or (AValue <> ADefault) then
WriteHex(AName, ColorToRGB(AValue), 8, 0);
end;
{$ENDIF}
procedure TXmlNode.WriteDateTime(const AName: string; AValue, ADefault: TDateTime);
// Date MUST always be written in this format:
// YYYY-MM-DD (if just date) or
// YYYY-MM-DDThh:mm:ss.sssZ (if date and time. The Z stands for universal time
// zone. Since Delphi's TDateTime does not give us a clue about the timezone,
// this is the easiest solution)
// This format SHOULD NOT be changed, to avoid all kinds of
// conversion errors in future.
// This format is compatible with the W3C date/time specification as found here:
// http://www.w3.org/TR/NOTE-datetime
begin
if WriteOnDefault or (AValue <> ADefault) then
WriteString(AName, sdDateTimeToString(AValue), '');
end;
procedure TXmlNode.WriteFloat(const AName: string; AValue: double; ADefault: double);
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := sdWriteNumber(AValue, FloatSignificantDigits, FloatAllowScientific);
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.WriteFont(const AName: string; AFont: TFont);
begin
with NodeFindOrCreate(AName) do
begin
WriteString('Name', AFont.Name, 'Arial');
WriteColor('Color', AFont.Color, clBlack);
WriteInteger('Size', AFont.Size, 14);
WriteBool('Bold', fsBold in AFont.Style, False);
WriteBool('Italic', fsItalic in AFont.Style, False);
WriteBool('Underline', fsUnderline in AFont.Style, False);
WriteBool('Strikeout', fsStrikeout in AFont.Style, False);
end;
end;
{$ENDIF}
procedure TXmlNode.WriteHex(const AName: string; AValue, Digits: integer; ADefault: integer);
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := '$' + IntToHex(AValue, Digits);
end;
function TXmlNode.WriteInnerTag: string;
// Write the inner part of the tag, the one that contains the attributes
var
i: integer;
begin
Result := '';
// Attributes
for i := 0 to AttributeCount - 1 do
// Here we used to prevent empty attributes, but in fact, empty attributes
// should be allowed because sometimes they're required
Result := Result + ' ' + AttributePair[i];
// End of tag - direct nodes get an extra "/"
if QualifyAsDirectNode then
Result := Result + '/';
end;
procedure TXmlNode.WriteInt64(const AName: string; AValue, ADefault: int64);
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := IntToStr(AValue);
end;
procedure TXmlNode.WriteInteger(const AName: string; AValue: integer; ADefault: integer);
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := IntToStr(AValue);
end;
{$IFDEF USEGRAPHICS}
procedure TXmlNode.WritePen(const AName: string; APen: TPen);
begin
with NodeFindOrCreate(AName) do
begin
WriteColor('Color', APen.Color, clBlack);
WriteInteger('Mode', integer(APen.Mode), 0);
WriteInteger('Style', integer(APen.Style), 0);
WriteInteger('Width', APen.Width, 0);
end;
end;
{$ENDIF}
procedure TXmlNode.WriteString(const AName, AValue: string; const ADefault: string);
begin
if WriteOnDefault or (AValue <> ADefault) then
with NodeFindOrCreate(AName) do
ValueAsString := AValue;
end;
procedure TXmlNode.WriteToStream(S: TStream);
var
i: integer;
Indent: string;
LFeed: string;
Line: string;
ThisNode, NextNode: TXmlNode;
AddLineFeed: boolean;
begin
Indent := GetIndent;
LFeed := GetLineFeed;
// Write indent
Line := Indent;
// Write the node - distinguish node type
case ElementType of
xeDeclaration: // XML declaration <?xml{declaration}?>
begin
// Explicitly delete empty attributes in the declaration,
// this is usually the encoding and we do not want encoding=""
// to show up
DeleteEmptyAttributes;
Line := Indent + Format('<?xml%s?>', [WriteInnerTag]);
end;
xeStylesheet: // Stylesheet <?xml-stylesheet{stylesheet}?>
Line := Indent + Format('<?xml-stylesheet%s?>', [WriteInnerTag]);
xeDoctype:
begin
if NodeCount = 0 then
Line := Indent + Format('<!DOCTYPE %s %s>', [Name, ValueDirect])
else
begin
Line := Indent + Format('<!DOCTYPE %s %s [', [Name, ValueDirect]) + LFeed;
WriteStringToStream(S, Line);
for i := 0 to NodeCount - 1 do
begin
Nodes[i].WriteToStream(S);
WriteStringToStream(S, LFeed);
end;
Line := ']>';
end;
end;
xeElement:
Line := Indent + Format('<!ELEMENT %s %s>', [Name, ValueDirect]);
xeAttList:
Line := Indent + Format('<!ATTLIST %s %s>', [Name, ValueDirect]);
xeEntity:
Line := Indent + Format('<!ENTITY %s %s>', [Name, ValueDirect]);
xeNotation:
Line := Indent + Format('<!NOTATION %s %s>', [Name, ValueDirect]);
xeComment: // Comment <!--{comment}-->
Line := Indent + Format('<!--%s-->', [ValueDirect]);
xeCData: // literal data <![CDATA[{data}]]>
