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config.coffee 11.54 KB
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cgh 提交于 2020-01-26 13:38 . first commit!
#- Imports, helpers
_ = require 'lodash'
_.str = require 'underscore.string'
sysPath = require 'path'
fs = require('fs')
commonjsHeader = require('commonjs-require-definition')
TRAVIS = process.env.COCO_TRAVIS_TEST
console.log 'Travis Build' if TRAVIS
#- regJoin replace a single '/' with '[\/\\]' so it can handle either forward or backslash
regJoin = (s) -> new RegExp(s.replace(/\//g, '[\\\/\\\\]'))
gameLibraries = [
'register-game-libraries'
'easeljs'
'movieclip'
'tweenjs'
'soundjs'
'SpriteContainer'
'SpriteStage'
'ShaderParticles'
'deku'
'htmlparser2'
'css'
'firepad'
'jquery-ui-custom'
'coffeescript'
].join '|'
#- Build the config
exports.config =
paths:
public: 'public'
watched: [
'app',
'vendor',
'test/app',
'test/demo'
]
conventions:
ignored: (path) -> _.str.startsWith(sysPath.basename(path), '_')
sourceMaps: 'absoluteUrl'
overrides:
production:
sourceMaps: 'absoluteUrl'
plugins:
coffeelint:
pattern: /\A\Z/
afterBrunch: [
"coffee scripts/minify.coffee",
]
fast:
onCompile: (files) -> console.log "I feel the need, the need... for speed."
plugins:
coffeelint:
pattern: /\A\Z/
vagrant:
watcher:
usePolling: true
server:
# NOTE: This is a temporary workaround for https://github.com/nodejs/node-v0.x-archive/issues/2318
command: "#{if process.platform is 'win32' then 'node_modules\\.bin\\nodemon.cmd' else 'nodemon'} ."
files:
javascripts:
defaultExtension: 'coffee'
joinTo:
#- app.js, the first file that is loaded. These modules are required to initialize the client.
'javascripts/app.js': [
# IMPORTANT: if you add to this, make sure you also add any other dependencies,
# or better yet, put them in a 'core' folder.
regJoin('^app/schemas')
regJoin('^app/models')
regJoin('^app/collections')
regJoin('^app/core')
regJoin('^app/views/core')
'app/locale/locale.coffee'
'app/locale/en.coffee'
'app/locale/en-US.coffee'
'app/lib/sprites/SpriteBuilder.coffee' # loaded by ThangType
'app/views/HomeView.coffee'
]
#- Karma is a bit more tricky to get to work. For now just dump everything into one file so it doesn't need to load anything through ModuleLoader.
'javascripts/whole-app.js': if TRAVIS then [
regJoin('^app')
] else []
#- Wads. Groups of modules by folder which are loaded as a group when needed.
'javascripts/perf.js': [
regJoin('^bower_components/lodash')
regJoin('^bower_components/jquery')
regJoin('^bower_components/backbone')
regJoin('^app/lib/scripts/PerfTester')
]
'javascripts/app/lib.js': regJoin('^app/lib')
'javascripts/app/views/play.js': regJoin('^app/views/play')
'javascripts/app/views/editor.js': regJoin('^app/views/editor')
'javascripts/app/views/courses.js': regJoin('^app/views/courses')
#- world.js, used by the worker to generate the world in game
'javascripts/world.js': [
regJoin('^app/lib/world(?!/test)')
regJoin('^app/core/CocoClass.coffee')
regJoin('^app/core/utils.coffee')
regJoin('^vendor/scripts/Box2dWeb-2.1.a.3')
regJoin('^vendor/scripts/string_score.js')
regJoin('^bower_components/underscore.string')
regJoin('^vendor/scripts/coffeescript.js')
]
#- vendor.js, all the vendor libraries
'javascripts/vendor.js': [
regJoin('^vendor/scripts/(?!(Box2d|coffeescript|difflib|diffview|jasmine|co|' + gameLibraries + '))')
regJoin('^bower_components/(?!(aether|d3|treema|three.js|esper.js|jquery-ui|' + gameLibraries + '))')
'bower_components/treema/treema-utils.js'
]
'javascripts/game-libraries.js': [
regJoin('^vendor/scripts/(' + gameLibraries + ')')
regJoin('^bower_components/(' + gameLibraries + ')')
],
'javascripts/whole-vendor.js': if TRAVIS then [
regJoin('^vendor/scripts/(?!(Box2d|jasmine|register-game-libraries))')
regJoin('^bower_components/(?!aether|esper.js)')
] else []
