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Mogoson / MGS-Mesh

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README
MIT

MGS-Mesh

概述

  • Unity 模型网格合并。

需求

  • 场景运行时,需要将一些零散的模型合并成一个模型网格。

环境

  • Unity 5.0 或更高版本。
  • .Net Framework 3.0 或更高版本。

条件

  • Unity3D提供Mesh.CombineMeshes方法合并网格。

实现

  • MeshCombiner:合并零散模型,组建网格过滤器和网格渲染器。

预览

  • Combine Meshes

Combine Meshes

联系

MIT License Copyright (c) 2018 Mogoson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

简介

Unity plugin for combine Meshes in scene run time. 展开 收起
C#
MIT
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