Newton dynamics is a realistic, cross-platform physics simulation library. It can easily be integrated into games and game engines and provides top of its class performance and simulation stability. Ongoing development and a permissive license makes Newton Dynamics a top choice for all kinds of projects from scientific projects to game engines.
Project files for Visual Studio and XCode are provided, mainly
There are Unix makefiles in the project folders mentioned above, but it is highly recommended to use CMake instead.
Newton Core does not have any third party dependencies.
To build the demo sandbox the following packages need to be installed:
All of these should be available on any major Linux distribution (with associated -dev
or -devel
packages).
Alternatively they can be found in the folder sdk/thirdParty/ and built from source.
Newton Dynamics is licensed under the zlib open source license, with little if any practical difference between them.
See LICENSE
for the full content of the licenses.
Newton Dynamics is a project of Julio Jerez and Alain Suero. See AUTHORS
for a full list of contributors.
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。