#- Other vendor libraries in separate bunches
# Include box2dweb for profiling and IE9
# Vector renamed to Box2DVector to avoid name collisions
# TODO: move this to assets/lib since we're not really joining anything here?
'javascripts/box2d.js': regJoin('^vendor/scripts/Box2dWeb-2.1.a.3')
'javascripts/lodash.js': regJoin('^bower_components/lodash/dist/lodash.js')
'javascripts/aether.js': regJoin('^bower_components/aether/build/aether.js')
'javascripts/esper.js': 'bower_components/esper.js/esper.js'
'javascripts/app/vendor/aether-coffeescript.js': 'bower_components/aether/build/coffeescript.js'
'javascripts/app/vendor/aether-javascript.js': 'bower_components/aether/build/javascript.js'
'javascripts/app/vendor/aether-lua.js': 'bower_components/aether/build/lua.js'
'javascripts/app/vendor/aether-java.js': 'bower_components/aether/build/java.js'
'javascripts/app/vendor/aether-python.js': 'bower_components/aether/build/python.js'
'javascripts/app/vendor/aether-html.js': 'bower_components/aether/build/html.js'
# Any vendor libraries we don't want the client to load immediately
'javascripts/app/vendor/d3.js': regJoin('^bower_components/d3')
'javascripts/app/vendor/coffeescript.js': 'vendor/scripts/coffeescript.js'
'javascripts/app/vendor/difflib.js': 'vendor/scripts/difflib.js'
'javascripts/app/vendor/diffview.js': 'vendor/scripts/diffview.js'
'javascripts/app/vendor/treema.js': 'bower_components/treema/treema.js'
'javascripts/app/vendor/jasmine-bundle.js': regJoin('^vendor/scripts/jasmine')
'javascripts/app/vendor/jasmine-mock-ajax.js': 'vendor/scripts/jasmine-mock-ajax.js'
'javascripts/app/vendor/three.js': 'bower_components/three.js/three.min.js'
'javascripts/app/vendor/htmlparser2.js': 'vendor/scripts/htmlparser2.js'
'javascripts/app/vendor/deku.js': 'vendor/scripts/deku.js'
'javascripts/app/vendor/co.js': 'vendor/scripts/co.js'
#- test, demo libraries
'javascripts/app/tests.js': regJoin('^test/app/')
'javascripts/app/demo-app.js': regJoin('^test/demo/')
#- More output files are generated at the below
order:
before: [
# jasmine-bundle.js ordering
'vendor/scripts/jasmine.js'
'vendor/scripts/jasmine-html.js'
'vendor/scripts/jasmine-boot.js'
'vendor/scripts/jasmine-mock-ajax.js'
# vendor.js ordering
'bower_components/jquery/dist/jquery.js'
'bower_components/lodash/dist/lodash.js'
'bower_components/backbone/backbone.js'
# Twitter Bootstrap jquery plugins
'bower_components/bootstrap/dist/bootstrap.js'
# CreateJS dependencies
'vendor/scripts/easeljs-NEXT.combined.js'
'vendor/scripts/preloadjs-NEXT.combined.js'
'vendor/scripts/soundjs-NEXT.combined.js'
'vendor/scripts/tweenjs-NEXT.combined.js'
'vendor/scripts/movieclip-NEXT.min.js'
# Validated Backbone Mediator dependencies
'bower_components/tv4/tv4.js'
# Aether before box2d for some strange Object.defineProperty thing
'bower_components/aether/build/aether.js'
'bower_components/esper.js/esper.js'
'bower_components/fastclick/lib/fastclick.js'
'bower_components/d3/d3.min.js'
'vendor/scripts/async.js'
'vendor/scripts/jquery-ui-1.11.1.js.custom.js'
]
after: [
'bower_components/algolia-autocomplete-no-conflict/no-conflict.js'
]
stylesheets:
defaultExtension: 'sass'
joinTo:
'stylesheets/app.css': /^(app|vendor|bower_components)/
order:
before: [
'app/styles/bootstrap/*'
'vendor/styles/nanoscroller.scss'