Line := Indent + Format('<![CDATA[%s]]>', [ValueDirect]);
xeExclam: // Any <!data>
Line := Indent + Format('<!%s>', [ValueDirect]);
xeQuestion: // Any <?data?>
Line := Indent + Format('<?%s?>', [ValueDirect]);
xeCharData:
Line := FValue;
xeUnknown: // Any <data>
Line := Indent + Format('<%s>', [ValueDirect]);
xeNormal: // normal nodes (xeNormal)
begin
// Write tag
Line := Line + Format('<%s%s>', [FName, WriteInnerTag]);
// Write value (if any)
Line := Line + FValue;
if (NodeCount > 0) then
// ..and a linefeed
Line := Line + LFeed;
WriteStringToStream(S, Line);
// Write child elements
for i := 0 to NodeCount - 1 do
begin
ThisNode := Nodes[i];
NextNode := Nodes[i + 1];
ThisNode.WriteToStream(S);
AddLineFeed := True;
if ThisNode.ElementType = xeCharData then
AddLineFeed := False;
if assigned(NextNode) then
if NextNode.ElementType = xeCharData then
AddLineFeed := False;
if AddLineFeed then
WriteStringToStream(S, LFeed);
end;
// Write end tag
Line := '';
if not QualifyAsDirectNode then
begin
if NodeCount > 0 then
Line := Indent;
Line := Line + Format('</%s>', [FName]);
end;
end;
else
raise EFilerError.Create(sxeIllegalElementType);
end;//case
WriteStringToStream(S, Line);
// Call the onprogress
if assigned(Document) then
Document.DoProgress(S.Position);
end;
function TXmlNode.WriteToString: string;
var
S: TsdStringStream;
begin
// We will simply call WriteToStream and collect the result as string using
// a string stream
S := TsdStringStream.Create('');
try
WriteToStream(S);
Result := S.DataString;
finally
S.Free;
end;
end;
procedure TXmlNode.WriteWidestring(const AName: string;
const AValue: widestring; const ADefault: widestring);
begin
WriteString(AName, FromWidestring(AValue), ADefault);
end;
procedure TXmlNode.DeleteEmptyAttributes;
var
i: integer;
begin
for i := AttributeCount - 1 downto 0 do
if length(FAttributes[i]) = 0 then
FAttributes.Delete(i);
end;
{ TXmlNodeList }
function TXmlNodeList.GetItems(Index: Integer): TXmlNode;
begin
Result := TXmlNode(Get(Index));
end;
procedure TXmlNodeList.SetItems(Index: Integer; const Value: TXmlNode);
begin
Put(Index, TPointer(Value));
end;
{ TNativeXml }
procedure TNativeXml.Assign(Source: TPersistent);
// local
procedure SetDocumentRecursively(ANode: TXmlNode; ADocument: TNativeXml);
var
i: integer;
begin
ANode.Document := ADocument;
for i := 0 to ANode.NodeCount - 1 do
SetDocumentRecursively(ANode.Nodes[i], ADocument);
end;
// main
begin
if Source is TNativeXml then
begin
// Copy private members
FBinaryEncoding := TNativeXml(Source).FBinaryEncoding;
FDropCommentsOnParse := TNativeXml(Source).FDropCommentsOnParse;
FExternalEncoding := TNativeXml(Source).FExternalEncoding;
FParserWarnings := TNativeXml(Source).FParserWarnings;
FIndentString := TNativeXml(Source).FIndentString;
FUseFullNodes := TNativeXml(Source).FUseFullNodes;
FUtf8Encoded := TNativeXml(Source).FUtf8Encoded;
FWriteOnDefault := TNativeXml(Source).FWriteOnDefault;
FXmlFormat := TNativeXml(Source).FXmlFormat;
FSortAttributes := TNativeXml(Source).FSortAttributes;
// Assign root
FRootNodes.Assign(TNativeXml(Source).FRootNodes);
// Set Document property recursively
SetDocumentRecursively(FRootNodes, Self);
end else
if Source is TXmlNode then
begin
// Assign this node to the FRootNodes property
FRootNodes.Assign(Source);
// Set Document property recursively
SetDocumentRecursively(FRootNodes, Self);
end else
inherited;
end;
procedure TNativeXml.Clear;
var
Node: TXmlNode;
begin
// Reset defaults
SetDefaults;
// Clear root
FRootNodes.Clear;
// Build default items in RootNodes
// - first the declaration
Node := TXmlNode.CreateType(Self, xeDeclaration);
Node.Name := 'xml';
Node.AttributeAdd('version', cDefaultVersionString);
Node.AttributeAdd('encoding', cDefaultEncodingString);
FRootNodes.NodeAdd(Node);
// - then the root node
FRootNodes.NodeNew('');
end;
procedure TNativeXml.CopyFrom(Source: TNativeXml);
begin
if not assigned(Source) then
exit;
Assign(Source);
end;
constructor TNativeXml.Create;
begin
inherited Create;
FRootNodes := TXmlNode.Create(Self);
Clear;
end;
constructor TNativeXml.CreateName(const ARootName: string);
begin
Create;
Root.Name := ARootName;
end;
destructor TNativeXml.Destroy;
begin
FreeAndNil(FRootNodes);
inherited;
end;
procedure TNativeXml.DoNodeLoaded(Node: TXmlNode);
begin
if assigned(FOnNodeLoaded) then
FOnNodeLoaded(Self, Node);
end;
procedure TNativeXml.DoNodeNew(Node: TXmlNode);
begin
if assigned(FOnNodeNew) then
FOnNodeNew(Self, Node);
