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LanguageToolPage.cpp 5.31 KB
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箜栢 authored 2020-03-08 21:56 . 加入算法配置文件
#include "LanguageToolPage.h"
#include <iso646.h>
#include <qicon.h>
#include <qstring.h>
#include <qobject.h>
#include <qapplication.h>
#include <qstyle.h>
#include <QVBoxLayout>
#include <QDebug>
#include "XmlDataUnit.h"
widgetUI::LanguageToolPage::LanguageToolPage(QWidget* paren): AToolBoxPage{ paren } {
// 设置图标
QIcon icon = QApplication::style( )->standardIcon(( QStyle::StandardPixmap )30);
// 创建主要布局
mainLayout = new QVBoxLayout(this);
mainLayout->setContentsMargins(0, 0, 0, 0);
mainLayout->setSpacing(0);
controlGroupBox = new QGroupBox("language", this);
mainLayout->addWidget(controlGroupBox);
controlGroupLayout = new QVBoxLayout( );
controlGroupLayout->setContentsMargins(0, 0, 0, 0);
controlGroupLayout->setSpacing(0);
controlGroupBox->setLayout(controlGroupLayout);
xmlLanguageUnit = new dXml::XmlDataUnit;
map = new QHash<QRadioButton*, QString>;
}
widgetUI::LanguageToolPage::~LanguageToolPage( ) {
if( xmlLanguageUnit != Q_NULLPTR )
delete xmlLanguageUnit;
xmlLanguageUnit = Q_NULLPTR;
}
void widgetUI::LanguageToolPage::setTitle(QString& str) {
controlGroupBox->setTitle(str);
}
void widgetUI::LanguageToolPage::activation(QObject* obj, int index) {}
dXml::XmlDataUnit widgetUI::LanguageToolPage::getXmlUnityToCloneObj( ) {
return *xmlLanguageUnit;
}
QString widgetUI::LanguageToolPage::getName( ) {
return objPageName;
}
QIcon widgetUI::LanguageToolPage::getIcon( ) {
return objPageIcon;
}
void widgetUI::LanguageToolPage::setName(QString& name) {
this->objPageName = name;
}
void widgetUI::LanguageToolPage::setIcon(QIcon& icon) {
this->objPageIcon = icon;
}
QList<QWidget*> widgetUI::LanguageToolPage::setXmlUnityDom(dXml::XmlDataUnit* mode) {
QList<QWidget*> result;
if( mode->nodeName( ) != "language" )
return result;
clear( );
xmlLanguageUnit->setName("language");
appendItems(result, mode);
return result;
}
void widgetUI::LanguageToolPage::sortWidget(bool order) {}
void widgetUI::LanguageToolPage::clear( ) {
xmlLanguageUnit->clear( );
const QList<QObject*> list = controlGroupBox->children( );
for( auto& obj : list )
controlGroupLayout->removeWidget(qobject_cast<QWidget*>(obj));
}
void widgetUI::LanguageToolPage::appendItems(QList<QWidget*>& result, dXml::XmlDataUnit*& mode) {
xmlLanguageUnit->appendAttrs(*mode->getAttrs( ));
QList<dXml::XmlDataUnit*>* list = mode->getChildrens( );
QList<dXml::XmlDataUnit*>::iterator iterator = list->begin( );
QList<dXml::XmlDataUnit*>::iterator end = list->end( );
for( ;iterator != end;++iterator ) {
dXml::XmlDataUnit* unit = *iterator;
xmlLanguageUnit->appendChildren(unit);
auto&& msg = unit->nodeName( );
auto&& path = unit->getText( );
QRadioButton* radioButton = new QRadioButton(msg, this);
controlGroupLayout->addWidget(radioButton);
ConnectRadioButton(radioButton);
map->insert(radioButton, path);
result.append(radioButton);
}
}
QList<QWidget*> widgetUI::LanguageToolPage::setXmlUnityDoms(QList<dXml::XmlDataUnit*>& modes) {
QList<QWidget*> result;
if( modes.isEmpty( ) )
return result;
xmlLanguageUnit->clear( );
xmlLanguageUnit->setName("language");
QList<dXml::XmlDataUnit*>::iterator iterator = modes.begin( );
QList<dXml::XmlDataUnit*>::iterator end = modes.end( );
for( ;iterator != end;++iterator ) {
appendItems(result, *iterator);
}
return result;
}
QWidget* widgetUI::LanguageToolPage::addItem(QIcon icon, const QString& msg, const QString& Data, QHash<QString, QString>* attrMap, bool isChicked) {
QRadioButton* radioButton = qobject_cast<QRadioButton*>(addItem(msg, Data, attrMap, isChicked));
radioButton->setIcon(icon);
return radioButton;
}
bool widgetUI::LanguageToolPage::synchXmlUnit( ) {
QHash<QRadioButton*, QString>::iterator iterator = map->begin( );
QHash<QRadioButton*, QString>::iterator end = map->end( );
QString name = xmlLanguageUnit->nodeName( );
xmlLanguageUnit->clear( );
xmlLanguageUnit->setName(name);
for( ;iterator != end;++iterator ) {
QRadioButton* radioButton = iterator.key( );
QString nodeText = iterator.value( );
dXml::XmlDataUnit* unit = new dXml::XmlDataUnit;
unit->setText(nodeText);
unit->setName(radioButton->text( ));
xmlLanguageUnit->appendChildren(unit);
}
return true;
}
QWidget* widgetUI::LanguageToolPage::addItem(const QString& msg, const QString& Data, QHash<QString, QString>* attrMap, bool isChicked) {
QRadioButton* radioButton = qobject_cast<QRadioButton*>(addItem(msg, Data, attrMap));
radioButton->setChecked(isChicked);
return radioButton;
}
QWidget* widgetUI::LanguageToolPage::addItem(const QString& msg, const QString& Data, QHash<QString, QString>* attrMap) {
QRadioButton* radioButton = new QRadioButton(msg, this);
controlGroupLayout->addWidget(radioButton);
ConnectRadioButton(radioButton);
map->insert(radioButton, Data);
dXml::XmlDataUnit* unita = new dXml::XmlDataUnit(msg);
unita->setText(Data);
xmlLanguageUnit->appendChildren(unita);
if( attrMap != Q_NULLPTR )
unita->appendAttrs(*attrMap);
return radioButton;
}
void widgetUI::LanguageToolPage::ConnectRadioButton(QRadioButton* signalsObj) {
connect(signalsObj, &QRadioButton::toggled, this, &LanguageToolPage::toggledItem);
}
void widgetUI::LanguageToolPage::toggledItem(bool checked) {
QRadioButton* radioButton = qobject_cast<QRadioButton*>(sender( ));
// todo:测试单选
//qDebug( ) << map->value(radioButton);
emit toggled(this, *radioButton, checked);
}
C++
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https://gitee.com/ChenYLhuman/gamePlanTool.git
git@gitee.com:ChenYLhuman/gamePlanTool.git
ChenYLhuman
gamePlanTool
gamePlanTool
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