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Acreate / gamePlanTool

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CommShowMsgItem.cpp 2.39 KB
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箜栢 提交于 2020-03-02 09:14 . 第一次提交
#include "CommShowMsgItem.h"
#include <qstyle.h>
#include <QHBoxLayout>
#include <QDir>
#include <QEvent>
#include <qmenu.h>
#include <QMouseEvent>
#include <QPoint>
#include <QAction>
#include <qdebug.h>
#include <qtextbrowser.h>
#include "IMsgStream.h"
#include <QApplication>
#include <QClipboard>
void CommShowMsgItem::setBorwseStatus(QTextBrowser* pTextBrowser) {
pTextBrowser->setLineWrapMode(QTextEdit::WidgetWidth);
pTextBrowser->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
pTextBrowser->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
}
void CommShowMsgItem::setLabelStatus(QLabel* label) {
label->setWordWrap(true);
label->setIndent(8);
label->setTextInteractionFlags(label->textInteractionFlags( ) | Qt::TextSelectableByMouse);
}
CommShowMsgItem::CommShowMsgItem(msgType pmsgBodyType, QString& puserName, QString& pmsg, QString& pimagePath, QWidget* pparent) : QWidget(pparent) {
// ui.setupUi(this);
this->msgBodyType = pmsgBodyType;
this->userName = puserName;
this->msg = pmsg;
this->imagePath = pimagePath;
luserMsg = new QLabel(this);
luserName = new QLabel(this);
QFont font;
font.setPointSize(32);
luserName->setFont(font);
//设置颜色
QPalette pa;
pa.setColor(QPalette::WindowText, Qt::red);
luserName->setPalette(pa);
luserName->setText(puserName);
userImage = new QLabel(this);
setLabelStatus(luserMsg);
QSize picSize(128, 128);
QPixmap pixmap = QPixmap(pimagePath).scaled(picSize, Qt::KeepAspectRatio);
userImage->setPixmap(pixmap);
luserMsg->setText(pmsg);
mainLayout = new QVBoxLayout( );
setLayout(mainLayout);
QHBoxLayout* userInfo = new QHBoxLayout( );
hSpacar = new QSpacerItem(40, 20, QSizePolicy::Expanding);
if( pmsgBodyType == msgType::ACCEPT ) {
userInfo->addWidget(userImage);
userInfo->addWidget(luserName);
userInfo->addSpacerItem(hSpacar);
} else if( pmsgBodyType == msgType::SENDER ) {
userInfo->addSpacerItem(hSpacar);
userInfo->addWidget(luserName);
userInfo->addWidget(userImage);
}
mainLayout->addLayout(userInfo);
mainLayout->addWidget(luserMsg);
// 设置对象名称
setObjectName(itemName::CommShowMsgItemObjName::getItemObjName( ));
luserMsg->setObjectName(itemName::CommShowMsgItemObjName::getMsgLabelObjName( ));
luserName->setObjectName(itemName::CommShowMsgItemObjName::getUserNameObjName( ));
userImage->setObjectName(itemName::CommShowMsgItemObjName::getUserImageObjName( ));
}
CommShowMsgItem::~CommShowMsgItem( ) {}
C++
1
https://gitee.com/ChenYLhuman/gamePlanTool.git
git@gitee.com:ChenYLhuman/gamePlanTool.git
ChenYLhuman
gamePlanTool
gamePlanTool
master

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