end;
procedure TNativeXml.DoProgress(Size: integer);
begin
if assigned(FOnProgress) then
FOnProgress(Self, Size);
end;
procedure TNativeXml.DoUnicodeLoss(Sender: TObject);
begin
if assigned(FOnUnicodeLoss) then
FOnUnicodeLoss(Self);
end;
function TNativeXml.GetCommentString: string;
// Get the first comment node, and return its value
var
Node: TXmlNode;
begin
Result := '';
Node := FRootNodes.NodeByElementType(xeComment);
if assigned(Node) then
Result := Node.ValueAsString;
end;
function TNativeXml.GetEncodingString: string;
begin
Result := '';
if FRootNodes.NodeCount > 0 then
if FRootNodes[0].ElementType = xeDeclaration then
Result := FRootNodes[0].AttributeByName['encoding'];
end;
function TNativeXml.GetEntityByName(AName: string): string;
var
i, j: integer;
begin
Result := '';
for i := 0 to FRootNodes.NodeCount - 1 do
if FRootNodes[i].ElementType = xeDoctype then with FRootNodes[i] do
begin
for j := 0 to NodeCount - 1 do
if (Nodes[j].ElementType = xeEntity) and (Nodes[j].Name = AName) then
begin
Result := UnQuoteString(Trim(Nodes[j].ValueDirect));
exit;
end;
end;
end;
function TNativeXml.GetRoot: TXmlNode;
begin
Result := FRootNodes.NodeByElementType(xeNormal);
end;
function TNativeXml.GetStyleSheetNode: TXmlNode;
begin
Result := FRootNodes.NodeByElementType(xeStylesheet);
if not assigned(Result) then
begin
// Add a stylesheet node as second one if none present
Result := TXmlNode.CreateType(Self, xeStyleSheet);
FRootNodes.NodeInsert(1, Result);
end;
end;
function TNativeXml.GetVersionString: string;
begin
Result := '';
if FRootNodes.NodeCount > 0 then
if FRootNodes[0].ElementType = xeDeclaration then
Result := FRootNodes[0].AttributeByName['version'];
end;
function TNativeXml.IsEmpty: boolean;
var
R: TXmlNode;
begin
Result := True;
R := GetRoot;
if assigned(R) then
Result := R.IsClear;
end;
function TNativeXml.LineFeed: string;
begin
case XmlFormat of
xfReadable:
Result := #13#10;
xfCompact:
Result := #10;
else
Result := #10;
end;//case
end;
procedure TNativeXml.LoadFromFile(const FileName: string);
var
S: TStream;
begin
S := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
try
LoadFromStream(S);
finally
S.Free;
end;
end;
procedure TNativeXml.LoadFromStream(Stream: TStream);
var
B: TsdBufferedReadStream;
begin
// Create buffer filter. Since we read from the original stream a buffer at a
// time, this speeds up the reading process for disk-based files.
B := TsdBufferedReadStream.Create(Stream, False);
try
// We will create a conversion stream as intermediate
if Utf8Encoded then
FCodecStream := TsdUtf8Stream.Create(B)
else
FCodecStream := TsdAnsiStream.Create(B);
try
// Connect events
FCodecStream.OnUnicodeLoss := DoUnicodeLoss;
// Read from stream
ReadFromStream(FCodecStream);
// Set our external encoding
FExternalEncoding := FCodecStream.Encoding;
// Set internal encoding
if (ExternalEncoding = seUtf8) or (AnsiCompareText(EncodingString,'UTF-8') = 0) then
FUtf8Encoded := True;
finally
FreeAndNil(FCodecStream);
end;
finally
B.Free;
end;
end;
procedure TNativeXml.ParseDTD(ANode: TXmlNode; S: TStream);
// DTD parsing is quite different from normal node parsing so it is brought
// under in the main NativeXml object
// local
procedure ParseMarkupDeclarations;
var
Ch: char;
begin
repeat
ANode.NodeNew('').ReadFromStream(S);
// Read character, exit if none available
repeat
if S.Read(Ch, 1) = 0 then
exit;
// Read until end markup declaration or end
until not (Ch in cControlChars);
if Ch = ']' then
break;
S.Seek(-1, soCurrent);
until False;
end;
// main
var
Prework: string;
Ch: char;
Words: TStringList;
begin
// Get the name and external ID
Prework := '';
repeat
// Read character, exit if none available
if S.Read(Ch, 1) = 0 then
exit;
// Read until markup declaration or end
if Ch in ['[', '>'] then
break;
Prework := Prework + Ch;
until False;
Words := TStringList.Create;
try
ParseAttributes(Prework, 1, length(Prework) + 1, Words);
// First word is name
if Words.Count > 0 then
begin
ANode.Name := Words[0];
Words.Delete(0);
// Put the rest in the valuedirect
ANode.ValueDirect := Trim(StringReplace(Words.Text, #13#10, ' ', [rfReplaceAll]));
end;
finally
Words.Free;
end;
if Ch = '[' then
begin
// Parse any !ENTITY nodes and such
ParseMarkupDeclarations;
// read final tag
repeat
if S.Read(Ch, 1) = 0 then
exit;
if Ch = '>' then
break;
until False;
end;
end;
procedure TNativeXml.ReadFromStream(S: TStream);
var
i: integer;
Node: TXmlNode;
Enc: string;
NormalCount, DeclarationCount,
