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伤神小怪兽 / HP-SocketC++

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伤神小怪兽 authored 2020-05-08 18:06 . 20200508

HP-Socket

高性能跨平台网络通信框架

描述

  • Server 基于IOCP / EPOLL通信模型,并结合缓存池、私有堆等技术实现高效内存管理,支持超大规模、高并发通信场景。
  • Agent Agent组件实质上是Multi-Client组件,与Server组件采用相同的技术架构。一个Agent组件对象可同时建立和高效处理大规模Socket连接。
  • Client 基于Event Select / POLL通信模型,每个组件对象创建一个通信线程并管理一个Socket连接,适用于小规模客户端场景。

文档

  • HP-Socket开发指南 [pdf]
  • HP-Socket基础组件类图 [uml]
  • HP-Socket基础组件类图 [jpg]
  • HP-Socket SSL组件类图组件 [jpg]
  • HP-Socket HTTP组件类图 [jpg]

工作流程

  1. 创建监听器
  2. 创建通信组件(同时绑定监听器)
  3. 启动通信组件
  4. 连接到目标主机(Agent组件)
  5. 处理通信事件(OnConnect/OnReceive/OnClose等)
  6. 停止通信组件(可选:在第7步销毁通信组件时会自动停止组件)
  7. 销毁通信组件
  8. 销毁监听器

Agent工作流程

示例

  • C++示例
#include <hpsocket/HPSocket.h>

/* Listener Class */
class CListenerImpl : public CTcpPullServerListener
{

public:
	// 5. process network events
	virtual EnHandleResult OnPrepareListen(ITcpServer* pSender, SOCKET soListen);
	virtual EnHandleResult OnAccept(ITcpServer* pSender, CONNID dwConnID, UINT_PTR soClient);
	virtual EnHandleResult OnHandShake(ITcpServer* pSender, CONNID dwConnID);
	virtual EnHandleResult OnReceive(ITcpServer* pSender, CONNID dwConnID, int iLength);
	virtual EnHandleResult OnSend(ITcpServer* pSender, CONNID dwConnID, const BYTE* pData, int iLength);
	virtual EnHandleResult OnClose(ITcpServer* pSender, CONNID dwConnID, EnSocketOperation enOperation, int iErrorCode);
	virtual EnHandleResult OnShutdown(ITcpServer* pSender);
};

int main(int argc, char* const argv[])
{
	// 1. Create listener object
	CListenerImpl s_listener;
	// 2. Create component object (and binding with listener object)
	CTcpPullServerPtr s_pserver(&s_listener);
	
	// 3. Start component object
	if(!s_pserver->Start("0.0.0.0", 5555))
		exit(1);
	
	/* wait for exit */
	// ... ... 
	
	// 6. (optional) Stop component object
	s_pserver->Stop();

	return 0;
	
	// 7. Destroy component object automatically
	// 8. Destroy listener object automatically
}
  • C示例
#include <hpsocket/HPSocket4C.h>

// 5. process network events
EnHandleResult __HP_CALL OnConnect(HP_Agent pSender, HP_CONNID dwConnID);
EnHandleResult __HP_CALL OnReceive(HP_Agent pSender, HP_CONNID dwConnID, int iLength);
EnHandleResult __HP_CALL OnSend(HP_Agent pSender, HP_CONNID dwConnID, const BYTE* pData, int iLength);
EnHandleResult __HP_CALL OnClose(HP_Agent pSender, HP_CONNID dwConnID, En_HP_SocketOperation enOperation, int iErrorCode);
EnHandleResult __HP_CALL OnShutdown(HP_Agent pSender);

int main(int argc, char* const argv[])
{
	HP_TcpPullAgentListener s_listener;
	HP_TcpPullAgent s_agent;

	// 1. Create listener object
	s_listener	= ::Create_HP_TcpPullAgentListener();
	// 2. Create component object (and binding with listener object)
	s_agent		= ::Create_HP_TcpPullAgent(s_listener);
	
	/* Set listener callbacks */
	::HP_Set_FN_Agent_OnConnect(s_listener, OnConnect);
	::HP_Set_FN_Agent_OnSend(s_listener, OnSend);
	::HP_Set_FN_Agent_OnPullReceive(s_listener, OnReceive);
	::HP_Set_FN_Agent_OnClose(s_listener, OnClose);
	::HP_Set_FN_Agent_OnShutdown(s_listener, OnShutdown);
	
	// 3. Start component object
	if(::HP_Agent_HasStarted(s_agent))
		exit(1);
	
	// 4. Connect to dest host
	::HP_Agent_Connect(s_agent, "remote.host.1", REMOTE_PORT_1, nullptr);
	::HP_Agent_Connect(s_agent, "remote.host.2", REMOTE_PORT_2, nullptr);
	::HP_Agent_Connect(s_agent, "remote.host.3", REMOTE_PORT_3, nullptr);
	
	/* wait for exit */
	// ... ... 
	
	// 6. (optional) Stop component object
	::HP_Agent_Stop(s_agent);

	// 7. Destroy component object
	::Destroy_HP_TcpPullAgent(s_agent);
	// 8. Destroy listener object
	::Destroy_HP_TcpPullAgentListener(s_listener);
	
	return 0;
}

组件列表

  • 基础组件

Basic Component

  • SSL组件

SSL Component

  • HTTP组件

HTTP COmponent

引用项目

第三方扩展项目

捐赠支持

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