This is an extension to globalmousekeyhook and InputSimulator library which allows you to tap keyboard and mouse, to detect and record their activity event when an application is inactive and runs in background.The Windows Input Simulator provides a simple .NET(C#) interface to simulate Keyboard or Mouse input using the Win32 SendInput method.
nuget install KeyMouseHook
private readonly KeyMouseFactory eventHookFactory = new KeyMouseFactory(HookType.GlobalEvents);
private readonly KeyboardWatcher keyboardWatcher;
private readonly MouseWatcher mouseWatcher;
private List<MouseKeyEvent> _mouseKeyEvents;
public FormMain()
{
InitializeComponent();
keyboardWatcher = eventHookFactory.GetKeyboardWatcher();
keyboardWatcher.OnKeyboardInput += (s, e) =>
{
if (_mouseKeyEvents != null)
_mouseKeyEvents.Add(e);
};
mouseWatcher = eventHookFactory.GetMouseWatcher();
mouseWatcher.OnMouseInput += (s, e) =>
{
if (_mouseKeyEvents != null)
_mouseKeyEvents.Add(e);
};
}
private void StartWatch(IKeyboardMouseEvents events = null)
{
_macroEvents = new List<MacroEvent>();
keyboardWatcher.Start(events);
mouseWatcher.Start(events);
}
private void StopWatch()
{
keyboardWatcher.Stop();
mouseWatcher.Stop();
}
private void Playback()
{
var sim = new InputSimulator();
sim.PlayBack(_macroEvents);
}
keyboardWatcher = eventHookFactory.GetKeyboardWatcher().Disable(MacroEventType.KeyDown | MacroEventType.KeyUp).Enable(MacroEventType.KeyPress);
mouseWatcher = eventHookFactory.GetMouseWatcher().Enable(MacroEventType.MouseDoubleClick | MacroEventType.MouseDragStarted).Disable(MacroEventType.MouseDragFinished | MacroEventType.MouseMove);
var sim = new InputSimulator().Enable(MacroEventType.MouseDoubleClick | MacroEventType.KeyPress).Disable(MacroEventType.MouseMove | MacroEventType.KeyDown | MacroEventType.KeyUp);
(also have a look at the Demo app included with the source)
The MIT license see: LICENSE
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