DoctypeCount, CDataCount: integer;
NormalPos, DoctypePos: integer;
begin
FAbortParsing := False;
with FRootNodes do
begin
// Clear the old root nodes - we do not reset the defaults
Clear;
DoProgress(0);
repeat
Node := NodeNew('');
Node.ReadFromStream(S);
if AbortParsing then
exit;
// XML declaration
if Node.ElementType = xeDeclaration then
begin
if Node.HasAttribute('encoding') then
Enc := Node.AttributeByName['encoding'];
// Check encoding
if assigned(FCodecStream) and (Enc = 'UTF-8') then
FCodecStream.Encoding := seUTF8;
end;
// Skip clear nodes
if Node.IsClear then
NodeDelete(NodeCount - 1);
until S.Position >= S.Size;
DoProgress(S.Size);
// Do some checks
NormalCount := 0;
DeclarationCount := 0;
DoctypeCount := 0;
CDataCount := 0;
NormalPos := -1;
DoctypePos := -1;
for i := 0 to NodeCount - 1 do
begin
// Count normal elements - there may be only one
case Nodes[i].ElementType of
xeNormal:
begin
inc(NormalCount);
NormalPos := i;
end;
xeDeclaration: inc(DeclarationCount);
xeDoctype:
begin
inc(DoctypeCount);
DoctypePos := i;
end;
xeCData: inc(CDataCount);
end;//case
end;
// We *must* have a root node
if NormalCount = 0 then
raise EFilerError.Create(sxeNoRootElement);
// Do some validation if we allow parser warnings
if FParserWarnings then
begin
// Check for more than one root node
if NormalCount > 1 then
raise EFilerError.Create(sxeMoreThanOneRootElement);
// Check for more than one xml declaration
if DeclarationCount > 1 then
raise EFilerError.Create(sxeMoreThanOneDeclaration);
// Declaration must be first element if present
if DeclarationCount = 1 then
if Nodes[0].ElementType <> xeDeclaration then
raise EFilerError.Create(sxeDeclarationMustBeFirstElem);
// Check for more than one DTD
if DoctypeCount > 1 then
raise EFilerError.Create(sxeMoreThanOneDoctype);
// Check if DTD is after root, this is not allowed
if (DoctypeCount = 1) and (DoctypePos > NormalPos) then
raise EFilerError.Create(sxeDoctypeAfterRootElement);
// No CDATA in root allowed
if CDataCount > 0 then
raise EFilerError.Create(sxeCDataInRoot);
end;
end;//with
end;
procedure TNativeXml.ReadFromString(const AValue: string);
var
S: TStream;
begin
S := TsdStringStream.Create(AValue);
try
ReadFromStream(S);
finally
S.Free;
end;
end;
procedure TNativeXml.ResolveEntityReferences;
begin
if assigned(Root) then
Root.ResolveEntityReferences;
end;
procedure TNativeXml.SaveToFile(const FileName: string);
var
S: TStream;
begin
S := TFileStream.Create(FileName, fmCreate);
try
SaveToStream(S);
finally
S.Free;
end;
end;
procedure TNativeXml.SaveToStream(Stream: TStream);
var
B: TsdBufferedWriteStream;
begin
// Create buffer filter. Since we write a buffer at a time to the destination
// stream, this speeds up the writing process for disk-based files.
B := TsdBufferedWriteStream.Create(Stream, False);
try
// Create conversion stream
if Utf8Encoded then
FCodecStream := TsdUtf8Stream.Create(B)
else
FCodecStream := TsdAnsiStream.Create(B);
try
// Set External encoding
FCodecStream.Encoding := FExternalEncoding;
WriteToStream(FCodecStream);
finally
FreeAndNil(FCodecStream);
end;
finally
B.Free;
end;
end;
procedure TNativeXml.SetCommentString(const Value: string);
// Find first comment node and set it's value, otherwise add new comment node
// right below the xml declaration
var
Node: TXmlNode;
begin
Node := FRootNodes.NodeByElementType(xeComment);
if not assigned(Node) and (length(Value) > 0) then
begin
Node := TXmlNode.CreateType(Self, xeComment);
FRootNodes.NodeInsert(1, Node);
end;
if assigned(Node) then
Node.ValueAsString := Value;
end;
procedure TNativeXml.SetDefaults;
begin
// Defaults
FExternalEncoding := cDefaultExternalEncoding;
FXmlFormat := cDefaultXmlFormat;
FWriteOnDefault := cDefaultWriteOnDefault;
FBinaryEncoding := cDefaultBinaryEncoding;
FUtf8Encoded := cDefaultUtf8Encoded;
FIndentString := cDefaultIndentString;
FDropCommentsOnParse := cDefaultDropCommentsOnParse;
FUseFullNodes := cDefaultUseFullNodes;
FSortAttributes := cDefaultSortAttributes;
FFloatAllowScientific := cDefaultFloatAllowScientific;
FFloatSignificantDigits := cDefaultFloatSignificantDigits;
FOnNodeNew := nil;
FOnNodeLoaded := nil;
end;
procedure TNativeXml.SetEncodingString(const Value: string);
var
Node: TXmlNode;
begin
if Value = GetEncodingString then
exit;
Node := FRootNodes[0];
if not assigned(Node) or (Node.ElementType <> xeDeclaration) then
begin
Node := TXmlNode.CreateType(Self, xeDeclaration);
FRootNodes.NodeInsert(0, Node);
end;
if assigned(Node) then