]
templates:
defaultExtension: 'jade'
joinTo:
'javascripts/app.js': [regJoin('^app/templates/core'), regJoin('^app/templates/home-view')]
'javascripts/app/views/play.js': regJoin('^app/templates/play')
'javascripts/app/views/courses.js': regJoin('^app/templates/courses')
'javascripts/app/views/game-menu.js': regJoin('^app/templates/game-menu')
'javascripts/app/views/editor.js': regJoin('^app/templates/editor')
'javascripts/whole-app.js': if TRAVIS then regJoin('^app/templates') else []
framework: 'backbone'
plugins:
coffeelint:
pattern: /^app\/.*\.coffee$/
options:
line_endings:
value: 'unix'
level: 'error'
max_line_length:
level: 'ignore'
no_trailing_whitespace:
level: 'ignore' # PyCharm can't just autostrip for .coffee, needed for .jade
no_unnecessary_fat_arrows:
level: 'ignore'
sass:
mode: 'native'
allowCache: true
assetsmanager:
copyTo:
'lib/ace': ['node_modules/ace-builds/src-min-noconflict/*']
'fonts': ['bower_components/openSansCondensed/!(*bower.json)', 'bower_components/openSans/!(*bower.json)', 'bower_components/font-awesome/fonts/*']
'javascripts': ['bower_components/esper.js/esper.modern.js']
autoReload:
delay: 1000
static:
processors: [
require('./brunch-static-stuff') {
locals: {shaTag: process.env.GIT_SHA or 'dev'}
}
]
modules:
definition: (path, data) ->
needHeaderExpr = regJoin('^public/javascripts/?(app.js|world.js|perf.js|whole-app.js)')
defn = if path.match(needHeaderExpr) then commonjsHeader else ''
return defn
#- Find all .coffee and .jade files in /app
dirStack = ['./app']
coffeeFiles = []
jadeFiles = []
while dirStack.length
dir = dirStack.pop()
contents = fs.readdirSync(dir)
for file in contents
fullPath = "#{dir}/#{file}"
stat = fs.statSync(fullPath)
if stat.isDirectory()
dirStack.push(fullPath)
else
if _.str.endsWith(file, '.coffee') or _.str.endsWith(file, '.js')
coffeeFiles.push(fullPath)
else if _.str.endsWith(file, '.jade')
jadeFiles.push(fullPath)
for file in coffeeFiles
inputFile = file.replace('./app', 'app')
outputFile = file.replace('.coffee', '.js').replace('./app', 'javascripts/app')
exports.config.files.javascripts.joinTo[outputFile] = inputFile
numBundles = 0
for file in jadeFiles
continue if /static.jade$/.test file
inputFile = file.replace('./app', 'app')
outputFile = file.replace('.jade', '.js').replace('./app', 'javascripts/app')
exports.config.files.templates.joinTo[outputFile] = inputFile
#- If a view template name matches its view, bundle it in there.
templateFileName = outputFile.match(/[^/]+$/)[0]
viewFileName = _.str.capitalize(_.str.camelize(templateFileName))
possibleViewFilePath = outputFile.replace(templateFileName, viewFileName).replace('/templates/', '/views/')
if exports.config.files.javascripts.joinTo[possibleViewFilePath]
exports.config.files.templates.joinTo[possibleViewFilePath] = inputFile
numBundles += 1
console.log "Got #{coffeeFiles.length} coffee files and #{jadeFiles.length} jade files (bundled #{numBundles} of them together)."
if process.env.GIT_SHA
info =
sha: process.env.GIT_SHA
fs.writeFile '.build_info.json', JSON.stringify info, null, ' '
console.log( "Wrote build information file");
CoffeeScript
1
https://gitee.com/dforel/codecombat.git
git@gitee.com:dforel/codecombat.git
dforel
codecombat
codecombat
master

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