Node.AttributeByName['encoding'] := Value;
end;
procedure TNativeXml.SetVersionString(const Value: string);
var
Node: TXmlNode;
begin
if Value = GetVersionString then
exit;
Node := FRootNodes[0];
if not assigned(Node) or (Node.ElementType <> xeDeclaration) then
begin
if length(Value) > 0 then
begin
Node := TXmlNode.CreateType(Self, xeDeclaration);
FRootNodes.NodeInsert(0, Node);
end;
end;
if assigned(Node) then
Node.AttributeByName['version'] := Value;
end;
procedure TNativeXml.WriteToStream(S: TStream);
var
i: integer;
begin
if not assigned(Root) and FParserWarnings then
raise EFilerError.Create(sxeRootElementNotDefined);
DoProgress(0);
// write the root nodes
for i := 0 to FRootNodes.NodeCount - 1 do
begin
FRootNodes[i].WriteToStream(S);
WriteStringToStream(S, LineFeed);
end;
DoProgress(S.Size);
end;
function TNativeXml.WriteToString: string;
var
S: TsdStringStream;
begin
S := TsdStringStream.Create('');
try
WriteToStream(S);
Result := S.DataString;
finally
S.Free;
end;
end;
{ TsdCodecStream }
constructor TsdCodecStream.Create(AStream: TStream);
begin
inherited Create;
FStream := AStream;
end;
function TsdCodecStream.InternalRead(var Buffer{$IFDEF CLR}: array of Byte{$ENDIF}; Offset, Count: Longint): Longint;
// Read from FStream and pass back data
var
i, j: integer;
BOM: array[0..3] of byte;
BytesRead: integer;
Found: boolean;
begin
Result := 0;
if FMode = umUnknown then
begin
FMode := umRead;
// Check FStream
if not assigned(FStream) then
raise EStreamError.Create(sxeCodecStreamNotAssigned);
// Determine encoding
FEncoding := se8Bit;
BytesRead := FStream.Read(BOM, 4);
for i := 0 to cBomInfoCount - 1 do
begin
Found := True;
for j := 0 to Min(BytesRead, cBomInfo[i].Len) - 1 do
begin
if BOM[j] <> cBomInfo[i].BOM[j] then
begin
Found := False;
break;
end;
end;
if Found then
break;
end;
if Found then
begin
FEncoding := cBomInfo[i].Enc;
FWriteBom := cBomInfo[i].HasBOM;
end else
begin
// Unknown.. default to this
FEncoding := se8Bit;
FWriteBom := False;
end;
// Some encodings are not supported (yet)
if FEncoding in [seUCS4BE, seUCS4_2143, seUCS4_3412, seEBCDIC] then
raise EStreamError.Create(sxeUnsupportedEncoding);
// Correct stream to start position
if FWriteBom then
FStream.Seek(cBomInfo[i].Len - BytesRead, soCurrent)
else
FStream.Seek(-BytesRead, soCurrent);
// Check if we must swap byte order
if FEncoding in [se16BitBE, seUTF16BE] then
FSwapByteOrder := True;
end;
// Check mode
if FMode <> umRead then
raise EStreamError.Create(sxeCannotReadCodecForWriting);
// Check count
if Count <> 1 then
raise EStreamError.Create(sxeCannotReadMultipeChar);
// Now finally read
TBytes(Buffer)[Offset] := ReadByte;
if TBytes(Buffer)[Offset] <> 0 then Result := 1;
end;
{$IFDEF CLR}
function TsdCodecStream.Read(var Buffer: array of Byte; Offset, Count: Longint): Longint;
begin
Result := InternalRead(Buffer, Offset, Count);
end;
{$ELSE}
function TsdCodecStream.Read(var Buffer; Count: Longint): Longint;
begin
Result := InternalRead(Buffer, 0, Count);
end;
{$ENDIF}
function TsdCodecStream.ReadByte: byte;
begin
// default does nothing
Result := 0;
end;
function TsdCodecStream.InternalSeek(Offset: Longint; Origin: TSeekOrigin): Longint;
begin
Result := 0;
if FMode = umUnknown then
raise EStreamError.Create(sxeCannotSeekBeforeReadWrite);
if Origin = soCurrent then
begin
if Offset = 0 then
begin
// Position
Result := FStream.Position;
exit;
end;
if (FMode = umRead) and ((Offset = -1) or (Offset = -2)) then
begin
FBuffer := '';
case Offset of
-1: FStream.Seek(FPosMin1, soBeginning);
-2: FStream.Seek(FPosMin2, soBeginning);
end;//case
exit;
end;
end;
if (Origin = soEnd) and (Offset = 0) then
begin
// Size
Result := FStream.Size;
exit;
end;
// Ignore set position from beginning (used in Size command)
if Origin = soBeginning then
exit;
// Arriving here means we cannot do it
raise EStreamError.Create(sxeCannotPerformSeek);
end;
{$IFDEF CLR}
function TsdCodecStream.Seek(const Offset: Int64; Origin: TSeekOrigin): Int64;
begin
Result := InternalSeek(Offset, Origin);
end;
{$ELSE}
function TsdCodecStream.Seek(Offset: Longint; Origin: Word): Longint;
begin
Result := InternalSeek(Offset, TSeekOrigin(Origin));
end;
{$ENDIF}
procedure TsdCodecStream.StorePrevPositions;
begin
FPosMin2 := FPosMin1;
FPosMin1 := FStream.Position;
end;
function TsdCodecStream.InternalWrite(const Buffer{$IFDEF CLR}: array of Byte{$ENDIF}; Offset, Count: Longint): Longint;
var
i: integer;
begin
if FMode = umUnknown then
begin
FMode := umWrite;
// Some encodings are not supported (yet)
if FEncoding in [seUCS4BE, seUCS4_2143, seUCS4_3412, seEBCDIC] then
raise EStreamError.Create(sxeUnsupportedEncoding);
// Find correct encoding info
for i := 0 to cBomInfoCount - 1 do
if cBomInfo[i].Enc = FEncoding then
begin
FWriteBom := cBomInfo[i].HasBOM;
break;
end;
// Write BOM
if FWriteBom then
FStream.WriteBuffer(cBomInfo[i].BOM, cBomInfo[i].Len);
// Check if we must swap byte order
if FEncoding in [se16BitBE, seUTF16BE] then
FSwapByteOrder := True;
end;
if FMode <> umWrite then
raise EStreamError.Create(sxeCannotWriteCodecForReading);
WriteBuf(Buffer, Offset, Count);
Result := Count;
end;
{$IFDEF CLR}
function TsdCodecStream.Write(const Buffer: array of Byte; Offset, Count: Longint): Longint;
begin
Result := InternalWrite(Buffer, Offset, Count);
end;
{$ELSE}
function TsdCodecStream.Write(const Buffer; Count: Longint): Longint;
begin
Result := InternalWrite(Byte(Buffer), 0, Count);
end;
{$ENDIF}
procedure TsdCodecStream.WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint);
var
i: integer;
begin
// Default just writes out bytes one by one. We override this in descendants
// to provide faster writes for some modes
for i := 0 to Count - 1 do
{$IFDEF CLR}
WriteByte(Buffer[Offset + i]);
{$ELSE}
WriteByte(TBytes(Buffer)[Offset + i]);
{$ENDIF}
end;
procedure TsdCodecStream.WriteByte(const B: byte);
begin
// default does nothing
end;
{$IFDEF CLR}
procedure TsdCodecStream.SetSize(NewSize: Int64);
begin
// default does nothing
end;
{$ENDIF}
{ TsdAnsiStream }
function TsdAnsiStream.ReadByte: byte;
var
B: byte;
W: word;
begin
StorePrevPositions;
case FEncoding of
se8Bit, seUTF8:
begin
// Just a flat read of one byte. UTF8 is not converted back, when UTF8
// encoding is detected, the document will set Utf8Encoded to True.
B := 0;
FStream.Read(B, 1);
Result := B;
end;
se16BitBE,se16BitLE,seUTF16BE,seUTF16LE:
begin
// Read two bytes
W := 0;
FStream.Read(W, 2);
// Swap byte order
if FSwapByteOrder then
W := swap(W);
// Unicode warning loss
if ((W and $FF00) > 0) and not FWarningUnicodeLoss then
begin
FWarningUnicodeLoss := True;
if assigned(FOnUnicodeLoss) then
FOnUnicodeLoss(Self);
// We cannot display unicode range characters
Result := ord('?');
end else
Result := W and $FF;
end;
else
raise EStreamError.Create(sxeUnsupportedEncoding);
end;//case
end;
procedure TsdAnsiStream.WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint);
begin
case FEncoding of
se8Bit:
begin
// one on one
if StreamWrite(FStream, Buffer, Offset, Count) <> Count then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end;
else
inherited;
end;//case
end;
procedure TsdAnsiStream.WriteByte(const B: byte);
var
SA, SU: string;
W: word;
begin
case FEncoding of
se8Bit:
begin
// Just a flat write of one byte
FStream.Write(B, 1);
end;
seUTF8:
begin
// Convert Ansi to UTF8
SA := char(B);
SU := sdAnsiToUTF8(SA);
// write out
if FStream.Write(SU[1], length(SU)) = 0 then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end;
se16BitBE,se16BitLE,seUTF16BE,seUTF16LE:
begin
// Convert Ansi to Unicode
W := B;
// Swap byte order
if FSwapByteOrder then
W := swap(W);
// write out
if FStream.Write(W, 2) = 0 then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end;
else
raise EStreamError.Create(sxeUnsupportedEncoding);
end;//case
end;
{ TsdUtf8Stream }
function TsdUtf8Stream.ReadByte: byte;
var
B, B1, B2, B3: byte;
W: word;
SA: string;
begin
Result := 0;
// New character?
if (Length(FBuffer) = 0) or (FBufferPos > length(FBuffer)) then
begin
StorePrevPositions;
FBufferPos := 1;
// Read another char and put in buffer
case FEncoding of
se8Bit:
begin
// read one byte
B := 0;
FStream.Read(B, 1);
SA := char(B);
// Convert to UTF8
FBuffer := sdAnsiToUtf8(SA);
end;
seUTF8:
begin
// Read one, two or three bytes in the buffer
B1 := 0;
FStream.Read(B1, 1);
FBuffer := char(B1);
if (B1 and $80) > 0 then
begin
if (B1 and $20) <> 0 then
begin
B2 := 0;
FStream.Read(B2, 1);
FBuffer := FBuffer + char(B2);
end;
B3 := 0;
FStream.Read(B3, 1);
FBuffer := FBuffer + char(B3);
end;
end;
se16BitBE,se16BitLE,seUTF16BE,seUTF16LE:
begin
// Read two bytes
W := 0;
FStream.Read(W, 2);
// Swap byte order
if FSwapByteOrder then
W := swap(W);
// Convert to UTF8 in buffer
{$IFDEF D5UP}
FBuffer := sdUnicodeToUtf8(widechar(W));
{$ELSE}
FBuffer := sdUnicodeToUtf8(char(W and $FF));
{$ENDIF}
end;
else
raise EStreamError.Create(sxeUnsupportedEncoding);
end;//case
end;
// Now we have the buffer, so read
if (FBufferPos > 0) and (FBufferPos <= length(FBuffer)) then
Result := byte(FBuffer[FBufferPos]);
inc(FBufferPos);
end;
procedure TsdUtf8Stream.WriteBuf(const Buffer{$IFDEF CLR}: TBytes{$ENDIF}; Offset, Count: longint);
begin
case FEncoding of
seUtf8:
begin
// one on one
if StreamWrite(FStream, Buffer, Offset, Count) <> Count then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end
else
inherited;
end;//case
end;
procedure TsdUtf8Stream.WriteByte(const B: byte);
var
SA: string;
SW: widestring;
MustWrite: boolean;
begin
case FEncoding of
se8Bit,se16BitBE,se16BitLE,seUTF16BE,seUTF16LE:
begin
MustWrite := True;
case Length(FBuffer) of
0:
begin
FBuffer := char(B);
if (B and $80) <> 0 then
MustWrite := False;
end;
1:
begin
FBuffer := FBuffer + char(B);
if (byte(FBuffer[1]) and $20) <> 0 then
MustWrite := False;
end;
2: FBuffer := FBuffer + char(B);
end;
if MustWrite then
begin
if FEncoding = se8Bit then
begin
// Convert to ansi
SA := sdUtf8ToAnsi(FBuffer);
// write out
if length(SA) = 1 then
if FStream.Write(SA[1], 1) <> 1 then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end else
begin
// Convert to unicode
SW := sdUtf8ToUnicode(FBuffer);
// write out
if length(SW) = 1 then
if FStream.Write(SW[1], 2) <> 2 then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end;
FBuffer := '';
end;
end;
seUTF8:
begin
// Just a flat write of one byte
if FStream.Write(B, 1) <> 1 then
raise EStreamError.Create(sxeCannotWriteToOutputStream);
end;
else
raise EStreamError.Create(sxeUnsupportedEncoding);
end;//case
end;
{$IFDEF CLR}
{ TsdBufferedStream }
constructor TsdBufferedStream.Create(AStream: TStream; Owned: Boolean = False);
begin
inherited Create;
FStream := AStream;
FOwned := Owned;
end;
destructor TsdBufferedStream.Destroy;
begin
if FOwned then FreeAndNil(FStream);
inherited Destroy;
end;
function TsdBufferedStream.Read(var Buffer: array of Byte; Offset, Count: Longint): Longint;
begin
Result := FStream.Read(Buffer, Offset, Count);
end;
function TsdBufferedStream.Write(const Buffer: array of Byte; Offset, Count: Longint): Longint;
begin
Result := FStream.Write(Buffer, Offset, Count);
end;
function TsdBufferedStream.Seek(const Offset: Int64; Origin: TSeekOrigin): Int64;
begin
Result := FStream.Seek(Offset, Origin);
end;
procedure TsdBufferedStream.SetSize(NewSize: Int64);
begin
FStream.Size := NewSize;
end;
{$ELSE}
{ TsdBufferedReadStream }
const
cMaxBufferSize = $10000; // 65536 bytes in the buffer
procedure TsdBufferedReadStream.CheckPosition;
var
NewPage: integer;
FStartPos: longint;
begin
// Page and buffer position
NewPage := FPosition div cMaxBufferSize;
FBufPos := FPosition mod cMaxBufferSize;
// Read new page if required
if (NewPage <> FPage) then
begin
// New page and buffer
FPage := NewPage;
// Start position in stream
FStartPos := FPage * cMaxBufferSize;
FBufSize := Min(cMaxBufferSize, FStream.Size - FStartPos);
FStream.Seek(FStartPos, soBeginning);
if FBufSize > 0 then
FStream.Read(FBuffer^, FBufSize);
end;
FMustCheck := False;
end;
constructor TsdBufferedReadStream.Create(AStream: TStream; Owned: boolean);
begin
inherited Create;
FStream := AStream;
FOwned := Owned;
FMustCheck := True;
FPage := -1; // Set to invalid number to force an update on first read
ReallocMem(FBuffer, cMaxBufferSize);
end;
destructor TsdBufferedReadStream.Destroy;
begin
if FOwned then FreeAndNil(FStream);
ReallocMem(FBuffer, 0);
inherited;
end;
function TsdBufferedReadStream.Read(var Buffer; Count: longint): Longint;
var
Packet: PByte;
PacketCount: integer;
begin
// Set the right page
if FMustCheck then
CheckPosition;
// Special case - read one byte, most often
if (Count = 1) and (FBufPos < FBufSize - 1) then
begin
byte(Buffer) := FBuffer^[FBufPos];
inc(FBufPos);
inc(FPosition);
Result := 1;
exit;
end;
// general case
Packet := @Buffer;
Result := 0;
while Count > 0 do
begin
PacketCount := min(FBufSize - FBufPos, Count);
if PacketCount <= 0 then
exit;
Move(FBuffer^[FBufPos], Packet^, PacketCount);
dec(Count, PacketCount);
inc(Packet, PacketCount);
inc(Result, PacketCount);
inc(FPosition, PacketCount);
inc(FBufPos, PacketCount);
if FBufPos >= FBufSize then
CheckPosition;
end;
end;
function TsdBufferedReadStream.Seek(Offset: longint; Origin: Word): Longint;
begin
case Origin of
soFromBeginning:
FPosition := Offset;
soFromCurrent:
begin
// no need to check in this case - it is the GetPosition command
if Offset = 0 then
begin
Result := FPosition;
exit;
end;
FPosition := FPosition + Offset;
end;
soFromEnd:
FPosition := FStream.Size + Offset;
end;//case
Result := FPosition;
FMustCheck := True;
end;
function TsdBufferedReadStream.Write(const Buffer; Count: longint): Longint;
begin
raise EStreamError.Create(sxeCannotWriteCodecForReading);
end;
{ TsdBufferedWriteStream }
constructor TsdBufferedWriteStream.Create(AStream: TStream; Owned: boolean);
begin
inherited Create;
FStream := AStream;
FOwned := Owned;
ReallocMem(FBuffer, cMaxBufferSize);
end;
destructor TsdBufferedWriteStream.Destroy;
begin
Flush;
if FOwned then
FreeAndNil(FStream);
ReallocMem(FBuffer, 0);
inherited;
end;
procedure TsdBufferedWriteStream.Flush;
begin
// Write the buffer to the stream
if FBufPos > 0 then
begin
FStream.Write(FBuffer^, FBufPos);
FBufPos := 0;
end;
end;
function TsdBufferedWriteStream.Read(var Buffer; Count: longint): Longint;
begin
raise EStreamError.Create(sxeCannotReadCodecForWriting);
end;
function TsdBufferedWriteStream.Seek(Offset: longint; Origin: Word): Longint;
begin
case Origin of
soFromBeginning:
if Offset = FPosition then
begin
Result := FPosition;
exit;
end;
soFromCurrent:
begin
// GetPosition command
if Offset = 0 then
begin
Result := FPosition;
exit;
end;
end;
soFromEnd:
if Offset = 0 then
begin
Result := FPosition;
exit;
end;
end;//case
raise EStreamError.Create(sxeCannotPerformSeek);
end;
function TsdBufferedWriteStream.Write(const Buffer; Count: longint): Longint;
var
Packet: PByte;
PacketCount: integer;
begin
// Special case - read less bytes than would fill buffersize
if (FBufPos + Count < cMaxBufferSize) then
begin
Move(Buffer, FBuffer^[FBufPos], Count);
inc(FBufPos, Count);
inc(FPosition, Count);
Result := Count;
exit;
end;
// general case that wraps buffer
Packet := @Buffer;
Result := 0;
while Count > 0 do
begin
PacketCount := min(cMaxBufferSize - FBufPos, Count);
if PacketCount <= 0 then
exit;
Move(Packet^, FBuffer^[FBufPos], PacketCount);
dec(Count, PacketCount);
inc(Result, PacketCount);
inc(FPosition, PacketCount);
inc(Packet, PacketCount);
inc(FBufPos, PacketCount);
if FBufPos = cMaxBufferSize then
Flush;
end;
end;
{$ENDIF}
{ TsdSurplusReader }
constructor TsdSurplusReader.Create(AStream: TStream);
begin
inherited Create;
FStream := AStream;
end;
function TsdSurplusReader.ReadChar(var Ch: char): integer;
begin
if length(FSurplus) > 0 then
begin
Ch := FSurplus[1];
FSurplus := copy(FSurplus, 2, length(FSurplus) - 1);
Result := 1;
end else
Result := FStream.Read(Ch, 1);
end;
function TsdSurplusReader.ReadCharSkipBlanks(var Ch: char): boolean;
begin
Result := False;
repeat
// Read character, exit if none available
if ReadChar(Ch) = 0 then
exit;
// Skip if in controlchars
if not (Ch in cControlchars) then
break;
until False;
Result := True;
end;
{ TsdStringBuilder }
procedure TsdStringBuilder.AddChar(Ch: Char);
begin
inc(FCurrentIdx);
Reallocate(FCurrentIdx);
FData[FCurrentIdx] := Ch;
end;
procedure TsdStringBuilder.AddString(var S: string);
var
{$IFDEF CLR}
i: integer;
{$ENDIF}
Count: integer;
begin
{$IFDEF CLR}
Count := S.Length;
{$ELSE}
Count := System.length(S);
{$ENDIF}
if Count = 0 then
exit;
Reallocate(FCurrentIdx + Count);
{$IFDEF CLR}
for i := 1 to S.Length do
FData[FCurrentIdx + i] := S[i];
{$ELSE}
Move(S[1], FData[FCurrentIdx + 1], Count);
{$ENDIF}
inc(FCurrentIdx, Count);
end;
procedure TsdStringBuilder.Clear;
begin
FCurrentIdx := 0;
end;
function TsdStringBuilder.StringCopy(AFirst, ALength: integer): string;
begin
if ALength > FCurrentIdx - AFirst + 1 then
ALength := FCurrentIdx - AFirst + 1;
Result := Copy(FData, AFirst, ALength);
end;
constructor TsdStringBuilder.Create;
begin
inherited Create;
SetLength(FData, 64);
end;
function TsdStringBuilder.GetData(Index: integer): Char;
begin
Result := FData[Index];
end;
procedure TsdStringBuilder.Reallocate(RequiredLength: integer);
begin
{$IFDEF CLR}
while FData.Length < RequiredLength do
SetLength(FData, FData.Length * 2);
{$ELSE}
while System.Length(FData) < RequiredLength do
SetLength(FData, System.Length(FData) * 2);
{$ENDIF}
end;
function TsdStringBuilder.Value: string;
begin
Result := Copy(FData, 1, FCurrentIdx);
end;
initialization
{$IFDEF TRIALXML}
ShowMessage(
'This is the unregistered version of NativeXml.pas'#13#13 +
'Please visit http://www.simdesign.nl/xml.html to buy the'#13 +
'registered version for Eur 29.95 (source included).');
{$ENDIF}
end.
Delphi
1
https://gitee.com/secyaher/WebFastReport.git
git@gitee.com:secyaher/WebFastReport.git
secyaher
WebFastReport
WebFastReport
master

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